Difference between revisions of "Giree"
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|weak=[[Black Hole Bomb]]{{1}}<br>[[Thunder Wool]], [[Black Hole Bomb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Break Dash]]{{3}}<br>N/A{{48H}}<br>[[Sakugarne]]{{Megamix}} | |weak=[[Black Hole Bomb]]{{1}}<br>[[Thunder Wool]], [[Black Hole Bomb]]{{1R}}<br>[[Slash Claw]]{{2}}<br>[[Break Dash]]{{3}}<br>N/A{{48H}}<br>[[Sakugarne]]{{Megamix}} | ||
|category= | |category= | ||
| − | |location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>[[Spiky Meltdown]]<br>[[Cannon Deck]]{{1}}<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[The Dampening]]<br>[[Shovel Knight]]<br>[[Volcanic Furnace]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Rad Gravity]]<br>[[The Stage Nobody Asked For]]<br>[[Nightwalk Castle]]<br>[[The Pit of Pits]]<br>[[Null and Void]] | + | |location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>[[Spiky Meltdown]]<br>[[Cannon Deck]]{{1}}<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[The Dampening]]<br>[[Shovel Knight]]<br>[[Volcanic Furnace]]<br>[[Starman Recreation]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Rad Gravity]]<br>[[The Stage Nobody Asked For]]<br>[[Nightwalk Castle]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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Giree was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Maze of Death]] and [[Spiky Meltdown]], as well as the Wily stages [[Cannon Deck]] and [[Flashback Database]] (though ''[[Make a Good Mega Man Level Remastered]]'' omits them from both stages' redesigns). | Giree was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Maze of Death]] and [[Spiky Meltdown]], as well as the Wily stages [[Cannon Deck]] and [[Flashback Database]] (though ''[[Make a Good Mega Man Level Remastered]]'' omits them from both stages' redesigns). | ||
| − | Giree returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in 9 entries, as well as the Wily stages [[Inner Sanctum]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Nightwalk Castle]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Magic Crash-Pit Ride", "Wily Sewer Entrance", and "Vu", and in [[Null and Void]]. | + | Giree returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in 9 entries, as well as the Wily stages [[Inner Sanctum]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Nightwalk Castle]], the [[The Pit of Pits|Pit of Pits]] sub-levels "Magic Crash-Pit Ride", "Wily Sewer Entrance", and "Vu", and in [[Null and Void (MaGMML2)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 17:32, 8 March 2020
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Giree is an enemy from Mega Man 5. It is a small, round robot equipped with several sharp blades and an anti-gravity unit.
Giree was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Maze of Death and Spiky Meltdown, as well as the Wily stages Cannon Deck and Flashback Database (though Make a Good Mega Man Level Remastered omits them from both stages' redesigns).
Giree returned in Make a Good Mega Man Level 2, where it appeared in 9 entries, as well as the Wily stages Inner Sanctum and Reality Core, the Tier X stage Nightwalk Castle, the Pit of Pits sub-levels "Magic Crash-Pit Ride", "Wily Sewer Entrance", and "Vu", and in Null and Void.
Contents
Behavior
Girees crawl along surfaces slowly, including walls and ceilings.
Damage Table
Make a Good Mega Man Level
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| 0/0/0 0/0/0 |
0 0 |
0 0 |
0 0 |
0 0 |
0 0 |
1 4 |
0/0/0 0/0 |
0 0 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
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| 0/0/0 | 0 | 0 | 0 | 0 | 1 | 3 | 0/0 | 0 | 0 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 0/0/0 0/0/0 |
0 0* |
0 0 |
0 0 |
0 0 |
Y Y |
0 1 |
0 0 |
0 4 |
0 0 |
0 0 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine *Does not target Girees. | |||||||||
Make a Good Mega Man Level 3
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| 0/0/0 | 0* | 0 | 0 | 0 | 0 | 0 | 0 | 4 | ||||||||||||
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| Other Notes | *Does not target Girees. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 0/0/0 | 0/0 | 0/0 | 0 |
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Make a Good 48 Hour Mega Man Level
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| 0/0/0 | 0 | 0 | 0* | 0 | 0/0/0 | 0 | 0 | 0† | ||
| Other Notes | *Does not stun Girees. †Does not target Girees. | |||||||||
Megamix Engine
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| 0/0/0 | Y | 0 | 0 | 0 | 0 | |||||
| Other Notes | ||||||||||