Difference between revisions of "Sola 0"
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|hp=4 | |hp=4 | ||
|at=3 (contact)<br>3 (laser) | |at=3 (contact)<br>3 (laser) | ||
| − | |weak=[[Laser Trident]], [[Water Shield]], [[Tornado Blow]], [[Ice Wall]], [[Prismatic Laser]], [[Banshee Wail]]{{3}}<br>[[Flame Mixer]], [[Rain Flush]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Block Dropper]]{{Megamix}} | + | |weak=[[Laser Trident]], [[Water Shield]], [[Tornado Blow]], [[Ice Wall]], [[Prismatic Laser]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Flame Mixer]], [[Rain Flush]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Block Dropper]]{{Megamix}} |
|category=Fire, Nature, Shielded | |category=Fire, Nature, Shielded | ||
| − | |location='''MaGMML: Episode Zero:'''<br>[[Skyhigh Ridge]]<br>[[Refurbished Pyramid]] | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Temple of Light and Dark]]<br>[[Hunter Tower]]<br>[[Mediocre Oil Level]]<br>[[Solar Inferno]]<br>[[Mirror Woman (stage)|Mirror Woman]]<br>[[Robogarden]]<br>[[Gravity Wumbo]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Weapon Tutorials]]<br>[[Forest Castle]]<br>[[Warehouse of Conveyors]]<br>[[Mystic Museum]]<br>'''MaGMML: Episode Zero:'''<br>[[Skyhigh Ridge]]<br>[[Refurbished Pyramid]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Sola0.png]] | |sprite=[[File:Sola0.png]] | ||
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'''Sola 0''' is an enemy from ''[[Mega Man 10]]''. It is a mechanical sunflower that shields itself with solar energy and fires it in the form of a laser blast. | '''Sola 0''' is an enemy from ''[[Mega Man 10]]''. It is a mechanical sunflower that shields itself with solar energy and fires it in the form of a laser blast. | ||
| − | Sola 0 was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Sola 0 was first made available with the [[Megamix Engine]], and subsequently the devkits for all games built with it. It first appeared in such a game with ''[[Make a Good Mega Man Level: Episode Zero]]'', where it was used in the levels [[Skyhigh Ridge]] and [[Refurbished Pyramid]]. It returned in ''[[Make a Good 48 Hour Mega Man Level]]'', in the entries [[Forest Castle]], [[Warehouse of Conveyors]], and [[Mystic Museum]], as well as the game's [[Weapon Tutorials]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Sola 0 was used in the entries [[Temple of Light and Dark]], [[Hunter Tower]], [[Mediocre Oil Level]], [[Solar Inferno]], [[Mirror Woman (stage)|Mirror Woman]], [[Robogarden]], and [[Gravity Wumbo]]. It also appeared within the [[Weapon Tutorials|Contest Weapon Playground]], and the [[NEO Pit of Pits]] sublevels "Burning Desire" and "Flowerfell Forest". | ||
==Behavior== | ==Behavior== | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Latest revision as of 23:01, 3 February 2025
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Sola 0 is an enemy from Mega Man 10. It is a mechanical sunflower that shields itself with solar energy and fires it in the form of a laser blast.
Sola 0 was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. It first appeared in such a game with Make a Good Mega Man Level: Episode Zero, where it was used in the levels Skyhigh Ridge and Refurbished Pyramid. It returned in Make a Good 48 Hour Mega Man Level, in the entries Forest Castle, Warehouse of Conveyors, and Mystic Museum, as well as the game's Weapon Tutorials.
In Make a Good Mega Man Level 3, Sola 0 was used in the entries Temple of Light and Dark, Hunter Tower, Mediocre Oil Level, Solar Inferno, Mirror Woman, Robogarden, and Gravity Wumbo. It also appeared within the Contest Weapon Playground, and the NEO Pit of Pits sublevels "Burning Desire" and "Flowerfell Forest".
Contents
Behavior
Sola 0 is immobile, and spends much of its time with closed petals while charging up solar energy, which protects it from non-piercing weapons. Every so often, it opens up and fires its energy as a laser, leaving itself vulnerable for a few moments before it closes its petals and begins charging energy again.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2 | 3 | 6 | 3 | 1 | 3 | 2 | ||||||||||||
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| 2/1/Y | 0.5 | 2/3/4 | 1 | 5/4 | 6 | 0.5 | 1 | 1 | 1 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 4 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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0.5 | 1 | 1 | 0.5 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 1 | 3 | 2 | |||||
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