Difference between revisions of "Tatepakkan"
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| Line 12: | Line 12: | ||
|hp=2 | |hp=2 | ||
|at=5 (contact)<br>4 (projectile) | |at=5 (contact)<br>4 (projectile) | ||
| − | |weak=[[ | + | |weak=[[Slash Claw]], [[Wheel Cutter]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Plant Barrier]]{{Megamix}} |
|category=Cannons, Shielded | |category=Cannons, Shielded | ||
| − | |location='''MaGMML2:'''<br>[[Starman Recreation]]<br>[[Duwang]]<br>[[Bouncy Castle]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]] | + | |location='''MaGMML2:'''<br>[[Starman Recreation]]<br>[[Duwang]]<br>[[Bouncy Castle]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Entrance Succession]]<br>[[Construction of Constructions]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
| − | + | |OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear)<br>[[Mega Man 11]] | |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Tatepakkan.png]] | |sprite=[[File:Tatepakkan.png]] | ||
| Line 22: | Line 22: | ||
'''Tatepakkan''' is an enemy from ''[[Mega Man 5]]''. It is a cannon robot with a shield that it raises to attack. | '''Tatepakkan''' is an enemy from ''[[Mega Man 5]]''. It is a cannon robot with a shield that it raises to attack. | ||
| − | Tatepakkan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Starman Recreation]], [[Duwang]], [[Bouncy Castle]], and [[Quarantine Woman (stage)|Quarantine Woman]], as well as the Wily stages [[Lever Oriental Enchanted]], [[Inner Sanctum]], and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Fragile Tower", "Glass Man?", "Obscure Gameboy Gimmick", "Sandstorm Base", and "Stone Man Rip-off". | + | Tatepakkan was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Starman Recreation]], [[Duwang]], [[Bouncy Castle]], and [[Quarantine Woman (stage)|Quarantine Woman]], as well as the Wily stages [[Lever Oriental Enchanted]], [[Inner Sanctum]], and [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Fragile Tower", "Glass Man?", "Obscure Gameboy Gimmick", "Sandstorm Base", and "Stone Man Rip-off". It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' levels [[Entrance Succession]], [[Construction of Constructions]], and [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| Line 31: | Line 31: | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 41: | Line 41: | ||
|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/2/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| − | |grab= | + | |grab=2<br>2 |
|triple=1<br>1 | |triple=1<br>1 | ||
|flash=Y<br>Y | |flash=Y<br>Y | ||
| − | |slash= | + | |slash=2<br>2 |
|wheel=2<br>2 | |wheel=2<br>2 | ||
| − | |sakugarne= | + | |sakugarne=2<br>2 |
| − | |wire= | + | |wire=2<br>2 |
|arrow=2<br>2 | |arrow=2<br>2 | ||
| − | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}} | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
| + | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 63: | Line 65: | ||
|water=1 | |water=1 | ||
|tornado=4 | |tornado=4 | ||
| − | |thunder= | + | |thunder=3 |
|magnetic=1 | |magnetic=1 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 74: | Line 77: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 86: | Line 90: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=2 | ||
| + | |cutsaber=4 | ||
| + | |cutburst=3 | ||
| + | |cutdrive=4 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=2 | ||
| + | |psysaber=3 | ||
| + | |psyburst=3 | ||
| + | |psydrive=3 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 95: | Line 128: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Cannons]][[Category:Shielded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Cannons]][[Category:Shielded Enemies]] | ||
Revision as of 21:57, 21 May 2021
| Tatepakkan | |||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Tatepakkan is an enemy from Mega Man 5. It is a cannon robot with a shield that it raises to attack.
Tatepakkan was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Starman Recreation, Duwang, Bouncy Castle, and Quarantine Woman, as well as the Wily stages Lever Oriental Enchanted, Inner Sanctum, and Reality Core, the Tier X stage Swiss Hotel, and the Pit of Pits sub-levels "Fragile Tower", "Glass Man?", "Obscure Gameboy Gimmick", "Sandstorm Base", and "Stone Man Rip-off". It also appeared in the Make a Good Mega Man Level: Episode Zero levels Entrance Succession, Construction of Constructions, and Null and Void.
Contents
Behavior
Tatepakkans will hold their shields in front of their faces at first, only being vulnerable when raising their shield to fire a projectile straight forward or when hit from behind. They can also safely be stood on (a feature carried over not from Mega Man 5, but rather from Mega Man IV).
By default, Tatepakkans are orange, but setting "col = #" in a Tatepakkan's creation code will change its color (1 makes it red, 2 makes it green, 3 makes it a mix of orange and green reminiscent of its appearance in Mega Man for the Game Gear).
Damage Table
Make a Good Mega Man LevelMegamix Only
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|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/2/3 1/1/3 |
2 2 |
1 1 |
2 2 |
1 1 |
Y Y |
2 2 |
2 2 |
2 2 |
2 2 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 2 | 1 | 4 | 3 | 1 | 2 | 2 | ||||||||||||
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| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||