Difference between revisions of "Cutting Wheel"
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|artist=Unconfirmed | |artist=Unconfirmed | ||
|hp=8 | |hp=8 | ||
| − | |at=3 | + | |at=3 (contact) |
| − | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[ | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[When Spike Drops Freeze Over]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man: Dr. Wily's Revenge]] | |OffAppear=[[Mega Man: Dr. Wily's Revenge]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:CuttingWheel.png]] | |sprite=[[File:CuttingWheel.png]] | ||
| Line 22: | Line 22: | ||
'''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges. | '''Cutting Wheel''' is an enemy from ''[[Mega Man: Dr. Wily's Revenge]]''. It is a disc-shaped robot with sharp edges. | ||
| − | Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]]. | + | Cutting Wheel was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it didn't appear in any entries, but appeared in the Wily stages [[Classic Castle]] and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in [[Null and Void (MaGMML2)|Null and Void]]. They also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' levels [[When Spike Drops Freeze Over]] and [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| Line 32: | Line 32: | ||
The stationary variety will only hang in the air, not even moving if Mega Man gets close. | The stationary variety will only hang in the air, not even moving if Mega Man gets close. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="7%" |Location(s) | ||
| + | ! width="20%" |Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:CuttingSaw.png]] | ||
| + | | style="text-align: center;"|Cutting Saw | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'' | ||
| + | | style="text-align: center;"|[[Dispute Over Sawblades]] | ||
| + | | style="text-align: center;"|A chase variety Cutting Wheel with a more aggressive appearance. | ||
| + | | style="text-align: center;"|[[Buster]] | ||
| + | | style="text-align: center;"|8 | ||
| + | | style="text-align: center;"|3 (contact) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 47: | Line 70: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 77: | Line 98: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 86: | Line 106: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 100: | Line 119: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level: Episode Zero=== | |
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=2 | ||
| + | |icesaber=3 | ||
| + | |iceburst=2 | ||
| + | |icedrive=3 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=4 | ||
| + | |zapburst=3 | ||
| + | |zapdrive=4 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1 | ||
| + | |psyburst=2 | ||
| + | |psydrive=2 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| − | |time= | + | |time=Y |
|stone=2 | |stone=2 | ||
|plant=4 | |plant=4 | ||
Revision as of 20:38, 17 May 2021
| Cutting Wheel | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Cutting Wheel is an enemy from Mega Man: Dr. Wily's Revenge. It is a disc-shaped robot with sharp edges.
Cutting Wheel was first made available in the devkit for Make a Good Mega Man Level 2, where it didn't appear in any entries, but appeared in the Wily stages Classic Castle and Reality Core, the Tier X stage Swiss Hotel, the Pit of Pits sub-levels "A Warehouse of Scissors" and "Lyrickrolled", and in Null and Void. They also appeared in the Make a Good Mega Man Level: Episode Zero levels When Spike Drops Freeze Over and Null and Void.
Contents
Behavior
Cutting Wheel comes in three varieties: Regular, chase, and stationary.
The regular variety hangs in the air at first, but will drop down and slowly roll forward when Mega Man gets close enough.
The chase variety hangs in the air at first like the regular variety, but when Mega Man gets close, it will drop down and chase him while staying on the ground.
The stationary variety will only hang in the air, not even moving if Mega Man gets close.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Cutting Saw | MaGMML: Episode Zero | Dispute Over Sawblades | A chase variety Cutting Wheel with a more aggressive appearance. | Buster | 8 | 3 (contact) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- The sound used when Cutting Wheel is provoked in both MaGMML2 and the Megamix Engine is the same sound used when throwing the Wheel Cutter in Mega Man 10.