Difference between revisions of "Hot Dog"
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|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]] | |location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]] | ||
|OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:HotDog.png]] | |sprite=[[File:HotDog.png]] | ||
Revision as of 11:17, 20 September 2021
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Hot Dog is a midboss from Mega Man 2. It is a large robotic wolf originally built for firefighting, before being modified by Dr. Wily to breathe fire.
Hot Dog was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in Chroma Key and Thunderclyffe Plant. Make a Good Mega Man Level Remastered adds it to the remade Wily stages Be the Bigger Person and Flashback Database.
Hot Dog returned in Make a Good Mega Man Level 2, where it appears in the entries Something Original, Jungle Base, Quint Stage, and Blaze Man, as well as the Wily stage Reality Core, and Pit of Pits levels "Chroma Key?" and "Hot Mess". It also appears in two Make a Good Mega Man Level 3 Judge Application Levels, namely Midnight Man and Gate 303.
Contents
Behavior
Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
3 3 |
5 1 |
1 2 |
0 3 |
3 0.5 |
1 3 |
1/1/99 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 3 | 6 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 4 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 1 | 3 | 2 | |||||
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