Difference between revisions of "Octopus Battery"
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{{enemy | {{enemy | ||
− | |name= Octopus Battery | + | |name=Octopus Battery |
− | |image= [[File:OctopusBatteryArt.jpg|230px|Artwork by Capcom]] | + | |image=[[File:OctopusBatteryArt.jpg|230px|Artwork by Capcom]] |
|caption= Artwork by Capcom | |caption= Artwork by Capcom | ||
− | |jname= Adhering Suzy | + | |jname=Adhering Suzy |
− | |script= くっつきスージー | + | |script=くっつきスージー |
− | |romaji= Kuttsuki Sūjī | + | |romaji=Kuttsuki Sūjī |
− | |altname= | + | |altname= |
− | |designer= | + | |designer= |
− | |programmer= | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[WreckingPrograms]]{{2}}{{3}} |
|artist= | |artist= | ||
− | |hp = 5 | + | |hp=5 |
|at=4 (contact) | |at=4 (contact) | ||
− | |weak= | + | |weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Burst]]){{EZ}}<br>[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
− | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
− | |OffAppear= Mega Man 1<br>Mega Man: Dr. Wily's Revenge<br>Mega Man Powered Up | + | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] |
− | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
− | | | + | |appear2= |
− | |appear2= | + | |sprite=[[File:OctopusBattery.png]] |
− | |sprite= | ||
}} | }} | ||
− | '''Octopus Battery''' is an enemy from ''[[Mega Man 1]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades. | + | '''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades. |
− | Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', | + | Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]], [[Under Construction]], and [[Thunderclyffe Plant]] (as well as [[Wily Combo]] and the Wily stage [[Flashback Database]], both of which reskinned it into '''R Suzy'''). |
− | It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the [[Tier X (MaGMML2)|Tier X]] level [[So Good]]. | + | It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction. | Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction. | ||
− | ==Related | + | By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue). |
+ | |||
+ | ==Variants== | ||
+ | {| border="1" style="" | ||
+ | |-style="background:#99B1FF;" | ||
+ | ! width="1%" |Sprite | ||
+ | ! width="5%" |Name | ||
+ | ! width="7%" |Official Appearance(s) | ||
+ | ! width="7%" |MaGMML Appearance(s) | ||
+ | ! width="15%" |Location(s) | ||
+ | ! width="15%" |Description | ||
+ | ! width="7%" |Designer(s) | ||
+ | ! width="7%" |HP | ||
+ | ! width="7%" |Attack Damage | ||
+ | |- | ||
+ | | style="text-align: center;"|[[File:WilyComboRSuzy.png|MaGMML1]] [[File:RSuzy.png|Megamix Engine]] | ||
+ | | style="text-align: center;"|R Suzy | ||
+ | | style="text-align: center;"|''[[Mega Man 10]]'' | ||
+ | | style="text-align: center;"|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''<br>''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''<br>[[Megamix Engine]] | ||
+ | | style="text-align: center;"|'''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]<br>'''MaGMML: Episode Zero:'''<br>[[In the Flesh]] | ||
+ | | style="text-align: center;"|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery. | ||
+ | | style="text-align: center;"|[[Mitcheddar93]]{{1}}<br>[[Mick Galbani]]{{3}} | ||
