Difference between revisions of "Ratton"
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|altname=Robot Rat (Game Gear ''Mega Man'' manual) | |altname=Robot Rat (Game Gear ''Mega Man'' manual) | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[snoruntpyro]]{{1}}<br>Unconfirmed{{2}}{{3}} |
|artist= | |artist= | ||
|hp=2 | |hp=2 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Gemini Laser]], [[Top Spin]]{{1}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[ | + | |weak=[[Gemini Laser]], [[Top Spin]]{{1}}<br>[[Metal Blade]], [[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Ice Wall]], [[Lantern Flare]], [[Rec Can]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}<br>[[Wheel Cutter]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Nature | |category=Nature | ||
| − | |location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Conveyor Mayhem]]<br>[[Bouncy Castle]]<br>[[Beneath Sand and Rock]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Lily Airpad]] | + | |location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Conveyor Mayhem]]<br>[[Bouncy Castle]]<br>[[Beneath Sand and Rock]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[Cursed Darkness]]<br>[[Return to Universe City V]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Lily Airpad]] |
|OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Ratton.png]] | |sprite=[[File:Ratton.png]] | ||
| Line 24: | Line 24: | ||
Ratton was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Chroma Key]], as well as the Wily stage [[Flashback Database]]{{1}}. | Ratton was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Chroma Key]], as well as the Wily stage [[Flashback Database]]{{1}}. | ||
| − | Ratton returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Conveyor Mayhem]], [[Bouncy Castle]], and [[Beneath Sand and Rock]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-level "Chroma Key?", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Lily Airpad]]. | + | Ratton returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Conveyor Mayhem]], [[Bouncy Castle]], and [[Beneath Sand and Rock]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-level "Chroma Key?", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Lily Airpad]]. In ''[[Make a Good 48 Hour Mega Man Level]]'', no entries used Ratton, but it is one of several possible enemies that [[Don Atetemino]] can summon from his boxes. |
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Ratton appeared in the entry [[Cursed Darkness]], as well as the [[Tier X (MaGMML3)|Tier X]] level [[Return to Universe City V]], and the [[NEO Pit of Pits]] sublevels "Dr. Light's Plumbing Mishap", "Go Flush Yourself", "Mac and Cheese", "Masquerade Ball", "Pyramid Plunder", and "Wood Man's Doomed Space Program". | ||
==Behavior== | ==Behavior== | ||
| Line 82: | Line 84: | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/1/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 106: | Line 108: | ||
|ice=3 | |ice=3 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=2 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=1 | ||
| + | |rec=5/4 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| Line 168: | Line 183: | ||
}} | }} | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 4 Enemies]][[Category:Nature Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML2)]][[Category:Mega Man 4 Enemies]][[Category:Nature Enemies]] |
Latest revision as of 03:56, 31 January 2025
Ratton is an enemy from Mega Man 4. It is a robotic rat designed to patrol sewers.
Ratton was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Chroma Key, as well as the Wily stage Flashback Database1.
Ratton returned in Make a Good Mega Man Level 2, where it appeared in the entries Conveyor Mayhem, Bouncy Castle, and Beneath Sand and Rock, as well as the Wily stage Reality Core, the Pit of Pits sub-level "Chroma Key?", and in Null and Void. It also appeared in the Make a Good Mega Man Level: Episode Zero level Lily Airpad. In Make a Good 48 Hour Mega Man Level, no entries used Ratton, but it is one of several possible enemies that Don Atetemino can summon from his boxes.
In Make a Good Mega Man Level 3, Ratton appeared in the entry Cursed Darkness, as well as the Tier X level Return to Universe City V, and the NEO Pit of Pits sublevels "Dr. Light's Plumbing Mishap", "Go Flush Yourself", "Mac and Cheese", "Masquerade Ball", "Pyramid Plunder", and "Wood Man's Doomed Space Program".
Contents
Behavior
Rattons will constantly jump forward, randomly choosing between one of three jump heights.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Fire Ratton | MaGMML2 | Conveyor Mayhem Reality Core |
A reddish Ratton that lights a small fire underneath it whenever it jumps. Unlike its template, it is completely silent. | Thoron | 2 | 4 (contact) 2 (fire) |
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
1.5 3 |
4 1 |
2 2 |
2 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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| 2/3/Y | 2 | 1/2/3 | 1 | 5/4 | 4 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 3 | 3 | 2 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||