| Giant Metall
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| Artwork by Capcom
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| Information
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| In-Game Information
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| HP: |
10 (Giant Metall, devkit) 28 (Giant Metall, Ruined Lab) 1 (red ball)
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| Attack Damage: |
MaGMML2: 8 (contact) 2 (red ball)
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| Weakness(es): |
Sakugarne (MaGMML2, Devkit) Jewel Satellite, Flash Stopper (MaGMML2, Ruined Lab)
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| Category: |
Flying, Mets
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| Location(s): |
MaGMML2: Ruined Lab
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| Misc. Information
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| Script: |
ジャイアントメットール
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| Romaji: |
Jaianto Mettōru
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| Programmer(s): |
Renhoek
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| Series Information
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| Official Game Appearances: |
Mega Man 3
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| MaGMML Game Appearances: |
MaGMML2 (Midboss)
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Giant Metall is a midboss from Mega Man 3. It is a gigantic Metall with no legs, moving using two jets on its lower body.
Giant Metall was first made available in the devkit for Make a Good Mega Man Level 2. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in Ruined Lab, where it is also known as Healthy Giant Metool, or simply Giant Metool.
Behavior
Devkit
Giant Metall slowly floats up and down, periodically shooting a spread of three red balls, while also periodically dropping a Metall DX below itself.
Ruined Lab
Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.
Damage Table
Devkit
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| 1/1/3
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2
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1
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1
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1
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Y
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1
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2
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4
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1
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2
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| Other Notes
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Ruined Lab
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| 1/1/3
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2
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8
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1
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1
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Y
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1
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2
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4
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1
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2
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| Other Notes
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Related Enemies