Difference between revisions of "Pelicanu"

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|hp=2
 
|hp=2
 
|at=2 (contact){{1}}<br>3 (contact){{2}}{{3}}<br>3 (fish)
 
|at=2 (contact){{1}}<br>3 (contact){{2}}{{3}}<br>3 (fish)
|weak=[[Gemini Laser]], [[Top Spin]]{{1}}<br>[[Metal Blade]], [[Thunder Wool]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Wheel Cutter]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
+
|weak=[[Gemini Laser]], [[Top Spin]]{{1}}<br>[[Metal Blade]], [[Thunder Wool]]{{1R}}<br>[[Hornet Chaser]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
|category=Bird, Flying, Nature
+
|category=Flying, Nature, Bird
|location='''MaGMML(1R):'''<br>[[The Quickening]]<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[The Dampening]]<br>[[Reality Core]]<br>[[The Quickening 2]]<br>[[The Pit of Pits]]
+
|location='''MaGMML(1R):'''<br>[[The Quickening]]<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[The Dampening]]<br>[[Reality Core]]<br>[[The Quickening 2]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Force Facility]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Pelicanu.png]]
 
|sprite=[[File:Pelicanu.png]]
 
}}
 
}}
 
'''Pelicanu''' is an enemy from ''[[Mega Man 6]]''. It is a pelican robot [[Doctor Albert W. Wily|Dr. Wily]] built to deliver food to him, only to later modify for battle as a result of its tendency to drop its cargo.
 
'''Pelicanu''' is an enemy from ''[[Mega Man 6]]''. It is a pelican robot [[Doctor Albert W. Wily|Dr. Wily]] built to deliver food to him, only to later modify for battle as a result of its tendency to drop its cargo.
 
  
 
Pelicanu was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', appearing in the entry [[The Quickening]]. In ''[[Make a Good Mega Man Level Remastered]]'', it also appears in the redesigned Wily stage [[Flashback Database]].
 
Pelicanu was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', appearing in the entry [[The Quickening]]. In ''[[Make a Good Mega Man Level Remastered]]'', it also appears in the redesigned Wily stage [[Flashback Database]].
  
Pelicanu returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[The Dampening]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[The Quickening 2]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Sea Breeze".
+
Pelicanu returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[The Dampening]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[The Quickening 2]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Sea Breeze". It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Force Facility]], while a modified variant appeared in [[Contra Base]].
  
 
==Behavior==
 
==Behavior==
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By changing the value of the "spd" variable in creation code, a Pelicanu's flight speed can be raised or lowered.
 
By changing the value of the "spd" variable in creation code, a Pelicanu's flight speed can be raised or lowered.
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="7%" |Location(s)
 +
! width="20%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:PelicanuContraBase.png]]
 +
| style="text-align: center;"|Pelicanu (Contra Base)
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''
 +
| style="text-align: center;"|[[Contra Base]]
 +
| style="text-align: center;"|A purple Pelicanu that drops grenades instead of fish. These grenades explode like [[Bomb Man]]'s Hyper Bombs after hitting the ground.
 +
| style="text-align: center;"|[[SilvernixSP]]
 +
| style="text-align: center;"|2
 +
| style="text-align: center;"|3 (contact)<br>3 (grenade)<br>4 (explosion)
 +
|-
 +
|}
  
 
==Damage Table==
 
==Damage Table==
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|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level Remastered===
 
===Make a Good Mega Man Level Remastered===
 
{{Damagetable1R
 
{{Damagetable1R
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|thunder=3
 
|thunder=3
 
|magnetic=2
 
|magnetic=2
|ice=4
+
|ice=3
 
|break=2
 
|break=2
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=2
 +
|flamesaber=3
 +
|flameburst=3
 +
|flamedrive=2
 +
|icebuster=2
 +
|icesaber=2
 +
|iceburst=2
 +
|icedrive=2
 +
|zapbuster=2
 +
|zapsaber=3
 +
|zapburst=2
 +
|zapdrive=3
 +
|psybuster=3
 +
|psysaber=4
 +
|psyburst=4
 +
|psydrive=4
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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* The MaGMML2 devkit labels the fish as "Fluffy The Ironically Named Fish"
 
* The MaGMML2 devkit labels the fish as "Fluffy The Ironically Named Fish"
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Bird Enemies]][[Category:Flying Enemies]][[Category:Nature Enemies]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 6 Enemies]][[Category:Flying Enemies]][[Category:Nature Enemies]][[Category:Bird Enemies]]

Revision as of 16:33, 19 May 2021

Pelicanu
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)1
3 (contact)23
3 (fish)
Weakness(es): Gemini Laser, Top Spin1
Metal Blade, Thunder Wool1R
Hornet Chaser2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Flame Mixer, Concrete Shot48H
Psycho Chip (Z-Saber, Z-Burst, Blank Drive)EZ
Wheel Cutter, Wire Adaptor, Power Stone, Block DropperMegamix Only
Category: Flying, Nature, Bird
Location(s): MaGMML(1R):
The Quickening
Flashback Database1R
MaGMML2:
The Dampening
Reality Core
The Quickening 2
The Pit of Pits
MaGMML: Episode Zero:
Force Facility
Misc. Information
Script: ペリカーヌ
Romaji: Perikānu
Programmer(s): SnoruntPyro1
Entity103723
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Pelicanu.png

Pelicanu is an enemy from Mega Man 6. It is a pelican robot Dr. Wily built to deliver food to him, only to later modify for battle as a result of its tendency to drop its cargo.

Pelicanu was first made available in the devkit for the original Make a Good Mega Man Level, appearing in the entry The Quickening. In Make a Good Mega Man Level Remastered, it also appears in the redesigned Wily stage Flashback Database.

Pelicanu returned in Make a Good Mega Man Level 2, where it appeared in the entry The Dampening, as well as the Wily stage Reality Core, the Tier X stage The Quickening 2, and the Pit of Pits sublevel "Sea Breeze". It also appeared in the Make a Good Mega Man Level: Episode Zero level Force Facility, while a modified variant appeared in Contra Base.

Behavior

Pelicanu flies overhead, stopping to open its beak and drop fish down onto Mega Man once it gets close enough to him. These fish will flop around for a few moments upon hitting the ground, before self-destructing after a short while. Landing into water will also instantly destroy them.

By changing the value of the "spd" variable in creation code, a Pelicanu's flight speed can be raised or lowered.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
PelicanuContraBase.png Pelicanu (Contra Base) MaGMML: Episode Zero Contra Base A purple Pelicanu that drops grenades instead of fish. These grenades explode like Bomb Man's Hyper Bombs after hitting the ground. SilvernixSP 2 3 (contact)
3 (grenade)
4 (explosion)

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
1.5
3
4
1
2
2
3
3
2
2
1
3
1/1/4
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 1 2 3 3 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 5 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 2 2 2 2
Zap Chip 2 3 2 3
Psycho Chip 3 4 4 4
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 2 4 2
Other Notes


Trivia

  • The MaGMML2 devkit labels the fish as "Fluffy The Ironically Named Fish"