Difference between revisions of "Gravity Machine"
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==Battle== | ==Battle== | ||
| − | ===''Make a Good Mega Man Level (Remastered)''=== | + | ===''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''=== |
The Gravity Machine follows a very simple pattern: It will move to other side of the screen three times before releasing a [[Ring Ring]] and shooting two bullets. After doing this, it will repeat the pattern until defeated. The Ring Ring has a gravitational pull, and will affect not just [[Mega Man]]'s projectiles, but also the Gravity Machine's. Using the Ring Ring's gravity is key to hitting the Gravity Machine, which flies beyond the reach of the [[Mega Buster]], though Special Weapons can hit it. Notably, it has drastically reduced invincibility frames compared to other bosses, allowing one [[Black Hole Bomb]] to quickly destroy it (this is retained in ''Remastered'', even with the weapon's increased hit cooldown times). | The Gravity Machine follows a very simple pattern: It will move to other side of the screen three times before releasing a [[Ring Ring]] and shooting two bullets. After doing this, it will repeat the pattern until defeated. The Ring Ring has a gravitational pull, and will affect not just [[Mega Man]]'s projectiles, but also the Gravity Machine's. Using the Ring Ring's gravity is key to hitting the Gravity Machine, which flies beyond the reach of the [[Mega Buster]], though Special Weapons can hit it. Notably, it has drastically reduced invincibility frames compared to other bosses, allowing one [[Black Hole Bomb]] to quickly destroy it (this is retained in ''Remastered'', even with the weapon's increased hit cooldown times). | ||
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| notes = *Inflicts multiple hits per second. | | notes = *Inflicts multiple hits per second. | ||
}} | }} | ||
| − | + | ==Notes== | |
| − | == | ||
* The Gravity Machine's collision data in the original ''Make a Good Mega Man Level'' is bugged; touching the Gravity Machine through means such as [[Rush Coil]] causes an error message to appear for every frame Mega Man is touching the machine. | * The Gravity Machine's collision data in the original ''Make a Good Mega Man Level'' is bugged; touching the Gravity Machine through means such as [[Rush Coil]] causes an error message to appear for every frame Mega Man is touching the machine. | ||
| − | * In '' | + | * In ''MaGMML1R'', fighting the Gravity Machine when locked to the [[Top Spin]] or [[Power Orb]] via [[Cheat|cheats]] will result in two platforms being added to the arena, allowing it to be hit with those weapons (otherwise, it flies out of their reach). |
| − | + | <br> | |
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{{MaGMML Tier 5}} | {{MaGMML Tier 5}} | ||
{{MaGMML}} | {{MaGMML}} | ||
| − | [[Category: Bosses]][[Category:Tier 5 (MaGMML)]][[Category:Make a Good Mega Man Level Bosses]][[Category:Make a Good Mega Man Level]] | + | [[Category: Bosses]][[Category:Tier 5 (MaGMML)]][[Category:Make a Good Mega Man Level Bosses]][[Category:Make a Good Mega Man Level Remastered Bosses]][[Category:Make a Good Mega Man Level]] |
Latest revision as of 23:59, 19 March 2025
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The Gravity Machine is a boss in Make a Good Mega Man Level and its remake. It is a flying mech piloted by a purple recolor of Gravity Man. It appears in the level NEON GRAVITY, and later makes a reappearance in the Wily stage Hall of Fame.
Contents
Battle
Make a Good Mega Man Level (Remastered)
The Gravity Machine follows a very simple pattern: It will move to other side of the screen three times before releasing a Ring Ring and shooting two bullets. After doing this, it will repeat the pattern until defeated. The Ring Ring has a gravitational pull, and will affect not just Mega Man's projectiles, but also the Gravity Machine's. Using the Ring Ring's gravity is key to hitting the Gravity Machine, which flies beyond the reach of the Mega Buster, though Special Weapons can hit it. Notably, it has drastically reduced invincibility frames compared to other bosses, allowing one Black Hole Bomb to quickly destroy it (this is retained in Remastered, even with the weapon's increased hit cooldown times).
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 3 | 5 | 1 | 0 | 3 | 1* | 1/1/2 | 4 |
| Other Notes | *Inflicts multiple hits per second. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 0 | 0 | 0 | 0 | 0 | 1* | 1/3 | 4 | 0 |
| Other Notes | *Inflicts multiple hits per second. | ||||||||
Notes
- The Gravity Machine's collision data in the original Make a Good Mega Man Level is bugged; touching the Gravity Machine through means such as Rush Coil causes an error message to appear for every frame Mega Man is touching the machine.
- In MaGMML1R, fighting the Gravity Machine when locked to the Top Spin or Power Orb via cheats will result in two platforms being added to the arena, allowing it to be hit with those weapons (otherwise, it flies out of their reach).
| Make a Good Mega Man Level - Tier 5 | |
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| Entry Stages | |
| Citadel Basement • NEON GRAVITY • Mega Man World • Glass Man | |
| Bosses | |
| The Moon • Gravity Machine • Ronrez • Birdo • Glass Man | |
