Difference between revisions of "Cannopeller"
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===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
Revision as of 01:18, 20 January 2025
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Cannopeller is an enemy from Mega Man 6. It is a cannon that flies in the air using a propeller at the bottom of its body.
Cannopeller was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Colorful Hall, Shovel Knight, Enhanced Mobility, Crystal Lab, Duwang, But It Lacked the Depth to Convince Me That This is Really Hell, and Donut Observation Center. It also appeared in the Wily stage Reality Core, and the Pit of Pits sublevel "Paradrop". It also appeared in the Make a Good Mega Man Level: Episode Zero stages Stormy Spire and Psionic Space Station.
Behavior
Cannopellers will float up and down, shooting large bombs at a steady rate. The bombs fall in an arc and explode on hitting any solid surface.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
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| Parazooka Troopa | MaGMML2 | SMB3 Reality Core Deep Thoughts |
A Cannopeller reskinned into a bazooka-wielding Koopa Paratroopa. | Lizardcommando | 2 | 4 (contact) 2 (bomb) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 3 | 2 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2
Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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| 3/4/Y | 1 | 2/3/4 | 2 | 4/3 | 4 | 1 | 2 | 1 | 4 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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2 | 3 | 2 | 3 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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3 | 4 | 4 | 4 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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