+ | | style="text-align: center;"|5 | ||
+ | | style="text-align: center;"|4 (contact) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Damage Table== | ||
+ | ===Make a Good Mega Man Level=== | ||
+ | {{Damagetable1 | ||
+ | |buster=1/1/3<br>1/1/3 | ||
+ | |metal=2<br>1 | ||
+ | |gemini=3<br>1 | ||
+ | |solar=2<br>2 | ||
+ | |top=0<br>3 | ||
+ | |wool=2<br>0.5 | ||
+ | |black=1<br>3 | ||
+ | |phar=1/1/5<br>1/5 | ||
+ | |magic=2<br>2 | ||
+ | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | ||
+ | }} | ||
+ | ===Make a Good Mega Man Level Remastered=== | ||
+ | {{Damagetable1R | ||
+ | |buster=1/1/3 | ||
+ | |metal=1 | ||
+ | |gemini=1 | ||
+ | |solar=2 | ||
+ | |top=3 | ||
+ | |wool=1 | ||
+ | |black=3 | ||
+ | |phar=1/20 | ||
+ | |magic=2 | ||
+ | |orb=3 | ||
+ | |notes= | ||
+ | }} | ||
+ | ===Make a Good Mega Man Level 2=== | ||
+ | {{Damagetable2 | ||
+ | |buster=1/2/3<br>1/1/3 | ||
+ | |hornet=2<br>2 | ||
+ | |jewel=1<br>1 | ||
+ | |grab=1<br>1 | ||
+ | |triple=1<br>1 | ||
+ | |flash=Y<br>Y | ||
+ | |slash=1<br>1 | ||
+ | |wheel=2<br>2 | ||
+ | |sakugarne=4<br>4 | ||
+ | |wire=1<br>3 | ||
+ | |arrow=2<br>2 | ||
+ | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. | ||
+ | }} | ||
+ | ===Make a Good Mega Man Level 3=== | ||
+ | {{Damagetable3 | ||
+ | |buster=1/1/3 | ||
+ | |spark=1 | ||
+ | |laser=1 | ||
+ | |water=1 | ||
+ | |tornado=4 | ||
+ | |thunder=5 | ||
+ | |magnetic=2 | ||
+ | |ice=2 | ||
+ | |break=2 | ||
+ | |notes= | ||
+ | }} | ||
+ | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
+ | {{Damagetable24HM | ||
+ | |buster=1/1/3 | ||
+ | |super=4/2 | ||
+ | |chill=1/5 | ||
+ | |pakkajoe=99 | ||
+ | |notes= | ||
+ | }} | ||
+ | ===Make a Good 48 Hour Mega Man Level=== | ||
+ | {{Damagetable48H | ||
+ | |buster=1/1/3 | ||
+ | |flame=2 | ||
+ | |rain=2 | ||
+ | |spark=0 | ||
+ | |snake=2 | ||
+ | |tengu=1/1/2 | ||
+ | |water=2 | ||
+ | |concrete=3 | ||
+ | |homing=2 | ||
+ | |notes= | ||
+ | }} | ||
+ | ===Make a Good Mega Man Level: Episode Zero=== | ||
+ | ====Octopus Battery==== | ||
+ | {{DamagetableEZ | ||
+ | |buster=1 | ||
+ | |saber=1 | ||
+ | |burst=2 | ||
+ | |drive=99 | ||
+ | |cutbuster=1 | ||
+ | |cutsaber=1 | ||
+ | |cutburst=2 | ||
+ | |cutdrive=2 | ||
+ | |flamebuster=1 | ||
+ | |flamesaber=1 | ||
+ | |flameburst=2 | ||
+ | |flamedrive=1 | ||
+ | |icebuster=1 | ||
+ | |icesaber=1 | ||
+ | |iceburst=2 | ||
+ | |icedrive=1 | ||
+ | |zapbuster=1 | ||
+ | |zapsaber=1 | ||
+ | |zapburst=5 | ||
+ | |zapdrive=2 | ||
+ | |psybuster=1 | ||
+ | |psysaber=1 | ||
+ | |psyburst=2 | ||
+ | |psydrive=2 | ||
+ | |notes= | ||
+ | }} | ||
+ | ====R Suzy==== | ||
+ | {{DamagetableEZ | ||
+ | |buster=1 | ||
+ | |saber=1 | ||
+ | |burst=2 | ||
+ | |drive=99 | ||
+ | |cutbuster=1 | ||
+ | |cutsaber=1 | ||
+ | |cutburst=2 | ||
+ | |cutdrive=2 | ||
+ | |flamebuster=1 | ||
+ | |flamesaber=1 | ||
+ | |flameburst=2 | ||
+ | |flamedrive=1 | ||
+ | |icebuster=1 | ||
+ | |icesaber=1 | ||
+ | |iceburst=2 | ||
+ | |icedrive=1 | ||
+ | |zapbuster=1 | ||
+ | |zapsaber=1 | ||
+ | |zapburst=2 | ||
+ | |zapdrive=5 | ||
+ | |psybuster=1 | ||
+ | |psysaber=1 | ||
+ | |psyburst=2 | ||
+ | |psydrive=2 | ||
+ | |notes= | ||
+ | }} | ||
+ | ===Megamix Engine=== | ||
