Difference between revisions of "Mega Man 2"

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{{GameInfo  
 
{{GameInfo  
|title= Mega Man 2
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|title=Mega Man 2
|image= [[File:Mmboxart2.png|256px]]
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|image=[[File:Mmboxart2.png|256px]]
|caption= ''Mega Man 2'' North American boxart
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|caption=''Mega Man 2'' North American boxart
|developer= Capcom
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|developer=Capcom
|publisher= Capcom
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|publisher=Capcom
 
|director=
 
|director=
 
|producer=  
 
|producer=  
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|writer=  
 
|writer=  
 
|composer=
 
|composer=
|series= Mega Man Classic
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|series=Mega Man Classic
|platforms= NES
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|platforms=NES
|releasedate= December 24, 1988
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|releasedate=December 24, 1988
 
|rerelease=  
 
|rerelease=  
 
|version=  
 
|version=  
|genre = Action / Platform  
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|genre=Action / Platform  
 
|modes=  
 
|modes=  
|media = Physical cartridge, digital download
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|media=Physical cartridge, digital download
|input =  
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|input=  
 
}}
 
}}
'''''Mega Man 2''''' is the second game in the classic ''Mega Man'' series and inarguably the greatest video game of all time. The game famously improved on the [[Mega Man 1|original game]] in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item, the [[E-Tank]]. The game is the highest selling in the series and is the home of some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1, a composition so beautiful that it singlehandedly obsoletes literally every piece of music in the Western canon written before it).
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'''''Mega Man 2''''' is the second game in the classic ''Mega Man'' series and inarguably the greatest video game of all time. The game famously improved on the [[Mega Man 1|original game]] in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item known as the E-Tank. The game is the highest selling title in the series and is home to some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1, a composition so beautiful that it singlehandedly obsoletes literally every piece of music in the Western canon written before it).
  
== Representation in ''MaGMML'' ==
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==Representation in ''MaGMML''==
Like the first game, the simplicity and recognizeability of ''Mega Man 2'' has carried it to having a lot of representation in the games, to the point that ''MaGMML3'' includes not only every enemy and gimmick from the games, but also every boss aside from the Wily Machine 2 and Alien.
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Like the first game, the simplicity and recognizability of ''Mega Man 2'' has carried it to having a lot of representation in the ''MaGMML'' series, to the point that ''Make a Good Mega Man Level 3'' includes not only every enemy and gimmick from the game, but also every boss aside from the Wily Machine 2 and Alien.
  
=== Weapons ===
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===Weapons===
* [[Metal Blade]]{{1}}
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*[[Metal Blade]]{{1}}
* [[Time Stopper]]{{Megamix}}
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*[[Time Stopper]]{{Megamix}}
  
=== Devkit Assets ===
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===Devkit Assets===
==== Enemies ====
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====Enemies====
* [[Batton]]{{1}}{{2}}{{3}}
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*[[Batton]]{{1}}{{2}}{{3}}
* [[Big Fish]]{{1}}{{2}}{{3}}
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*[[Big Fish]]{{1}}{{2}}{{3}}
* [[Blocky]]{{1}}{{2}}{{3}}
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*[[Blocky]]{{1}}{{2}}{{3}}
* [[Claw]]{{1}}{{2}}{{3}}
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*[[Claw]]{{1}}{{2}}{{3}}
* [[Crabbot]]{{1}}{{2}}{{3}}
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*[[Crabbot]]{{1}}{{2}}{{3}}
* [[Crazy Cannon]]{{1}}{{2}}{{3}}
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*[[Crazy Cannon]]{{1}}{{2}}{{3}}
* [[Croaker]]{{1}}{{2}}{{3}}
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*[[Croaker]]{{1}}{{2}}{{3}}
* [[Hothead]]{{1}}{{2}}{{3}}
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*[[Hothead]]{{1}}{{2}}{{3}}
* [[M-445]]{{1}}{{2}}{{3}}
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*[[M-445]]{{1}}{{2}}{{3}}
* [[Mole]]{{1}}{{2}}{{3}}
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*[[Mole]]{{1}}{{2}}{{3}}
* [[Monking]]{{1}}{{2}}{{3}}
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*[[Monking]]{{1}}{{2}}{{3}}
* [[Neo Metall]]{{1}}{{2}}{{3}}
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*[[Neo Metall]]{{1}}{{2}}{{3}}
* [[Pierobot]]{{1}}{{2}}{{3}}
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*[[Pierobot]]{{1}}{{2}}{{3}}
* [[Pipi]]{{1}}{{2}}{{3}}
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*[[Pipi]]{{1}}{{2}}{{3}}
* [[Prop-Top]]{{1}}{{2}}{{3}}
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*[[Prop-Top]]{{1}}{{2}}{{3}}
* [[Returning Sniper Joe]]{{1}}{{2}}{{3}}
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*[[Returning Sniper Joe]]{{1}}{{2}}{{3}}
* [[Scworm]]{{1}}{{2}}{{3}}
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*[[Scworm]]{{1}}{{2}}{{3}}
* [[Shrink]]{{1}}{{2}}{{3}}
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*[[Shrink]]{{1}}{{2}}{{3}}
* [[Sniper Armor]]{{1}}{{2}}{{3}}
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*[[Sniper Armor]]{{1}}{{2}}{{3}}
* [[Spring Head]]{{1}}{{2}}{{3}}
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*[[Spring Head]]{{1}}{{2}}{{3}}
* [[Telly]]{{1}}{{2}}{{3}}
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*[[Telly]]{{1}}{{2}}{{3}}
* [[Atomic Chicken]]{{2}}{{3}}
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*[[Atomic Chicken]]{{2}}{{3}}
* [[Gremlin]]{{2}}{{3}}
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*[[Gremlin]]{{2}}{{3}}
* [[Lightning Lord]]{{2}}{{3}}
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*[[Lightning Lord]]{{2}}{{3}}
* [[Robo-Rabbit]]{{2}}{{3}}
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*[[Robo-Rabbit]]{{2}}{{3}}
  
 
====Mini Bosses====
 
====Mini Bosses====
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*[[Quick Lighting]]{{3}}
 
*[[Quick Lighting]]{{3}}
  
==== Bosses ====
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====Bosses====
* [[Metal Man]]{{2}}{{3}}
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*[[Metal Man]]{{2}}{{3}}
* [[Crash Man]]{{2}}{{3}}
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*[[Crash Man]]{{2}}{{3}}
* [[Mecha Dragon]]{{2}}{{3}}
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*[[Mecha Dragon]]{{2}}{{3}}
* [[Air Man]]{{3}}
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*[[Air Man]]{{3}}
* [[Bubble Man]]{{3}}
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*[[Bubble Man]]{{3}}
* [[Quick Man]]{{3}}
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*[[Quick Man]]{{3}}
* [[Flash Man]]{{3}}
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*[[Flash Man]]{{3}}
* [[Heat Man]]{{3}}
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*[[Heat Man]]{{3}}
* [[Wood Man]]{{3}}
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*[[Wood Man]]{{3}}
* [[Picopico-kun]]{{3}}
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*[[Picopico-kun]]{{3}}
* [[Guts Dozer]]{{3}}
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*[[Guts Dozer]]{{3}}
* [[Boobeam Trap]]{{3}}
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*[[Boobeam Trap]]{{3}}
  
 
===Custom Assets===
 
===Custom Assets===
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*[[Air Man]]{{2}}
 
*[[Air Man]]{{2}}
  
=== Other ===
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===Other===
* [[Air Man]] is the pilot of a capsule boss in both ''1'' and ''2''. A giant version of him (using modified sprites from ''The Power Fighters'') also appears as a boss in [[Mario Land]].
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*Air Man is the pilot of [[Air Capsule|a capsule boss]] in ''[[Make a Good Mega Man Level]]'', [[Make a Good Mega Man Level Remastered|the remake of said game]], and ''[[Make a Good Mega Man Level 2]]''. A giant version of him (using modified sprites from ''The Power Fighters'') also appears as a boss in ''MaGMML2'''s [[Mario Land]].
* [[Quick Man]] appears in ''2'' as a boss in [[The Arena]] and in ''24 Hour'' as the boss of [[Breaking Ground]], but was not a devkit boss for the public ''2'' devkit.
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*Quick Man appears in ''MaGMML2'' as a boss in [[The Arena]] and in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Breaking Ground]], but was not a devkit boss for the public ''MaGMML2'' devkit.
* The blocks of the second fortress boss, [[Picopico-kun]], have appeared in both ''1'' and ''2'' as re-purposed spawners for health and weapon energy.
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*The blocks of the second fortress boss, Picopico-kun, have appeared in both ''MaGMML1'' and ''MaGMML2'' as re-purposed spawners for health and weapon energy.
* [[Metal Man]], [[Air Man]], [[Bubble Man]], [[Quick Man]], [[Flash Man]], [[Crash Man]], and [[Heat Man]] all appear as NPCs in the hub of ''MaGMML1'' as well as its remake. They all reappear in ''MaGMML2'' along with the one missing Robot Master, [[Wood Man]]. Metal Man and Heat Man return as NPCs in ''MaGMML: Episode Zero''.
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*Metal Man, Air Man, Bubble Man, Quick Man, Flash Man, Crash Man, and Heat Man all appear as NPCs in the hub of ''MaGMML1'' as well as its remake. They all reappear in ''MaGMML2'' along with the one missing Robot Master, Wood Man. Metal Man and Heat Man return as NPCs in ''[[Make a Good Mega Man Level: Episode Zero]]''.
**In ''MaGMML1R'', Proto Man appears wearing a Wood Man costume when playing with the Bass Mode [[Cheat Mode|cheat]].
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**In ''MaGMML1R'', [[Proto Man]] appears wearing a Wood Man costume when playing with the Bass Mode [[Cheat Mode|cheat]].
 
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<br>
 
 
 
{{OfficialGames}}
 
{{OfficialGames}}
 
[[Category:Official Games]]
 
[[Category:Official Games]]

Revision as of 18:28, 6 June 2021

Mega Man 2
Mmboxart2.png
Mega Man 2 North American boxart

Mega Man 2 is the second game in the classic Mega Man series and inarguably the greatest video game of all time. The game famously improved on the original game in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item known as the E-Tank. The game is the highest selling title in the series and is home to some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1, a composition so beautiful that it singlehandedly obsoletes literally every piece of music in the Western canon written before it).

Representation in MaGMML

Like the first game, the simplicity and recognizability of Mega Man 2 has carried it to having a lot of representation in the MaGMML series, to the point that Make a Good Mega Man Level 3 includes not only every enemy and gimmick from the game, but also every boss aside from the Wily Machine 2 and Alien.

Weapons

Devkit Assets

Enemies

Mini Bosses

Gimmicks

Bosses

Custom Assets

Bosses

Other


Official Games
Main games
1234567891011
Side games
Dr. Wily's RevengeIIIIIIVVMega Man (DOS)Wily Wars& BassChallenger from the FuturePowered Up