Difference between revisions of "Biribaree"

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|weak=[[Slash Claw]]{{2}}<br>[[Laser Trident]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Z-Saber]] (No Chip, [[Cutter Chip]]), [[Blank Drive]] (Cutter Chip){{EZ}}<br>[[Pharaoh Shot]], [[Magic Card]], [[Plant Barrier]]{{Megamix}}
 
|weak=[[Slash Claw]]{{2}}<br>[[Laser Trident]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Z-Saber]] (No Chip, [[Cutter Chip]]), [[Blank Drive]] (Cutter Chip){{EZ}}<br>[[Pharaoh Shot]], [[Magic Card]], [[Plant Barrier]]{{Megamix}}
 
|category=Joes
 
|category=Joes
|location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>[[Null and Void]]
+
|location='''MaGMML2:'''<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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'''Biribaree''' is an enemy from ''[[Mega Man V]]''. It is a humanoid robot with the ability to charge electricity throughout its body. It has an identical relative in '''Piriparee''', which acts identically, but is red and resembles a [[Sniper Joe]].
 
'''Biribaree''' is an enemy from ''[[Mega Man V]]''. It is a humanoid robot with the ability to charge electricity throughout its body. It has an identical relative in '''Piriparee''', which acts identically, but is red and resembles a [[Sniper Joe]].
  
Biribaree was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but was only an alternate form of Piriparee, which was the default form of the enemy. Biribaree did not appear in any entries, but it did appear in [[Null and Void]], as well as the [[The Pit of Pits|Pit of Pits]] room "Clouded Judgement".
+
Biribaree was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but was only an alternate form of Piriparee, which was the default form of the enemy. Biribaree did not appear in any entries, but it did appear in [[Null and Void (MaGMML2)|Null and Void]], as well as the [[The Pit of Pits|Pit of Pits]] room "Clouded Judgement".
  
 
With the release of the [[Megamix Engine]], Biribaree became the default form, with Piriparee becoming a variant. Both enemies also received more colorful sprites with greater accuracy to the official artwork.
 
With the release of the [[Megamix Engine]], Biribaree became the default form, with Piriparee becoming a variant. Both enemies also received more colorful sprites with greater accuracy to the official artwork.
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| style="text-align: center;"|''[[Mega Man V]]''
 
| style="text-align: center;"|''[[Mega Man V]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 2|MaGMML2]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 2|MaGMML2]]''
| style="text-align: center;"|'''MaGMML2:'''<br>[[Poorly Named Level]] ● [[Volcanic Furnace]] ● [[Fortified Lab]] ● [[Escape Sequence]] ● [[Classic Castle]] ● [[Reality Core]] ● [[Wily Fortress VR]] ● [[Null and Void]]
+
| style="text-align: center;"|'''MaGMML2:'''<br>[[Poorly Named Level]] ● [[Volcanic Furnace]] ● [[Fortified Lab]] ● [[Escape Sequence]] ● [[Classic Castle]] ● [[Reality Core]] ● [[Wily Fortress VR]] ● [[Null and Void (MaGMML2)|Null and Void]]
 
| style="text-align: center;"|A red Biribaree that resembles a Sniper Joe.
 
| style="text-align: center;"|A red Biribaree that resembles a Sniper Joe.
 
| style="text-align: center;"|[[Renhoek]]
 
| style="text-align: center;"|[[Renhoek]]

Revision as of 16:20, 8 March 2020

Biribaree
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
2 (spark)
Weakness(es): Slash Claw2
Laser Trident3
Concrete Shot48H
Z-Saber (No Chip, Cutter Chip), Blank Drive (Cutter Chip)EZ
Pharaoh Shot, Magic Card, Plant BarrierMegamix Only
Category: Joes
Location(s): MaGMML2:
The Pit of Pits
Null and Void
Misc. Information
Script: ビリバリー
Romaji: Biribarī
Programmer(s): Renhoek
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML2 Megamix Engine
"A pseudo Joe robot that uses electricity for a shield. For Piriparee (which does the same thing but actually looks like a Joe), set col to 1 in creation code."
―Note in Biribaree's code, Megamix Engine

Biribaree is an enemy from Mega Man V. It is a humanoid robot with the ability to charge electricity throughout its body. It has an identical relative in Piriparee, which acts identically, but is red and resembles a Sniper Joe.

Biribaree was first made available in the devkit for Make a Good Mega Man Level 2, but was only an alternate form of Piriparee, which was the default form of the enemy. Biribaree did not appear in any entries, but it did appear in Null and Void, as well as the Pit of Pits room "Clouded Judgement".

With the release of the Megamix Engine, Biribaree became the default form, with Piriparee becoming a variant. Both enemies also received more colorful sprites with greater accuracy to the official artwork.

Behavior

At first, Biribarees will stand idly. After a short period of time, they will charge up electricity and shoot a spark straight forward. While charging up electricity, they are immune to all weapons that don't pierce shields. By default, Biribaree has one less HP than it did in Mega Man V (where it had 4 HP).

By setting "col = 1" in a Biribaree's creation code, it will become a Piriparee (in MaGMML2, this is reversed).

Variants

Sprite Name Official Appearance(s) MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
MaGMML2 Megamix Engine Piriparee Mega Man V MaGMML2 MaGMML2:
Poorly Named LevelVolcanic FurnaceFortified LabEscape SequenceClassic CastleReality CoreWily Fortress VRNull and Void
A red Biribaree that resembles a Sniper Joe. Renhoek 3 6 (contact)
2 (spark)

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 4
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
1
1
1
1
1
1
1
1
Y
Y
4
4
1.5
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 4 1 4 3 1 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 4 2
Cutter Chip 2 4 3 4
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1 2 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Gallery

Piriparee