Difference between revisions of "Twin Roader"

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|hp=3
 
|hp=3
 
|at=3 (contact)
 
|at=3 (contact)
|weak=[[Sakugarne]]{{2}}<br>[[Break Dash]]{{3}}<br>[[Slash Claw]]{{24H}}<br>[[Search Snake]]{{48H}}<br>[[Wheel Cutter]]{{Megamix}}
+
|weak=[[Sakugarne]]{{2}}<br>[[Break Dash]]{{3}}<br>[[Slash Claw]]{{24H}}<br>[[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]]{{Megamix}}
 
|category=Grounded
 
|category=Grounded
|location='''MaGMML2:'''<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Aurora Man]]<br>[[Rad Gravity]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]]
+
|location='''MaGMML2:'''<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Aurora Man]]<br>[[Rad Gravity]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]]<br>'''MaGMML: Episode Zero:'''<br>[[Looping Growth Garden]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:TwinRoader.png]]
 
|sprite=[[File:TwinRoader.png]]
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'''Twin Roader''' is an enemy from ''[[Mega Man 6]]''. It is a modified [[Mono Roader]] that possesses two wheels.
 
'''Twin Roader''' is an enemy from ''[[Mega Man 6]]''. It is a modified [[Mono Roader]] that possesses two wheels.
  
Twin Roader was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[Aurora Man]], and [[Rad Gravity]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]], and in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application]] levels [[Midnight Man]] and [[Gate 303]].
+
Twin Roader was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[But It Lacked the Depth to Convince Me That This is Really Hell]], [[Aurora Man]], and [[Rad Gravity]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]], in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Levels]] [[Midnight Man]] and [[Gate 303]], and in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Looping Growth Garden]].
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level===
 
===Make a Good 24 Hour Mega Man Level===
 
{{Damagetable24H
 
{{Damagetable24H
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|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|pakkajoe=1<br>99
 
|pakkajoe=1<br>99
|notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine<br>*Not in the current build of the Megamix Engine.
+
|notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine.<br>*Not in the current build of the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=1
 +
|flamesaber=1
 +
|flameburst=2
 +
|flamedrive=1
 +
|icebuster=2
 +
|icesaber=3
 +
|iceburst=2
 +
|icedrive=3
 +
|zapbuster=2
 +
|zapsaber=4
 +
|zapburst=3
 +
|zapdrive=4
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Revision as of 23:59, 21 May 2021

Twin Roader
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 3 (contact)
Weakness(es): Sakugarne2
Break Dash3
Slash Claw24H
Search Snake48H
Zap Chip (Z-Saber, Blank Drive)EZ
Wheel CutterMegamix Only
Category: Grounded
Location(s): MaGMML2:
But It Lacked the Depth to Convince Me That This is Really Hell
Aurora Man
Rad Gravity
Null and Void
MaG24HMML:
Wily 3
MaGMML3 Judge Application Levels:
Midnight Man
Gate 303
MaGMML: Episode Zero:
Looping Growth Garden
Misc. Information
Script: ツインローダー
Romaji: Tsuin Rōdā
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaGMML3 Judge Application Levels (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
TwinRoader.png

Twin Roader is an enemy from Mega Man 6. It is a modified Mono Roader that possesses two wheels.

Twin Roader was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries But It Lacked the Depth to Convince Me That This is Really Hell, Aurora Man, and Rad Gravity, as well as in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3, in the Make a Good Mega Man Level 3 Judge Application Levels Midnight Man and Gate 303, and in the Make a Good Mega Man Level: Episode Zero level Looping Growth Garden.

Behavior

Twin Roaders constantly drive forwards, stopping if no ground is under them, and turning around once they hit a wall. They also have the following creation code variables:

  • col - Changes the colour of their sprite (by default, they are green; setting it to 1 makes them orange, and 2 makes them blue.
  • spd - Sets how fast a Twin Roader moves when driving.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
4/2
4/2
1/3
1/5
2
2
2
1
1
1
2
1
1
3
1
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine.
*Not in the current build of the Megamix Engine.

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 2 3 2 3
Zap Chip 2 4 3 4
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies