Difference between revisions of "Napalm Man"

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|sprite={{MirrorDiv |mirror=[[File:NapalmMan.png]]}}<br>{{MirrorDiv |mirror=[[File:NapalmManMK2.png]]}}
 
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'''Napalm Man''' is a boss from ''Mega Man 5''. He is a robot built by [[Doctor Albert W. Wily|Dr. Wily]] with a large number of explosives at his immediate disposal.
 
'''Napalm Man''' is a boss from ''Mega Man 5''. He is a robot built by [[Doctor Albert W. Wily|Dr. Wily]] with a large number of explosives at his immediate disposal.

Revision as of 03:12, 22 July 2020

Napalm Man's mugshot
Napalm Man's mugshot
Napalm Man
Artwork by Capcom
Artwork by Capcom
DWN-039
Information
In-Game Information
HP: 28
Weapon: Napalm Bomb
Weakness(es): Wire Adaptor, Wheel Cutter, Sakugarne
Affiliations: Dr. Wily
Type: Explosive
Main Stage: Conveyor Mayhem
Location(s): Null and Void
Misc. Information
Script: ナパームマン
Romaji: Napāmuman
Designer(s): Shinichirou Seki
Programmer(s): Thoron
Gender: Male
Eye Color: Green
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML1 (NPC)
MaGMML2 (Boss)
NapalmMan.png

NapalmManMK2.png

Napalm Man is a boss from Mega Man 5. He is a robot built by Dr. Wily with a large number of explosives at his immediate disposal.

He appears in the original Make a Good Mega Man Level as an NPC in Tier 3, and in Make a Good Mega Man Level 2 as an NPC in Tier 7. He also appears as a boss in the level Conveyor Mayhem, where he is also known as Napalm Man MK2. Napalm Man also appears as a boss at the end of The Stove Guy's level on the fourth floor of Null and Void.

Battle

Napalm Man's pattern consists of doing one of the three following attacks, then jumping:

  • Shoot two capsule-shaped bombs in an arc, which explode on contact with a surface.
  • Shoot three missiles straight forward, which explode upon hitting the wall.
  • Shoot three round bombs in an arc, one at a time. Upon hitting the ground, the bombs will explode into flames that linger briefly.

When Napalm Man's health reaches 14, his attacks will change in the following ways:

  • He will shoot three capsule-shaped bombs at a time instead of two.
  • He will shoot five missiles straight forward, and the pause between firing each missile is smaller. The pause between the second and third missile is larger than the rest of the pauses.
  • He will shoot five round bombs in a row instead of three.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/2.5 1 0 0 2 N 2 3 3 5 2
Other Notes


Trivia

  • Napalm Man's appearance in Conveyor Mayhem is a reference to Thoron's level from MaGMML1, Napalm Forest and Caves, which was based on Napalm Man's stage from Mega Man 5 but did not include Napalm Man himself.
  • If Napalm Man is right next to a wall while using his capsule-bomb attack, one of the bombs will explode right after he shoots it.
  • In Make a Good Mega Man Level 2, Napalm Man's color is slightly toned down to resemble his Capcom artwork, probably because it's the MK2 version of him.
Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 8
Entry Stages
But It Lacked the Depth to Convince Me That This is Really Hell • Force Man • Smed's Big Annoying Mess of a Level • Conveyor Mayhem • Aurora Man • Bouncy Castle • City Under Siege • Escape Sequence • Bond Man
List of Bosses
Mecha Dragon • Force Man • Komuso Man? • Final Toad • Super Cannopeller • Big Fire Telly • Crusher Joe • Napalm Man MK 2 • Bond Man • Boundin' Crash Man
Tier Boss
Jet Man
Other Goodies
Sanct
Make a Good Mega Man Level 2 - Tier X
Stages
Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void
List of Bosses
Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower
Null and Void Bosses
Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly
True Final Boss
Absolute ZERO