Difference between revisions of "Cutting Wheel"

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|artist=Unconfirmed
 
|artist=Unconfirmed
 
|hp=8
 
|hp=8
|at=3
+
|at=3 (contact)
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}}
 
|category=Grounded
 
|category=Grounded
|location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]
+
|location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[When Spike Drops Freeze Over]]<br>[[Null and Void (Episode Zero)|Null and Void]]
 
|OffAppear=[[Mega Man: Dr. Wily's Revenge]]
 
|OffAppear=[[Mega Man: Dr. Wily's Revenge]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:CuttingWheel.png]]
 
|sprite=[[File:CuttingWheel.png]]
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'''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges.
 
'''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges.
  
Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]].
+
Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]]. They also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' levels [[When Spike Drops Freeze Over]] and [[Null and Void (Episode Zero)|Null and Void]].
  
 
==Behavior==
 
==Behavior==
Line 32: Line 32:
  
 
The stationary variety will only hang in the air, not even moving if Mega Man gets close.
 
The stationary variety will only hang in the air, not even moving if Mega Man gets close.
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="7%" |Location(s)
 +
! width="20%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:CuttingSaw.png]]
 +
| style="text-align: center;"|Cutting Saw
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''
 +
| style="text-align: center;"|[[Dispute Over Sawblades]]
 +
| style="text-align: center;"|A chase variety Cutting Wheel with a more aggressive appearance.
 +
| style="text-align: center;"|[[Buster]]
 +
| style="text-align: center;"|8
 +
| style="text-align: center;"|3 (contact)
 +
|-
 +
|}
  
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=1
 +
|flamesaber=1
 +
|flameburst=2
 +
|flamedrive=1
 +
|icebuster=2
 +
|icesaber=3
 +
|iceburst=2
 +
|icedrive=3
 +
|zapbuster=2
 +
|zapsaber=4
 +
|zapburst=3
 +
|zapdrive=4
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=2
 
|stone=2
 
|plant=4
 
|plant=4

Revision as of 20:38, 17 May 2021

Cutting Wheel
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 8
Attack Damage: 3 (contact)
Weakness(es): Sakugarne2
Tornado Blow, Break Dash3
Search Snake, Concrete Shot48H
Zap Chip (Z-Saber, Blank Drive)EZ
Wheel Cutter, Sakugarne, Plant BarrierMegamix Only
Category: Grounded
Location(s): MaGMML2:
Classic Castle
Reality Core
Swiss Hotel
The Pit of Pits
Null and Void
MaGMML: Episode Zero:
When Spike Drops Freeze Over
Null and Void
Misc. Information
Script: カッティングホイール
Romaji: Kattingu Hoīru
Programmer(s): The Stove Guy
Artist(s): Unconfirmed
Series Information
Official Game Appearances: Mega Man: Dr. Wily's Revenge
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
CuttingWheel.png

Cutting Wheel is an enemy from Mega Man: Dr. Wily's Revenge. It is a disc-shaped robot with sharp edges.

Cutting Wheel was first made available in the devkit for Make a Good Mega Man Level 2, where it didn't appear in any entries, but appeared in the Wily stages Classic Castle and Reality Core, the Tier X stage Swiss Hotel, the Pit of Pits sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in Null and Void. They also appeared in the Make a Good Mega Man Level: Episode Zero levels When Spike Drops Freeze Over and Null and Void.

Behavior

Cutting Wheel comes in three varieties: Regular, chase, and stationary.

The regular variety hangs in the air at first, but will drop down and slowly roll forward when Mega Man gets close enough.

The chase variety hangs in the air at first like the regular variety, but when Mega Man gets close, it will drop down and chase him while staying on the ground.

The stationary variety will only hang in the air, not even moving if Mega Man gets close.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
CuttingSaw.png Cutting Saw MaGMML: Episode Zero Dispute Over Sawblades A chase variety Cutting Wheel with a more aggressive appearance. Buster 8 3 (contact)

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 2 3 2 3
Zap Chip 2 4 3 4
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The sound used when Cutting Wheel is provoked in both MaGMML2 and the Megamix Engine is the same sound used when throwing the Wheel Cutter in Mega Man 10.