Difference between revisions of "Tsurare Stamp"
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|hp=12 | |hp=12 | ||
|at=6 (contact) | |at=6 (contact) | ||
| − | |weak=[[Magnetic Shockwave]]{{3}}<br>[[ | + | |weak=[[Magnetic Shockwave]], [[Beet Tiller]]{{3}}<br>[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}<br>[[Triple Blade]], [[Salt Water]]{{Megamix}} |
|category=Big Eye, Bulky | |category=Big Eye, Bulky | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Hunter Tower]]<br>[[Beat the Security System]]<br>[[Spectrum Science]]<br>[[NEO Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Stormy Spire]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:TsurareStamp.png]] | |sprite=[[File:TsurareStamp.png]] | ||
| Line 22: | Line 22: | ||
'''Tsurare Stamp''' is an enemy from ''[[Mega Man 10]]''. It is a heavy robot capable of jumping great distances. | '''Tsurare Stamp''' is an enemy from ''[[Mega Man 10]]''. It is a heavy robot capable of jumping great distances. | ||
| − | Tsurare Stamp | + | Tsurare Stamp was first included in the [[Megamix Engine]], and was available as a devkit enemy for all games built with it. It debuted in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in [[Stormy Spire]] and [[Null and Void (Episode Zero)|Null and Void]]. No entries used it in ''[[Make a Good 48 Hour Mega Man Level]]'', but a friendly Tsurare Stamp on the [[SS Elroy]] provides directions and guidance when spoken to. |
| + | |||
| + | Tsurare Stamp returned in ''[[Make a Good Mega Man Level 3]]'', where it appeared in the entries [[Hunter Tower]], [[Beat the Security System]], and [[Spectrum Science]], as well as in the [[Weapon Tutorials]], and the [[NEO Pit of Pits]] sublevels "Chilling Out", "Dangerous Desert", and "Tsurare Yare Daze". | ||
==Behavior== | ==Behavior== | ||
| Line 28: | Line 30: | ||
By default, Tsurare Stamps are orange, but setting "col = #" in a Tsurare Stamp's creation code will change its color (1 makes it red, 2 makes it green, 3 makes it blue). | By default, Tsurare Stamps are orange, but setting "col = #" in a Tsurare Stamp's creation code will change its color (1 makes it red, 2 makes it green, 3 makes it blue). | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="7%" |Location(s) | ||
| + | ! width="20%" |Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:TsurareRubberStamp.png]] | ||
| + | | style="text-align: center;"|Tsurare Rubber Stamp | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'' | ||
| + | | style="text-align: center;"|[[Robot Ink Printing Facility]] | ||
| + | | style="text-align: center;"|A Tsurare Stamp that resembles a giant rubber stamp. It is significantly weaker, and lacks the ability to long jump. | ||
| + | | style="text-align: center;"|[[LOLIPOP1136]] | ||
| + | | style="text-align: center;"|6 | ||
| + | | style="text-align: center;"|4 (contact) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
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|phar=1/5 | |phar=1/5 | ||
|magic=2 | |magic=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 55: | Line 81: | ||
|wire=3 | |wire=3 | ||
|arrow=2 | |arrow=2 | ||
| − | |notes=}} | + | |notes= |
| − | + | }} | |
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 63: | Line 89: | ||
|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=4 | |magnetic=4 | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| − | |notes=}} | + | |tape=2/3/Y |
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
| + | |notes= | ||
| + | }} | ||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 75: | Line 114: | ||
|chill=1/5 | |chill=1/5 | ||
|pakkajoe=99 | |pakkajoe=99 | ||
| − | |notes=}} | + | |notes= |
| − | ===Make a Good 48 Hour Mega Man Level=== | + | }} |
| − | {{ | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| + | {{Damagetable48HM | ||
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
| Line 87: | Line 127: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes=}} | + | |notes= |
| + | }} | ||
| + | ===Make a Good Mega Man Level: Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=2 | ||
| + | |flamesaber=4 | ||
| + | |flameburst=4 | ||
| + | |flamedrive=2 | ||
| + | |icebuster=2 | ||
| + | |icesaber=3 | ||
| + | |iceburst=3 | ||
| + | |icedrive=3 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1 | ||
| + | |psyburst=2 | ||
| + | |psydrive=2 | ||
| + | |notes= | ||
| + | }} | ||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 96: | Line 165: | ||
|block=2 | |block=2 | ||
|ice=2 | |ice=2 | ||
| − | |notes=}} | + | |notes= |
| − | + | }} | |
==Related Enemies== | ==Related Enemies== | ||
*[[Big Eye]] | *[[Big Eye]] | ||
Latest revision as of 23:20, 20 January 2025
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Tsurare Stamp is an enemy from Mega Man 10. It is a heavy robot capable of jumping great distances.
Tsurare Stamp was first included in the Megamix Engine, and was available as a devkit enemy for all games built with it. It debuted in Make a Good Mega Man Level: Episode Zero, where it appeared in Stormy Spire and Null and Void. No entries used it in Make a Good 48 Hour Mega Man Level, but a friendly Tsurare Stamp on the SS Elroy provides directions and guidance when spoken to.
Tsurare Stamp returned in Make a Good Mega Man Level 3, where it appeared in the entries Hunter Tower, Beat the Security System, and Spectrum Science, as well as in the Weapon Tutorials, and the NEO Pit of Pits sublevels "Chilling Out", "Dangerous Desert", and "Tsurare Yare Daze".
Behavior
Tsurare Stamps will constantly jump towards Mega Man, performing a low jump if he is on the ground, and a high jump if he's in the air.
By default, Tsurare Stamps are orange, but setting "col = #" in a Tsurare Stamp's creation code will change its color (1 makes it red, 2 makes it green, 3 makes it blue).
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Tsurare Rubber Stamp | MaGMML: Episode Zero | Robot Ink Printing Facility | A Tsurare Stamp that resembles a giant rubber stamp. It is significantly weaker, and lacks the ability to long jump. | LOLIPOP1136 | 6 | 4 (contact) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 1 | 1 | 3 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 4 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 4 | 4 | 2 | ||||||
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2 | 3 | 3 | 3 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||