Difference between revisions of "Octopus Battery"

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(Behavior)
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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[WreckingPrograms]]
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|programmer=[[SnoruntPyro{{1}}<br>[[WreckingPrograms]]{{2}}{{3}}
 
|artist=
 
|artist=
 
|hp=5
 
|hp=5
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
|location='''MaGMML:'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]
+
|location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]
 
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]]
 
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|appear2=
 
|appear2=
 
|sprite=[[File:OctopusBattery.png]]
 
|sprite=[[File:OctopusBattery.png]]
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|phar=1/1/5<br>1/5
 
|phar=1/1/5<br>1/5
 
|magic=2<br>2
 
|magic=2<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
==Trivia==
 
==Trivia==
*In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name.
+
*In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.
**The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.
 
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 19:03, 24 October 2019

{{enemy |name=Octopus Battery |image=Artwork by Capcom |caption= Artwork by Capcom |jname=Adhering Suzy |script=くっつきスージー |romaji=Kuttsuki Sūjī |altname= |designer= |programmer=[[SnoruntPyro1
WreckingPrograms23 |artist= |hp=5 |at=4 (contact) |weak=Gemini Laser1
Pharaoh Shot1R
Sakugarne2
Tornado Blow, Thunder Beam3
Concrete Shot48H
Super Arm, Chill Spike, Plant BarrierMegamix Only |location=MaGMML(1R):
Sky Ziggurat
Under Construction
Thunderclyffe Plant
Flashback Database
MaGMML2:
Candy Panic
Spiky Situation
Sector Upsilon 6
Identity Crisis
Reality Core
So Good
The Pit of Pits |OffAppear=Mega Man
Mega Man: Dr. Wily's Revenge
Mega Man: The Wily Wars
Mega Man Powered Up |MaGMMLAppear=MaGMML(1R) (Enemy)
MaGMML2 (Enemy) |appear2= |sprite=OctopusBattery.png }} Octopus Battery, also known as Adhering Suzy, or Suzy for short, is an enemy from the original Mega Man. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.

Octopus Battery was first made available in the devkit for Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat, Under Construction, and Thunderclyffe Plant (as well as Wily Combo and the Wily stage Flashback Database, both of which reskinned it into R Suzy).

It reappeared in the devkit for Make a Good Mega Man Level 2, being used in the levels Candy Panic, Spiky Situation, Sector Upsilon 6 and Identity Crisis, as well as the Wily stage Reality Core, the Tier X level So Good, and the Pit of Pits sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?".

Behavior

Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.

By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
3
1
2
2
0
3
2
0.5
1
3
1/1/5
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 5 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • In the MaGMML2 devkit, Octopus Battery is called "Suzi", which is a misspelled version of its shortened Japanese name. The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a MaGMML2 devkit enemy that was fixed for the Megamix Engine.

Related Enemies