Difference between revisions of "Hot Dog"
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|hp=20{{1}}<br>10{{1R}}{{2}}{{3}} | |hp=20{{1}}<br>10{{1R}}{{2}}{{3}} | ||
|at=8 (contact){{1}}<br>3 (fire){{1}}<br>4 (contact){{1R}}{{2}}{{3}}<br>2 (fire){{1R}}{{2}}{{3}} | |at=8 (contact){{1}}<br>3 (fire){{1}}<br>4 (contact){{1R}}{{2}}{{3}}<br>2 (fire){{1R}}{{2}}{{3}} | ||
| − | |weak=[[Pharaoh Shot]]{{1}} | + | |weak=[[Pharaoh Shot]]{{1}}{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Flame Mixer]], [[Rain Flush]]{{48H}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Block Dropper]]{{Megamix}} |
|category=Fire, Nature | |category=Fire, Nature | ||
|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]] | |location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]] | ||
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Hot Dog was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in [[Chroma Key]] and [[Thunderclyffe Plant]]. ''[[Make a Good Mega Man Level Remastered]]'' adds it to the remade Wily stages [[Be the Bigger Person]] and [[Flashback Database]]. | Hot Dog was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in [[Chroma Key]] and [[Thunderclyffe Plant]]. ''[[Make a Good Mega Man Level Remastered]]'' adds it to the remade Wily stages [[Be the Bigger Person]] and [[Flashback Database]]. | ||
| − | Hot Dog returned in ''[[Make a Good Mega Man Level 2]]'', where it appears in the entries [[Something Original]], [[Jungle Base]], [[Quint Stage]], and [[Blaze Man]], as well as the Wily stage [[Reality Core]], and [[The Pit of Pits|Pit of Pits]] levels "Chroma Key?" and "Hot Mess". It also appears in two '' | + | Hot Dog returned in ''[[Make a Good Mega Man Level 2]]'', where it appears in the entries [[Something Original]], [[Jungle Base]], [[Quint Stage]], and [[Blaze Man]], as well as the Wily stage [[Reality Core]], and [[The Pit of Pits|Pit of Pits]] levels "Chroma Key?" and "Hot Mess". It also appears in two [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Levels]] ; namely [[Midnight Man]] and [[Gate 303]]. |
==Behavior== | ==Behavior== | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | + | ==Related Articles== | |
| − | ==Related | ||
*[[Green Hot Dog]] | *[[Green Hot Dog]] | ||
*[[Red Hot Dog]] | *[[Red Hot Dog]] | ||
[[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Midbosses]] [[Category:Devkit Midbosses (MaGMML1)]] [[Category:Mega Man 2 Enemies]][[Category:Fire Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Midbosses]] [[Category:Devkit Midbosses (MaGMML1)]] [[Category:Mega Man 2 Enemies]][[Category:Fire Enemies]][[Category:Nature Enemies]] | ||
Revision as of 04:50, 30 May 2021
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Hot Dog is a midboss from Mega Man 2. It is a large robotic wolf originally built for firefighting, before being modified by Dr. Wily to breathe fire.
Hot Dog was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in Chroma Key and Thunderclyffe Plant. Make a Good Mega Man Level Remastered adds it to the remade Wily stages Be the Bigger Person and Flashback Database.
Hot Dog returned in Make a Good Mega Man Level 2, where it appears in the entries Something Original, Jungle Base, Quint Stage, and Blaze Man, as well as the Wily stage Reality Core, and Pit of Pits levels "Chroma Key?" and "Hot Mess". It also appears in two Make a Good Mega Man Level 3 Judge Application Levels ; namely Midnight Man and Gate 303.
Contents
Behavior
Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.
Damage Table
Make a Good Mega Man Level
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3 3 |
5 1 |
1 2 |
0 3 |
3 0.5 |
1 3 |
1/1/99 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 3 | 6 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 4 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 1 | 3 | 2 | |||||
| Other Notes | ||||||||||
