Difference between revisions of "Peterchy"
Spin Attaxx (talk | contribs) |
Spin Attaxx (talk | contribs) |
||
| Line 8: | Line 8: | ||
|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[WreckingPrograms]] | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[WreckingPrograms]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=3 | |hp=3 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Top Spin]], [[Thunder Wool]], [[Pharaoh Shot]]{{1}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br> | + | |weak=[[Top Spin]], [[Thunder Wool]], [[Pharaoh Shot]]{{1}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Plant Barrier]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML:'''<br>[[Hard to See Land]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Mix & Match]]<br>[[Joe Destruction Co.]]<br>[[Quint Stage]]<br>[[Wily Coaster]]<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | + | |location='''MaGMML(1R):'''<br>[[Hard to See Land]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Mix & Match]]<br>[[Joe Destruction Co.]]<br>[[Quint Stage]]<br>[[Wily Coaster]]<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[The Pit of Pits]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:Peterchy.png]] | |sprite=[[File:Peterchy.png]] | ||
| Line 43: | Line 43: | ||
|magic=2<br>2 | |magic=2<br>2 | ||
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | ||
| + | }} | ||
| + | |||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=1 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
}} | }} | ||
| Line 101: | Line 116: | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
| Line 108: | Line 123: | ||
|notes= | |notes= | ||
}} | }} | ||
| + | |||
| + | ==Trivia== | ||
| + | * While it didn't appear in [[Wily Combo]], an unused set of altered Peterchy sprites were submitted with its assets. These sprites were later used for the Peterchys in the Wily Combo portion of Flashback Database. | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Grounded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 3 Enemies]][[Category:Grounded Enemies]] | ||
Revision as of 13:28, 25 October 2019
| Peterchy | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
- "An enemy that continuously walks forward to attack, always facing the player."
- ―Note in Peterchy's code, Megamix Engine
Peterchy is an enemy from Mega Man 3. It is a weak reconnaissance robot capable of walking.
Peterchy was first made available in the devkit for the original Make a Good Mega Man Level, and appeared in the entry Hard to See Land, as well as the Wily stage Flashback Database.
Peterchy returned in Make a Good Mega Man Level 2, and appeared in the entries Mix & Match, Joe Destruction Co., Quint Stage, Wily Coaster, Ruined Lab, and Bouncy Castle, as well as the Wily stage Reality Core, and the Pit of Pits sublevel "Junkyard 81".
Contents
Behavior
Peterchy merely walks in one direction constantly, only turning around once they hit a wall. Because they have no means of climbing back up ledges, it's easy for them to get stuck walking back and forth in a particular area.
Damage Table
Make a Good Mega Man Level
| |
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|
| 1/1/3 1/1/3 |
1 1 |
1 1 |
2 2 |
3 3 |
3 0.5 |
1 3 |
1/1/4 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
| |
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- While it didn't appear in Wily Combo, an unused set of altered Peterchy sprites were submitted with its assets. These sprites were later used for the Peterchys in the Wily Combo portion of Flashback Database.