Difference between revisions of "Mega Man 2"
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| − | '''''Mega Man 2''''' is the second game in the classic ''Mega Man'' series and inarguably the greatest video game of all time. The game famously improved on the [[Mega Man 1|original game]] in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item known as the E-Tank. The game is the highest selling title in the series and is home to some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1 | + | '''''Mega Man 2''''' is the second game in the classic ''Mega Man'' series and inarguably the greatest video game of all time. The game famously improved on the [[Mega Man 1|original game]] in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item known as the E-Tank. The game is the highest selling title in the series and is home to some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1). |
==Representation in ''MaGMML''== | ==Representation in ''MaGMML''== | ||
| − | Like the first game, the simplicity and recognizability of ''Mega Man 2'' has carried it to having a lot of representation in the ''MaGMML'' series, to the point that ''Make a Good Mega Man Level 3'' includes not only every enemy and gimmick from the game, but also every boss aside from the Wily Machine 2 and Alien. | + | Like the first game, the simplicity and recognizability of ''Mega Man 2'' has carried it to having a lot of representation in the ''MaGMML'' series, to the point that ''[[Make a Good Mega Man Level 3]]'' includes not only every enemy and gimmick from the game, but also every boss aside from the Wily Machine 2 and Alien. |
===Weapons=== | ===Weapons=== | ||
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| + | ! | ||
| + | !Weapon | ||
| + | |- | ||
| + | |[[File:MaGMML Icon1.gif|center]][[File:MetalBladeWep.png|center]] | ||
| + | |[[Metal Blade]]{{1}} | ||
| + | |- | ||
| + | |[[File:TimeStopperIcon.png|center]][[File:TimeStopperWep.png|center]] | ||
| + | |[[Time Stopper]]{{Megamix}} | ||
| + | |} | ||
===Devkit Assets=== | ===Devkit Assets=== | ||
====Enemies==== | ====Enemies==== | ||
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Enemy | |
| − | + | |- | |
| − | + | |[[File:Batton.png|center]] | |
| − | + | |[[Batton]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:BigFishEnemy.png|center]] | |
| − | + | |[[Big Fish]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Blocky.png|center]] | |
| − | + | |[[Blocky]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Claw.png|center]] | |
| − | + | |[[Claw]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Crabbot.png|center]] | |
| − | + | |[[Crabbot]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:CrazyCannon.png|center]] | |
| − | + | |[[Crazy Cannon]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:Croaker.png|center]] | |
| − | + | |[[Croaker]]{{1}}{{2}}{{3}} | |
| + | |- | ||
| + | |[[File:Hothead.png|center]] | ||
| + | |[[Hothead]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:M-445.png|center]] | ||
| + | |[[M-445]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Mole.png|center]] | ||
| + | |[[Mole]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Monking.png|center]] | ||
| + | |[[Monking]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:NeoMetall.png|center]] | ||
| + | |[[Neo Metall]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Pierobot.png|center]] | ||
| + | |[[Pierobot]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Pipi.png|center]] | ||
| + | |[[Pipi]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Prop-Top.png|center]] | ||
| + | |[[Prop-Top]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:ReturningSniperJoe.png|center]] | ||
| + | |[[Returning Sniper Joe]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Scworm.png|center]] | ||
| + | |[[Scworm]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Shrink.png|center]] | ||
| + | |[[Shrink]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:SniperArmor.png|center]] | ||
| + | |[[Sniper Armor]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:SpringHead.png|center]] | ||
| + | |[[Spring Head]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Telly.png|center]] | ||
| + | |[[Telly]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:AtomicChicken.png|center]] | ||
| + | |[[Atomic Chicken]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Gremlin.png|center]] | ||
| + | |[[Gremlin]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:LightningLord.png|center]] | ||
| + | |[[Lightning Lord]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Robo-Rabbit.png|center]] | ||
| + | |[[Robo-Rabbit]]{{2}}{{3}} | ||
| + | |} | ||
| − | ==== | + | ====Midbosses==== |
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| + | ! | ||
| + | !Midboss | ||
| + | |- | ||
| + | |[[File:HotDog.png|center]] | ||
| + | |[[Hot Dog]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:LanternFish.png|center]] | ||
| + | |[[Lantern Fish]]{{1}}{{2}}{{3}} | ||
| + | |} | ||
====Gimmicks==== | ====Gimmicks==== | ||
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Gimmick | |
| − | + | |- | |
| − | + | |[[File:MM2Conveyor.png|center]] | |
| − | + | |[[Conveyor]]{{1}}{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:CrashLift.png|center]] | |
| + | |[[Crash Lift]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:Press.png|center]] | ||
| + | |[[Press]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:QuickLaser.png|center]] | ||
| + | |[[Quick Laser]]{{1}}{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:AcidDrop.png|center]] | ||
| + | |[[Acid Drop]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:AirTiki.png|center]] | ||
| + | |[[Air Tiki]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:MM2CloudPlatform.png|center]] | ||
| + | |[[Cloud Platform (MM2)|Cloud Platform]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:MM2FallingPlatform.png|center]] | ||
| + | |[[Falling Platform]]{{2}}{{3}} | ||
| + | |- | ||
| + | |align="center"|[[File:QuickLightingIcon.png]][[File:QuickLightingNormalIcon.png]] | ||
| + | |[[Quick Lighting]]{{3}} | ||
| + | |} | ||
====Bosses==== | ====Bosses==== | ||
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| − | + | |-style="color:#FCFCFC; background-color: #454E54;" | |
| − | + | ! | |
| − | + | !Boss | |
| − | + | |- | |
| − | + | |[[File:MetalMan.png|center]] | |
| − | + | |[[Metal Man]]{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:CrashMan.png|center]] | |
| − | + | |[[Crash Man]]{{2}}{{3}} | |
| − | + | |- | |
| − | + | |[[File:MechaDragon.png|center]] | |
| + | |[[Mecha Dragon]]{{2}}{{3}} | ||
| + | |- | ||
| + | |[[File:AirMan.png|center]] | ||
| + | |[[Air Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 BubbleMan.png|center]] | ||
| + | |[[Bubble Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:QuickMan.png|center]] | ||
| + | |[[Quick Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 FlashMan.png|center]] | ||
| + | |[[Flash Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 HeatMan.png|center]] | ||
| + | |[[Heat Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 WoodMan.png|center]] | ||
| + | |[[Wood Man]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 PicopicoKun.png|center]] | ||
| + | |[[Picopico-kun]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 GutsDozer.png|center]] | ||
| + | |[[Guts Dozer]]{{3}} | ||
| + | |- | ||
| + | |[[File:MaGMML3 BooBeam.png|center]] | ||
| + | |[[Boobeam Trap]]{{3}} | ||
| + | |} | ||
===Custom Assets=== | ===Custom Assets=== | ||
====Bosses==== | ====Bosses==== | ||
| − | + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | |
| + | |-style="color:#FCFCFC; background-color: #454E54;" | ||
| + | ! | ||
| + | !Boss | ||
| + | |- | ||
| + | |[[File:AirMan.png|center]] | ||
| + | |[[Air Man]]{{2}} | ||
| + | |} | ||
===Other=== | ===Other=== | ||
| Line 96: | Line 228: | ||
*Quick Man appears in ''MaGMML2'' as a boss in [[The Arena]] and in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Breaking Ground]], but was not a devkit boss for the public ''MaGMML2'' devkit. | *Quick Man appears in ''MaGMML2'' as a boss in [[The Arena]] and in ''[[Make a Good 24 Hour Mega Man Level]]'' as the boss of [[Breaking Ground]], but was not a devkit boss for the public ''MaGMML2'' devkit. | ||
*The blocks of the second fortress boss, Picopico-kun, have appeared in both ''MaGMML1'' and ''MaGMML2'' as re-purposed spawners for health and weapon energy. | *The blocks of the second fortress boss, Picopico-kun, have appeared in both ''MaGMML1'' and ''MaGMML2'' as re-purposed spawners for health and weapon energy. | ||
| − | *Metal Man, Air Man, Bubble Man, Quick Man, | + | *Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, and Heat Man all appear as NPCs in the hub of ''MaGMML1'' as well as its remake. They all reappear in ''MaGMML2'' along with the one missing Robot Master, Wood Man. Metal Man, Quick Man, Heat Man and Wood Man return as NPCs in ''[[Make a Good Mega Man Level: Episode Zero]]''. |
| − | **In ''MaGMML1R'', [[Proto Man]] appears wearing a Wood Man costume when playing with the Bass Mode [[Cheat Mode|cheat]]. | + | **In ''MaGMML1R'', [[Proto Man]] appears wearing a Wood Man costume when playing with the [[Bass]] Mode [[Cheat Mode|cheat]]. |
<br> | <br> | ||
{{OfficialGames}} | {{OfficialGames}} | ||
[[Category:Official Games]] | [[Category:Official Games]] | ||
Latest revision as of 07:08, 23 June 2024
Mega Man 2 is the second game in the classic Mega Man series and inarguably the greatest video game of all time. The game famously improved on the original game in nearly every way, bumping the Robot Master count from 6 to 8, and adding more varied support items, the password system, and the on-demand health refill item known as the E-Tank. The game is the highest selling title in the series and is home to some of the most well-remembered Robot Masters, fortress bosses and songs (such as Wily 1).
