Difference between revisions of "Hot Dog"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
 
(4 intermediate revisions by 2 users not shown)
Line 16: Line 16:
 
|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[You Don't Know the Drill]]<br>[[Not Delivering On Promises]]<br>[[Hunter Tower]]<br>[[Disobedience of Superior Machines]]<br>[[Air man's ultimate weapon]]<br>[[Suzy Love]]<br>[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]<br>[[Beat the Security System]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Gettin' out of Dogecity]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]]
 
|location='''MaGMML(1R):'''<br>[[Chroma Key]]<br>[[Thunderclyffe Plant]]<br>[[Be the Bigger Person]]{{1R}}<br>[[Flashback Database]]{{1R}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[Jungle Base]]<br>[[Quint Stage]]<br>[[Blaze Man]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[You Don't Know the Drill]]<br>[[Not Delivering On Promises]]<br>[[Hunter Tower]]<br>[[Disobedience of Superior Machines]]<br>[[Air man's ultimate weapon]]<br>[[Suzy Love]]<br>[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]<br>[[Beat the Security System]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Gettin' out of Dogecity]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Midnight Man]]<br>[[Gate 303]]
 
|OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]
 
|OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)<br>[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Midboss)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:HotDog.png]]
 
|sprite=[[File:HotDog.png]]
Line 30: Line 30:
 
==Behavior==
 
==Behavior==
 
Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.
 
Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="7%" |Location(s)
 +
! width="20%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:GreenHotDog.png]]
 +
| style="text-align: center;"|Green Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 2|MaGMML2]]''
 +
| style="text-align: center;"|[[Rad Gravity]]<br>[[Deep Thoughts]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 +
| style="text-align: center;"|A green Hot Dog that aims its stream of fireballs directly at [[Mega Man]].
 +
| style="text-align: center;"|[[Sharb]]
 +
| style="text-align: center;"|20
 +
| style="text-align: center;"|4 (contact)<br>2 (fire)
 +
|-
 +
| style="text-align: center;"|[[File:RedHotDog.png]]
 +
| style="text-align: center;"|Red Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 2|MaGMML2]]''
 +
| style="text-align: center;"|[[Rad Gravity]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 +
| style="text-align: center;"|A red Hot Dog that curves its fireball stream so that it rises up directly below Mega Man.
 +
| style="text-align: center;"|[[Sharb]]
 +
| style="text-align: center;"|20
 +
| style="text-align: center;"|4 (contact)<br>2 (fire)
 +
|-
 +
| style="text-align: center;"|[[File:FanHotDog.png]]
 +
| style="text-align: center;"|Fan Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
 +
| style="text-align: center;"|A purple Hot Dog who breathes yellow fire in a downward stream.
 +
| style="text-align: center;"|[[GrimSpecs]]
 +
| style="text-align: center;"|15
 +
| style="text-align: center;"|4 (contact)<br>3 (projectile)
 +
|-
 +
| style="text-align: center;"|[[File:GutsHotDog.png]]
 +
| style="text-align: center;"|Guts Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
 +
| style="text-align: center;"|A yellow Hot Dog who breathes blue fire in a long sine wave.
 +
| style="text-align: center;"|[[GrimSpecs]]
 +
| style="text-align: center;"|25
 +
| style="text-align: center;"|4 (contact)<br>4 (projectile)
 +
|-
 +
| style="text-align: center;"|[[File:PsychHotDog.png]]
 +
| style="text-align: center;"|Psych Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
 +
| style="text-align: center;"|A green Hot Dog who breathes purple fireballs aimed at Mega Man. Has the least health, but is protected by [[Reflect Block]]s for several seconds.
 +
| style="text-align: center;"|[[GrimSpecs]]
 +
| style="text-align: center;"|5
 +
| style="text-align: center;"|4 (contact)<br>2 (projectile)
 +
|-
 +
| style="text-align: center;"|[[File:TrickHotDog.png]]
 +
| style="text-align: center;"|Trick Hot Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
 +
| style="text-align: center;"|A red Hot Dog whose green fireballs bounce around like a [[Tama]]'s yarn balls.
 +
| style="text-align: center;"|[[GrimSpecs]]
 +
| style="text-align: center;"|12
 +
| style="text-align: center;"|4 (contact)<br>2 (projectile)
 +
|-
 +
| style="text-align: center;"|[[File:TwinDog.png|center]]
 +
| style="text-align: center;"|Twin Dog
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[Rec Man (stage)|Rec Man]]
 +
| style="text-align: center;"|A two-headed Hot Dog that alternates between shooting upward arcing and downward arcing fireball streams.
 +
| style="text-align: center;"|[[Gannio]]
 +
| style="text-align: center;"|10
 +
| style="text-align: center;"|4 (contact)<br>2 (fire breath)
 +
|-
 +
|}
  
 
==Damage Table==
 
==Damage Table==
Line 97: Line 174:
 
|bait=3/1
 
|bait=3/1
 
|power=1
 
|power=1
|notes=
+
|notes=Damage values are identical for Twin Dog.
 