+ | {{DamagetableM | ||
+ | |buster=1/1/3 | ||
+ | |time=Y | ||
+ | |stone=2 | ||
+ | |plant=4 | ||
+ | |block=2 | ||
+ | |ice=2 | ||
+ | |notes= | ||
+ | }} | ||
+ | ==Trivia== | ||
+ | *In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine. | ||
+ | |||
+ | ==Related Articles== | ||
+ | *[[Suzy G]] | ||
*[[Giant Suzy]] | *[[Giant Suzy]] | ||
− | *[[Hunter]] | + | *[[Hunter Type A]] |
+ | *[[Hunter Type B]] | ||
− | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Mega Man 1 Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 10 Enemies]] |
Latest revision as of 01:42, 1 June 2021
Octopus Battery | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
Octopus Battery, also known as Adhering Suzy, or Suzy for short, is an enemy from the original Mega Man. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.
Octopus Battery was first made available in the devkit for Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat, Under Construction, and Thunderclyffe Plant (as well as Wily Combo and the Wily stage Flashback Database, both of which reskinned it into R Suzy).
It reappeared in the devkit for Make a Good Mega Man Level 2, being used in the levels Candy Panic, Spiky Situation, Sector Upsilon 6 and Identity Crisis, as well as the Wily stage Reality Core, the Tier X level So Good, and the Pit of Pits sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the Make a Good Mega Man Level: Episode Zero level Null and Void.
Contents
- 1 Behavior
- 2 Variants
- 3 Damage Table
- 4 Trivia
- 5 Related Articles
Behavior[edit]
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).
Variants[edit]
Sprite | Name | Official Appearance(s) | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
---|---|---|---|---|---|---|---|---|
R Suzy | Mega Man 10 | MaGMML(1R) MaGMML: Episode Zero Megamix Engine |
MaGMML(1R): Wily Combo Flashback Database MaGMML: Episode Zero: In the Flesh |
An Octopus Battery with a larger eye and darker colour scheme. In MaGMML1, it is just a sprite swapped Octopus Battery. | Mitcheddar931 Mick Galbani3 |
5 | 4 (contact) |
Damage Table[edit]
Make a Good Mega Man Level[edit]
1/1/3 1/1/3 |
2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. |
Make a Good Mega Man Level Remastered[edit]
1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
Other Notes |
Make a Good Mega Man Level 2[edit]
1/2/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3[edit]
1/1/3 | 1 | 1 | 1 | 4 | 5 | 2 | 2 | 2 | ||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
Other Notes |
Make a Good Mega Man Level: Episode Zero[edit]
Octopus Battery[edit]
1 | 1 | 2 | 99 | |||||||
1 | 1 | 2 | 2 | |||||||
1 | 1 | 2 | 1 | |||||||
1 | 1 | 2 | 1 | |||||||
1 | 1 | 5 | 2 | |||||||
1 | 1 | 2 | 2 | |||||||
Other Notes |
R Suzy[edit]
1 | 1 | 2 | 99 | |||||||
1 | 1 | 2 | 2 | |||||||
1 | 1 | 2 | 1 | |||||||
1 | 1 | 2 | 1 | |||||||
1 | 1 | 2 | 5 | |||||||
1 | 1 | 2 | 2 | |||||||
Other Notes |
Megamix Engine[edit]
1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
Other Notes |
Trivia[edit]
- In the MaGMML2 devkit, Octopus Battery is called "Suzi", which is a misspelled version of its shortened Japanese name. The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a MaGMML2 devkit enemy that was fixed for the Megamix Engine.