Contents
Representation in MaGMML
Like the first game, the simplicity and recognizability of Mega Man 2 has carried it to having a lot of representation in the MaGMML series, to the point that Make a Good Mega Man Level 3 includes not only every enemy and gimmick from the game, but also every boss aside from the Wily Machine 2 and Alien.
Weapons
| Weapon | |
|---|---|
| Metal Blade1 | |
| Time StopperMegamix Only |
Devkit Assets
Enemies
| Enemy | |
|---|---|
| Batton123 | |
| Big Fish123 | |
| Blocky123 | |
| Claw123 | |
| Crabbot123 | |
| Crazy Cannon123 | |
| Croaker123 | |
| Hothead123 | |
| M-445123 | |
| Mole123 | |
| Monking123 | |
| Neo Metall123 | |
| Pierobot123 | |
| Pipi123 | |
| Prop-Top123 | |
| Returning Sniper Joe123 | |
| Scworm123 | |
| Shrink123 | |
| Sniper Armor123 | |
| Spring Head123 | |
| Telly123 | |
| Atomic Chicken23 | |
| Gremlin23 | |
| Lightning Lord23 | |
| Robo-Rabbit23 |
Midbosses
| Midboss | |
|---|---|
| Hot Dog123 | |
| Lantern Fish123 |
Gimmicks
| Gimmick | |
|---|---|
| Conveyor123 | |
| Crash Lift123 | |
| Press123 | |
| Quick Laser123 | |
| Acid Drop23 | |
| Air Tiki23 | |
| Cloud Platform23 | |
| Falling Platform23 | |
| Quick Lighting3 |
Bosses
| Boss | |
|---|---|
| Metal Man23 | |
| Crash Man23 | |
| Mecha Dragon23 | |
| Air Man3 | |
| Bubble Man3 | |
| Quick Man3 | |
| Flash Man3 | |
| Heat Man3 | |
| Wood Man3 | |
| Picopico-kun3 | |
| Guts Dozer3 | |
| Boobeam Trap3 |
Custom Assets
Bosses
| Boss | |
|---|---|
| Air Man2 |
Other
- Air Man is the pilot of a capsule boss in Make a Good Mega Man Level, the remake of said game, and Make a Good Mega Man Level 2. A giant version of him (using modified sprites from The Power Fighters) also appears as a boss in MaGMML2's Mario Land.
- Quick Man appears in MaGMML2 as a boss in The Arena and in Make a Good 24 Hour Mega Man Level as the boss of Breaking Ground, but was not a devkit boss for the public MaGMML2 devkit.
- The blocks of the second fortress boss, Picopico-kun, have appeared in both MaGMML1 and MaGMML2 as re-purposed spawners for health and weapon energy.
- Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, and Heat Man all appear as NPCs in the hub of MaGMML1 as well as its remake. They all reappear in MaGMML2 along with the one missing Robot Master, Wood Man. Metal Man, Quick Man, Heat Man and Wood Man return as NPCs in Make a Good Mega Man Level: Episode Zero.
| Official Games | |
|---|---|
| Main games | |
| 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 | |
| Side games | |
| Dr. Wily's Revenge • II • III • IV • V • Mega Man (DOS) • Wily Wars • & Bass • Challenger from the Future • Powered Up | |




