Difference between revisions of "Picket Man"
Spin Attaxx (talk | contribs) |
|||
| Line 14: | Line 14: | ||
|weak=[[Gemini Laser]]{{1}}<br>[[Solar Blaze]], [[Magic Card]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Laser Trident]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Slash Claw]], [[Plant Barrier]]{{Megamix}} | |weak=[[Gemini Laser]]{{1}}<br>[[Solar Blaze]], [[Magic Card]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Laser Trident]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Slash Claw]], [[Plant Barrier]]{{Megamix}} | ||
|category=Joes, Rocky | |category=Joes, Rocky | ||
| − | |location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[Forgotten Fortress]]<br>[[Joe Destruction Co.]]<br>[[Volcanic Furnace]]<br>[[Wily Coaster]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void]] | + | |location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[Forgotten Fortress]]<br>[[Joe Destruction Co.]]<br>[[Volcanic Furnace]]<br>[[Wily Coaster]]<br>[[Unobtainium Mine]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 11]] | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 11]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Enemy) | ||
| Line 26: | Line 26: | ||
Picket Man was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]] and [[Thunderclyffe Plant]], as well as the Wily stage [[Flashback Database]]. | Picket Man was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]] and [[Thunderclyffe Plant]], as well as the Wily stage [[Flashback Database]]. | ||
| − | Picket Man returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Something Original]], [[MegaLondo]], [[Forgotten Fortress]], [[Joe Destruction Co.]], [[Volcanic Furnace]], and [[Wily Coaster]]. It also appears in the Wily stages [[Unobtainium Mine]] and [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sublevels "Chroma Key?", "Thunderclyffe Plant?", and "Vacuum Seal", and in [[Null and Void]]. A Picket Man also appears as an NPC outside the entrance to the Pit of Pits. | + | Picket Man returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Something Original]], [[MegaLondo]], [[Forgotten Fortress]], [[Joe Destruction Co.]], [[Volcanic Furnace]], and [[Wily Coaster]]. It also appears in the Wily stages [[Unobtainium Mine]] and [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sublevels "Chroma Key?", "Thunderclyffe Plant?", and "Vacuum Seal", and in [[Null and Void (MaGMML2)|Null and Void]]. A Picket Man also appears as an NPC outside the entrance to the Pit of Pits. |
==Behavior== | ==Behavior== | ||
Revision as of 16:23, 8 March 2020
| Picket Man | |||||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||
- "An enemy originating from Guts Man's stage. Will wait to drop its shield, and once it does, it will throw out a pseudo-random amount of arcing pickaxes."
- ―Note in Picket Man's code, Megamix Engine
Picket Man is an enemy from the original Mega Man. It is a construction robot made by giving a Metall a humanoid body, and wields a shield and an unlimited supply of pickaxes.
Picket Man was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat and Thunderclyffe Plant, as well as the Wily stage Flashback Database.
Picket Man returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Something Original, MegaLondo, Forgotten Fortress, Joe Destruction Co., Volcanic Furnace, and Wily Coaster. It also appears in the Wily stages Unobtainium Mine and Reality Core, the Pit of Pits sublevels "Chroma Key?", "Thunderclyffe Plant?", and "Vacuum Seal", and in Null and Void. A Picket Man also appears as an NPC outside the entrance to the Pit of Pits.
Behavior
Picket Men will initially wait with their shields raised. After a brief period of time, they will throw 5-10 pickaxes in arcs at Mega Man before raising their shields again.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Hammer Bro | MaGMML2 | SMB3 Reality Core Deep Thoughts |
A Picket Man reskinned to resemble a Hammer Bro from the Super Mario Bros. series. As well as having less health, it throws a smaller number of pickaxes. | Lizardcommando | 4 | 3 (contact) 2 (hammer) |
Damage Table
Make a Good Mega Man Level
| |
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|
| 1/1/3 1/1/3 |
2 1 |
5 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/4 1/5 |
3 4 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level Remastered
| |
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1.5 | 3 | 3 | 1 | 3 | 1/20 | 4 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/2/3 1/1/3 |
2 1 |
1 1 |
1 1 |
1 1 |
Y Y |
1 4 |
2 2 |
4 8 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
| |
|
|
|
|
|
|
|
| ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 4 | 1 | 2 | 2 | 1 | 2 | 2 | ||||||||||||
| |
|
|
|
|
|
|
|
|
|
|
| |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
| |
|
|
|
|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
| |
|
|
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
| |
|
|
|
|
| |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Trivia
- While most enemies in MaGMML games stay accurate to their original appearances, the Megamix Engine changes Picket Man's health from 10 (its health in Mega Man, as well as the first two contests) to 5. This was because its original health amount was high enough that the enemy was criticized when this became apparent in several MaGMML2 levels.
- Picket Man is the only enemy in the Megamix Engine to be classified as a Joe despite not being related to the Sniper Joe series.