Difference between revisions of "Mousubeil"
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|altname=Robot Mouse (Game Gear ''Mega Man'' manual) | |altname=Robot Mouse (Game Gear ''Mega Man'' manual) | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]]{{1}}<br>[[ACESpark]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=2 | |hp=2 | ||
|at=3 (contact) | |at=3 (contact) | ||
| − | |weak=[[Gemini Laser]]{{1}}<br>[[Solar Blaze]], [[Top Spin]], [[Black Hole Bomb]], [[Magic Card]], [[Power Orb]]{{1R}}<br>[[Hornet Chaser]], [[Jewel Satellite]], [[Grab Buster]]{{2}}<br>[[ | + | |weak=[[Gemini Laser]]{{1}}<br>[[Solar Blaze]], [[Top Spin]], [[Black Hole Bomb]], [[Magic Card]], [[Power Orb]]{{1R}}<br>[[Hornet Chaser]], [[Jewel Satellite]], [[Grab Buster]]{{2}}<br>[[Ice Wall]], [[Break Dash]], [[Lantern Flare]], [[Rec Can]], [[Track Shoes]]{{3}}<br>[[Flame Mixer]], [[Search Snake]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]]){{EZ}}<br>[[Metal Blade]], [[Wheel Cutter]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded, Nature | |category=Grounded, Nature | ||
| − | |location='''MaGMML(1R):'''<br>[[Midnight Snow]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Be the Bigger Person]]{{1R}}<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Airflow Hubble]]<br>[[Colorful Hall]]<br>[[Shovel Knight]]<br>[[AD 2101]]<br>[[Gunpowder Cellar]]<br>[[Reality Core]]<br>'''MaGMML3 | + | |location='''MaGMML(1R):'''<br>[[Midnight Snow]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Be the Bigger Person]]{{1R}}<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Airflow Hubble]]<br>[[Colorful Hall]]<br>[[Shovel Knight]]<br>[[AD 2101]]<br>[[Gunpowder Cellar]]<br>[[Reality Core]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[Cursed Darkness]]<br>[[Pipe Man (stage)|Pipe Man]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Copper Cave]]<br>[[The End of Needle Man?!]]<br>[[Ancient Ziggurat]]<br>[[Cloudy City]]<br>'''MaGMML: Episode Zero:'''<br>[[The Red Woods]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]] |
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Mousubeil.png]] | |sprite=[[File:Mousubeil.png]] | ||
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Mousubeil was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Midnight Snow]], [[Sunset Siege]], and [[Napalm Forest and Caves]]. ''[[Make a Good Mega Man Level Remastered]]'' also adds it to the redesigned Wily stage [[Be the Bigger Person]]. | Mousubeil was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Midnight Snow]], [[Sunset Siege]], and [[Napalm Forest and Caves]]. ''[[Make a Good Mega Man Level Remastered]]'' also adds it to the redesigned Wily stage [[Be the Bigger Person]]. | ||
| − | Mousubeil returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Snow Man]], [[Airflow Hubble]], [[Colorful Hall]], [[Shovel Knight]], [[AD 2101]], and [[Gunpowder Cellar]], as well as the Wily stage [[Reality Core]]. It also appeared in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Level]] [[Gate 303]], | + | Mousubeil returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Snow Man]], [[Airflow Hubble]], [[Colorful Hall]], [[Shovel Knight]], [[AD 2101]], and [[Gunpowder Cellar]], as well as the Wily stage [[Reality Core]]. It also appeared in the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Level]] [[Gate 303]], the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[The Red Woods]], and the ''[[Make a Good 48 Hour Mega Man Level]]'' entries [[Copper Cave]], [[The End of Needle Man?!]], [[Ancient Ziggurat]], and [[Cloudy City]]. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Mousubeil was used in the entries [[Cursed Darkness]] and [[Pipe Man (stage)|Pipe Man]], as well as in the [[Weapon Tutorials]] and the [[NEO Pit of Pits]] sublevels "Drive Sir Clive's C5", "In the Can Co.", "Into The Garbage Chute, Flyboy", "Les Cles De Fort Boyard", "Mac and Cheese", and "Not So Gunpowdery Now". | ||
==Behavior== | ==Behavior== | ||
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Be default, Mousubeils move along the ground, but setting "dir = -1" in creation code will make them move along the ceiling. | Be default, Mousubeils move along the ground, but setting "dir = -1" in creation code will make them move along the ceiling. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="10%" |Location(s) | ||
| + | ! width="20%|Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:Technosqueek.png]] | ||
| + | | style="text-align: center;"|Technosqueek | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Shrine of Nebula]] (Windy & Ripply Deck) | ||
| + | | style="text-align: center;"|A ground-crawling mouse Badnik from ''Sonic & Knuckles''. | ||
| + | | style="text-align: center;"|[[02gn]] | ||
| + | | style="text-align: center;"|1 | ||
| + | | style="text-align: center;"|3 (contact) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
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===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/1/3<br>1/1/3 |
|hornet=3<br>2 | |hornet=3<br>2 | ||
|jewel=3<br>1 | |jewel=3<br>1 | ||
| Line 85: | Line 110: | ||
|ice=3 | |ice=3 | ||
|break=3 | |break=3 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=2 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=5/4 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
| Line 106: | Line 143: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
Latest revision as of 22:24, 1 February 2025
Mousubeil is an enemy from Mega Man 5. It is a small mouse robot designed to search for Mega Man.
Mousubeil was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Midnight Snow, Sunset Siege, and Napalm Forest and Caves. Make a Good Mega Man Level Remastered also adds it to the redesigned Wily stage Be the Bigger Person.
Mousubeil returned in Make a Good Mega Man Level 2, where it appeared in the entries Snow Man, Airflow Hubble, Colorful Hall, Shovel Knight, AD 2101, and Gunpowder Cellar, as well as the Wily stage Reality Core. It also appeared in the Make a Good Mega Man Level 3 Judge Application Level Gate 303, the Make a Good Mega Man Level: Episode Zero level The Red Woods, and the Make a Good 48 Hour Mega Man Level entries Copper Cave, The End of Needle Man?!, Ancient Ziggurat, and Cloudy City.
In Make a Good Mega Man Level 3, Mousubeil was used in the entries Cursed Darkness and Pipe Man, as well as in the Weapon Tutorials and the NEO Pit of Pits sublevels "Drive Sir Clive's C5", "In the Can Co.", "Into The Garbage Chute, Flyboy", "Les Cles De Fort Boyard", "Mac and Cheese", and "Not So Gunpowdery Now".
Contents
Behavior
Mousubeils will move forward, turning around when they reach a wall or ledge.
Be default, Mousubeils move along the ground, but setting "dir = -1" in creation code will make them move along the ceiling.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Technosqueek | MaGMML3 | Shrine of Nebula (Windy & Ripply Deck) | A ground-crawling mouse Badnik from Sonic & Knuckles. | 02gn | 1 | 3 (contact) |
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 3 |
4 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
3 2 |
3 1 |
3 1 |
1 1 |
Y Y |
2 1 |
2 3 |
2 4 |
2 3 |
1 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 3 | ||||||||||||
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| 2/3/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 0.2 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 2 | 2 | 2 | ||||||
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2 | 4 | 3 | 3 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||