Docron

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Docron
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4 (hatch)
1 (Docron)
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Top Spin, Black Hole Bomb, Power Orb1R
Hornet Chaser, Wheel Cutter, Super Arrow2
Tornado Blow3
Super Arm, Chill Spike, Slash Claw, Wheel Cutter, Sakugarne24H
Concrete Shot48H
Wire AdaptorMegamix Only
Category: Grounded (Docron)
Location(s): MaGMML(1R):
Dr. Wily's Incinerator Chute
Flashback Database1
MaGMML2:
Gigavolt Man
Shovel Knight
A Mega Man for All Seasons
Sheriff Man
Quarantine Woman
Identity Crisis
Classic Castle
Lever Oriental Enchanted
Unobtainium Mine
Reality Core
The Pit of Pits
Null and Void
MaG24HMML:
Wily 3
MaGMML3 Judge Application Levels:
Gate 303
Misc. Information
Script: ドクロン
Romaji: Dokuron
Programmer(s): SnoruntPyro1
Unconfirmed23
Series Information
Official Game Appearances: Mega Man 4
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaGMML3 Judge Application Levels (Enemy)
Docron.png

Docron is an enemy from Mega Man 4. It is a skull robot with a single wheel, typically created by a small cyan hatch.

Docron was first made available in the devkit for the original Make a Good Mega Man Level. It didn't appear in any entries, but it did appear in the Wily stages Dr. Wily's Incinerator Chute and Flashback Database (in Make a Good Mega Man Level Remastered, it is absent from the remade version of the latter stage).

Docron returned in Make a Good Mega Man Level 2, where it appeared in the entries Gigavolt Man, Shovel Knight, A Mega Man for All Seasons, Sheriff Man, Quarantine Woman, and Identity Crisis, as well as the Wily stages Classic Castle, Lever Oriental Enchanted, Unobtainium Mine, and Reality Core, the Pit of Pits stages "Chilled to the Bone" and "Pit" (in the latter, it is reskinned into Shemum from Kid Icarus), and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3 and the Make a Good Mega Man Level 3 Judge Application Level Gate 303.

Behavior

The Docron Hatch will spawn Docrons at a consistent rate, with the limit of Docrons on-screen at a time being decided with creation code. The Docrons themselves will simply move straight forward, turning around when they hit a wall and eventually despawning.

Damage Table

All damage listed is for the Docron Hatch.

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
10
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
4/2
4/2
1/3
1/5
2
2
2
1
1
1
2
1
1
3
 ?
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine
*Not in the current build of the Megamix Engine.


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes