Difference between revisions of "Docron"
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|location='''MaGMML(1R):'''<br>[[Dr. Wily's Incinerator Chute]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Shovel Knight]]<br>[[A Mega Man for All Seasons]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]] | |location='''MaGMML(1R):'''<br>[[Dr. Wily's Incinerator Chute]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Shovel Knight]]<br>[[A Mega Man for All Seasons]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]] | ||
|OffAppear=[[Mega Man 4]] | |OffAppear=[[Mega Man 4]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good 48 Hour Mega Man | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
Revision as of 10:47, 14 September 2023
Docron is an enemy from Mega Man 4. It is a skull robot with a single wheel, typically created by a small cyan hatch.
Docron was first made available in the devkit for the original Make a Good Mega Man Level. It didn't appear in any entries, but it did appear in the Wily stages Dr. Wily's Incinerator Chute and Flashback Database (in Make a Good Mega Man Level Remastered, it is absent from the remade version of the latter stage).
Docron returned in Make a Good Mega Man Level 2, where it appeared in the entries Gigavolt Man, Shovel Knight, A Mega Man for All Seasons, Sheriff Man, Quarantine Woman, and Identity Crisis, as well as the Wily stages Classic Castle, Lever Oriental Enchanted, Inner Sanctum, Unobtainium Mine, and Reality Core, the Pit of Pits stages "Chilled to the Bone" and "Pit" (in the latter, it is reskinned into Shemum from Kid Icarus), and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3 and the Make a Good Mega Man Level 3 Judge Application Level Gate 303. One other game, Make a Good Mega Man Level: Episode Zero, is notable for featuring Docrons in the level Frosty Fields, but completely omitting their hatch.
Contents
Behavior
The Docron Hatch will spawn Docrons at a consistent rate, with the limit of Docrons on-screen at a time being decided with creation code. The Docrons themselves will simply move straight forward, turning around when they hit a wall and eventually despawning.
Damage Table
All damage listed is for the Docron Hatch.
Make a Good Mega Man Level
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2 1 |
10 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
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| 1/1/3 1/1/3 |
2 N/A* |
Y N/A* |
4/2 4/2 |
1/3 1/5 |
2 2 |
2 1 |
1 1 |
2 1 |
1 3 |
? 2 |
Y Y |
4 1 |
3 2 |
4 4 |
1 99 |
| Other Notes | Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine *Not in the current build of the Megamix Engine. | ||||||||||||||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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