}}
 
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
Line 131: Line 208:
 
|notes=
 
|notes=
 
}}
 
}}
==Related Articles==
 
*[[Green Hot Dog]]
 
*[[Red Hot Dog]]
 
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Fire Enemies]][[Category:Nature Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Fire Enemies]][[Category:Nature Enemies]]

Latest revision as of 12:45, 16 February 2025

Hot Dog
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 201
101R23
Attack Damage: 8 (contact)1
3 (fire)1
4 (contact)1R23
2 (fire)1R23
Weakness(es): Pharaoh Shot11R
Sakugarne2
Tornado Blow, Rec Can, Banshee Wail3
Flame Mixer, Rain Flush48H
Metal Blade, Wheel Cutter, Block DropperMegamix Only
Category: Fire, Nature
Location(s): MaGMML(1R):
Chroma Key
Thunderclyffe Plant
Be the Bigger Person1R
Flashback Database1R
MaGMML2:
Something Original
Jungle Base
Quint Stage
Blaze Man
Reality Core
The Pit of Pits
MaGMML3:
You Don't Know the Drill
Not Delivering On Promises
Hunter Tower
Disobedience of Superior Machines
Air man's ultimate weapon
Suzy Love
Fairly Unfocused Newcomer's Bosses And Gimmicks Stage
Beat the Security System
NEO Pit of Pits
MaG48HMML:
Gettin' out of Dogecity
MaGMML3 Judge Application Levels:
Midnight Man
Gate 303
Misc. Information
Japanese Name: Friender
Script: フレンダー
Romaji: Furendā
Programmer(s): snoruntpyro1
Sharb23
Series Information
Official Game Appearances: Mega Man 2
Mega Man II
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Midboss)
MaGMML2 (Midboss)
MaGMML3 (Midboss)
MaG48HMML (Midboss, NPC)
MaGMML3 Judge Application Levels (Midboss)
Megamix Engine
HotDog.png

Hot Dog is a midboss from Mega Man 2. It is a large robotic wolf originally built for firefighting, before being modified by Dr. Wily to breathe fire.

Hot Dog was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in Chroma Key and Thunderclyffe Plant. Make a Good Mega Man Level Remastered adds it to the remade Wily stages Be the Bigger Person and Flashback Database.

Hot Dog returned in Make a Good Mega Man Level 2, where it appears in the entries Something Original, Jungle Base, Quint Stage, and Blaze Man, as well as the Wily stage Reality Core, and Pit of Pits levels "Chroma Key?" and "Hot Mess". It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Midnight Man and Gate 303, as well as the Make a Good 48 Hour Mega Man Level entry Gettin' out of Dogecity.

In Make a Good Mega Man Level 3, Hot Dog appears in a total of eight entries, and is also present in the NEO Pit of Pits sublevels "Cross Fire Sequence", "Fall Season", and "Trial of Might". A modified Hot Dog that shoots water from its tail also appears in the sublevel "Fire Torched Woods", but does not need to be fought.

Behavior

Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
GreenHotDog.png Green Hot Dog MaGMML2 Rad Gravity
Deep Thoughts
Null and Void
A green Hot Dog that aims its stream of fireballs directly at Mega Man. Sharb 20 4 (contact)
2 (fire)
RedHotDog.png Red Hot Dog MaGMML2 Rad Gravity
Null and Void
A red Hot Dog that curves its fireball stream so that it rises up directly below Mega Man. Sharb 20 4 (contact)
2 (fire)
FanHotDog.png Fan Hot Dog MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage A purple Hot Dog who breathes yellow fire in a downward stream. GrimSpecs 15 4 (contact)
3 (projectile)
GutsHotDog.png Guts Hot Dog MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage A yellow Hot Dog who breathes blue fire in a long sine wave. GrimSpecs 25 4 (contact)
4 (projectile)
PsychHotDog.png Psych Hot Dog MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage A green Hot Dog who breathes purple fireballs aimed at Mega Man. Has the least health, but is protected by Reflect Blocks for several seconds. GrimSpecs 5 4 (contact)
2 (projectile)
TrickHotDog.png Trick Hot Dog MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage A red Hot Dog whose green fireballs bounce around like a Tama's yarn balls. GrimSpecs 12 4 (contact)
2 (projectile)
TwinDog.png
Twin Dog MaGMML3 Rec Man A two-headed Hot Dog that alternates between shooting upward arcing and downward arcing fireball streams. Gannio 10 4 (contact)
2 (fire breath)

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
3
3
5
1
1
2
0
3
3
0.5
1
3
1/1/99
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 3 6 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 0.5 1/2/3 1 5/4 6 0.5 1 1 3 3/1 1
Other Notes Damage values are identical for Twin Dog.

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 4 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 1 3 2
Other Notes