Difference between revisions of "Mantan"
From Make a Good Mega Man Level Contest
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|programmer=[[SnoruntPyro]] | |programmer=[[SnoruntPyro]] | ||
|artist= | |artist= | ||
| − | |hp=2 | + | |hp=1{{2}}<br>2{{3}} |
|at=6 (contact){{1}}<br>4 (contact){{2}}{{3}} | |at=6 (contact){{1}}<br>4 (contact){{2}}{{3}} | ||
| − | |weak= | + | |weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}} |
|category=Aquatic, Nature | |category=Aquatic, Nature | ||
|location='''MaGMML2:'''<br>[[The Dampening]]<br>[[Boil Man (stage)|Boil Man]]<br>[[Outer Space]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[The Dampening]]<br>[[Boil Man (stage)|Boil Man]]<br>[[Outer Space]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]] | ||
|OffAppear=[[Mega Man 4]]<br>[[Mega Man III]] | |OffAppear=[[Mega Man 4]]<br>[[Mega Man III]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Mantan.png]] | |sprite=[[File:Mantan.png]] | ||
| Line 53: | Line 53: | ||
==Damage Table== | ==Damage Table== | ||
| − | ===Make a Good Mega Man Level=== | + | ===Make a Good Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable1M |
| − | |buster= | + | |buster=1/1/3 |
| − | |metal= | + | |metal=3 |
| − | |gemini= | + | |gemini=1 |
| − | |solar= | + | |solar=2 |
| − | |top= | + | |top=3 |
| − | |wool= | + | |wool=2 |
| − | |black= | + | |black=3 |
| − | |phar= | + | |phar=1/5 |
| − | |magic= | + | |magic=2 |
| − | |notes= | + | |notes= |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 80: | Line 79: | ||
|wire=1<br>3 | |wire=1<br>3 | ||
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 96: | Line 94: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 105: | Line 102: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 119: | Line 115: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level: Episode Zero=== | |
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=2 | ||
| + | |flamesaber=3 | ||
| + | |flameburst=3 | ||
| + | |flamedrive=3 | ||
| + | |icebuster=2 | ||
| + | |icesaber=2 | ||
| + | |iceburst=2 | ||
| + | |icedrive=2 | ||
| + | |zapbuster=2 | ||
| + | |zapsaber=5 | ||
| + | |zapburst=3 | ||
| + | |zapdrive=3 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1 | ||
| + | |psyburst=3 | ||
| + | |psydrive=2 | ||
| + | |notes=Damage pertains to Squirren. | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Revision as of 23:16, 18 May 2021
| Mantan | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Mantan is an enemy from Mega Man 4. It is a robotic manta ray designed for underwater cleaning.
Mantan was first made available in the devkit for the original Make a Good Mega Man Level, but it didn't appear anywhere in that game.
Mantan returned in Make a Good Mega Man Level 2, where it appeared in the entries The Dampening and Boil Man, as well as the Wily stage Outer Space, the Tier X stage Metallic Ocean, and the Pit of Pits sub-levels "Cold Water" and "Safe Shallows".
Contents
Behavior
Mantans will move straight forward, moving slightly up or down when Mega Man gets close enough to them.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Squirren | MaGMML: Episode Zero | Gusty Gorge | A variation of Mantan that resembles a flying squirrel. | SVNrenga | 2 | 4 (contact) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 3 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 3 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
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2 | 2 | 2 | 2 | ||||||
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2 | 5 | 3 | 3 | ||||||
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1 | 1 | 3 | 2 | ||||||
| Other Notes | Damage pertains to Squirren. | |||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||