Difference between revisions of "Docron"

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m (Added MaGMML3 alter weapon damage values)
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|hp=4 (hatch)<br>1 (Docron)
 
|hp=4 (hatch)<br>1 (Docron)
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Hornet Chaser]], [[Wheel Cutter]], [[Super Arrow]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Super Arm]], [[Chill Spike]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Concrete Shot]]{{48H}}<br>[[Wire Adaptor]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Hornet Chaser]], [[Wheel Cutter]], [[Super Arrow]]{{2}}<br>[[Tornado Blow]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Super Arm]], [[Chill Spike]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Concrete Shot]]{{48H}}<br>[[Wire Adaptor]]{{Megamix}}
 
|category=Grounded (Docron)
 
|category=Grounded (Docron)
 
|location='''MaGMML(1R):'''<br>[[Dr. Wily's Incinerator Chute]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Shovel Knight]]<br>[[A Mega Man for All Seasons]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaG48HMML:'''<br>[[Weapon Tutorials]]<br>[[Windy Conditions]]<br>[[Realm of the Lich Lord]]<br>[[Flaming Fortress]]<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]
 
|location='''MaGMML(1R):'''<br>[[Dr. Wily's Incinerator Chute]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Gigavolt Man]]<br>[[Shovel Knight]]<br>[[A Mega Man for All Seasons]]<br>[[Sheriff Man (stage)|Sheriff Man]]<br>[[Quarantine Woman (stage)|Quarantine Woman]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Lever Oriental Enchanted]]<br>[[Inner Sanctum]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaG48HMML:'''<br>[[Weapon Tutorials]]<br>[[Windy Conditions]]<br>[[Realm of the Lich Lord]]<br>[[Flaming Fortress]]<br>[[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Gate 303]]
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|ice=2
 
|ice=2
 
|break=2
 
|break=2
 +
|tape=2/3/Y
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|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
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|banshee=4
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|propeller=0.5
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|cable=1
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|shoes=1
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|royal=3
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|bait=3/3
 +
|power=1
 
|notes=
 
|notes=
 
}}
 
}}

Revision as of 18:22, 20 January 2025

Docron
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4 (hatch)
1 (Docron)
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Top Spin, Black Hole Bomb, Power Orb1R
Hornet Chaser, Wheel Cutter, Super Arrow2
Tornado Blow, Rec Can, Banshee Wail3
Super Arm, Chill Spike, Slash Claw, Wheel Cutter, Sakugarne24H
Concrete Shot48H
Wire AdaptorMegamix Only
Category: Grounded (Docron)
Location(s): MaGMML(1R):
Dr. Wily's Incinerator Chute
Flashback Database1
MaGMML2:
Gigavolt Man
Shovel Knight
A Mega Man for All Seasons
Sheriff Man
Quarantine Woman
Identity Crisis
Classic Castle
Lever Oriental Enchanted
Inner Sanctum
Unobtainium Mine
Reality Core
The Pit of Pits
Null and Void
MaG24HMML:
Wily 3
MaG48HMML:
Weapon Tutorials
Windy Conditions
Realm of the Lich Lord
Flaming Fortress
Pandora's Parlor
MaGMML: Episode Zero:
Frosty Fields
MaGMML3 Judge Application Levels:
Gate 303
Misc. Information
Script: ドクロン
Romaji: Dokuron
Programmer(s): snoruntpyro
Series Information
Official Game Appearances: Mega Man 4
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaG48HMML (Enemy, NPC)
MaGMML: Episode Zero (Enemy)
MaGMML3 Judge Application Levels (Enemy)
Megamix Engine
Docron.png

Docron is an enemy from Mega Man 4. It is a skull robot with a single wheel, typically created by a small cyan hatch.

Docron was first made available in the devkit for the original Make a Good Mega Man Level. It didn't appear in any entries, but it did appear in the Wily stages Dr. Wily's Incinerator Chute and Flashback Database (in Make a Good Mega Man Level Remastered, it is absent from the remade version of the latter stage).

Docron returned in Make a Good Mega Man Level 2, where it appeared in the entries Gigavolt Man, Shovel Knight, A Mega Man for All Seasons, Sheriff Man, Quarantine Woman, and Identity Crisis, as well as the Wily stages Classic Castle, Lever Oriental Enchanted, Inner Sanctum, Unobtainium Mine, and Reality Core, the Pit of Pits stages "Chilled to the Bone" and "Pit" (in the latter, it is reskinned into Shemum from Kid Icarus), and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3, and the Make a Good Mega Man Level 3 Judge Application Level Gate 303. One other game, Make a Good Mega Man Level: Episode Zero, is notable for featuring Docrons in the level Frosty Fields, but completely omitting their hatch.

In Make a Good 48 Hour Mega Man Level, Docrons were used in the levels Windy Conditions, Realm of the Lich Lord, Flaming Fortress, and Pandora's Parlor, as well as the game's Weapon Tutorials. On the SS Elroy, a Docron hatch NPC resides on a ceiling outside Sarge's bootcamp, and will dispense an M-Tank if a Box Cartel member or the Shadow Imposter are present onboard the ship; after unlocking the Cartel Hideout, the hatch will always spawn an M-Tank.

Behavior

The Docron Hatch will spawn Docrons at a consistent rate, with the limit of Docrons on-screen at a time being decided with creation code. The Docrons themselves will simply move straight forward, turning around when they hit a wall and eventually despawning.

Damage Table

All damage listed pertains to the Docron Hatch, and not Docron itself.

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
10
1
2
2
0
3
2
0.5
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 2 4/3 4 0.5 1 1 3 3/3 1
Other Notes

Make a Good 24 Hour Mega Man Level

M.Buster W.Wave T.Slow S.Arm C.Spike H.Chaser J.Satellite G.Buster T.Blade W.Adaptor S.Arrow F.Stopper S.Claw W.Cutter SakugarneM.Blast Skeletup n' Pakkajoe
1/1/3
1/1/3
2
N/A*
Y
N/A*
4/2
4/2
1/3
1/5
2
2
2
1
1
1
2
1
1
3
 ?
2
Y
Y
4
1
3
2
4
4
1
99
Other Notes Top row is damage in MaG24HMML; bottom row is damage from MaG24HMML and MaGMML2 weapons in the Megamix Engine.
*Not in the current build of the Megamix Engine.

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes