Difference between revisions of "Bubukan"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[ThatEntityGirl|Entity1037]] |
|artist= | |artist= | ||
|hp=4 (Bubukan)<br>1 (pole) | |hp=4 (Bubukan)<br>1 (pole) | ||
|at=4 (contact)<br>2 (pole) | |at=4 (contact)<br>2 (pole) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3 | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Z-Burst]]<br>[[Blank Drive]] ([[Cutter Chip]], [[Zap Chip]], [[Psycho Chip]]){{EZ}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Concrete Shot]], [[Plant Barrier]]{{Megamix}} |
|category= | |category= | ||
| − | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Coptar Man]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Bubukan.png]] | |sprite=[[File:Bubukan.png]] | ||
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'''Bubukan''' is an enemy from ''[[Mega Man 3]]''. It is a pole-vaulting robot with a spring for a torso. | '''Bubukan''' is an enemy from ''[[Mega Man 3]]''. It is a pole-vaulting robot with a spring for a torso. | ||
| − | Bubukan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Something Original]], and [[Jungle Base]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. | + | Bubukan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Something Original]], and [[Jungle Base]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. It saw further use in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Level]] [[Coptar Man]], the remade iteration of [[Flashback Database]] in ''[[Make a Good Mega Man Level Remastered]]'', and in ''[[Make a Good Mega Man Level: Episode Zero]]''<nowiki>'s</nowiki> version of [[Null and Void (Episode Zero)|Null and Void]]. Although it made no appearances as an enemy in ''[[Make a Good 48 Hour Mega Man Level]]'', a Bubukan is present as an NPC in [[Tier 6 (MaG48HMML)|Tier 6]]. |
==Behavior== | ==Behavior== | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
Revision as of 02:07, 9 December 2022
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- "The base of their pole vault is invulnerable to attack and shields them while they charge Mega Man. The pole vault can be destroyed once the Bubukan dismount."
- ―Note in Bubukan's code, Megamix Engine
Bubukan is an enemy from Mega Man 3. It is a pole-vaulting robot with a spring for a torso.
Bubukan was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Something Original, and Jungle Base, as well as in Null and Void. It saw further use in the Make a Good Mega Man Level 3 Judge Application Level Coptar Man, the remade iteration of Flashback Database in Make a Good Mega Man Level Remastered, and in Make a Good Mega Man Level: Episode Zero's version of Null and Void. Although it made no appearances as an enemy in Make a Good 48 Hour Mega Man Level, a Bubukan is present as an NPC in Tier 6.
Contents
Behavior
Bubukan will run forward. When it gets close enough, it will leap from its pole vault, then continue running in Mega Man's direction.
By default, Bubukans are orange, but by setting "col = 1" in creation code, they will turn red.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
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1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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