Difference between revisions of "Octopus Battery"

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{{stub}}
 
 
{{enemy
 
{{enemy
 
|name=Octopus Battery
 
|name=Octopus Battery
Line 9: Line 8:
 
|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[SnoruntPyro]]{{1}}<br>[[WreckingPrograms]]{{2}}{{3}}
 
|artist=
 
|artist=
 
|hp=5
 
|hp=5
 
|at=4 (contact)
 
|at=4 (contact)
|weak=???
+
|weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Burst]]){{EZ}}<br>[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
|location='''MaGMML1:'''<br>[[Sky Ziggurat]]<br>'''MaGMML2:'''<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[So Good]]
+
|location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]]
|OffAppear= Mega Man 1<br>Mega Man: Dr. Wily's Revenge<br>Mega Man Powered Up
+
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
|appear=
+
|appear2=
|appear2=  
 
 
|sprite=[[File:OctopusBattery.png]]
 
|sprite=[[File:OctopusBattery.png]]
 
}}
 
}}
'''Octopus Battery''', also known as Adhering Suzy, is an enemy from ''[[Mega Man 1]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.
+
'''Octopus Battery''', also known as '''Adhering Suzy''', or '''Suzy''' for short, is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.
  
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', though it only appeared in the level [[Sky Ziggurat]].
+
Octopus Battery was first made available in the devkit for ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Sky Ziggurat]], [[Under Construction]], and [[Thunderclyffe Plant]] (as well as [[Wily Combo]] and the Wily stage [[Flashback Database]], both of which reskinned it into '''R Suzy''').
  
It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the [[Tier X (MaGMML2)|Tier X]] level [[So Good]].
+
It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]].
  
 
==Behavior==
 
==Behavior==
 
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.
 
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.
  
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (1 makes it orange, 2 makes it blue).
+
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).
  
==Related Enemies==
+
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |Official Appearance(s)
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="15%" |Location(s)
 +
! width="15%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:WilyComboRSuzy.png|MaGMML1]] [[File:RSuzy.png|Megamix Engine]]
 +
| style="text-align: center;"|R Suzy
 +
| style="text-align: center;"|''[[Mega Man 10]]''
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''<br>''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''<br>[[Megamix Engine]]
 +
| style="text-align: center;"|'''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]<br>'''MaGMML: Episode Zero:'''<br>[[In the Flesh]]
 +
| style="text-align: center;"|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery.
 +
| style="text-align: center;"|[[Mitcheddar93]]{{1}}<br>[[Mick Galbani]]{{3}}
 +
| style="text-align: center;"|5
 +
| style="text-align: center;"|4 (contact)
 +
|-
 +
|}
 +
 
 +
==Damage Table==
 +
===Make a Good Mega Man Level===
 +
{{Damagetable1
 +
|buster=1/1/3<br>1/1/3
 +
|metal=2<br>1
 +
|gemini=3<br>1
 +
|solar=2<br>2
 +
|top=0<br>3
 +
|wool=2<br>0.5
 +
|black=1<br>3
 +
|phar=1/1/5<br>1/5
 +
|magic=2<br>2
 +
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine.
 +
}}
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 +
===Make a Good Mega Man Level 2===
 +
{{Damagetable2
 +
|buster=1/2/3<br>1/1/3
 +
|hornet=2<br>2
 +
|jewel=1<br>1
 +
|grab=1<br>1
 +
|triple=1<br>1
 +
|flash=Y<br>Y
 +
|slash=1<br>1
 +
|wheel=2<br>2
 +
|sakugarne=4<br>4
 +
|wire=1<br>3
 +
|arrow=2<br>2
 +
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 +
}}
 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=1
 +
|laser=1
 +
|water=1
 +
|tornado=4
 +
|thunder=5
 +
|magnetic=2
 +
|ice=2
 +
|break=2
 +
|notes=
 +
}}
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=4/2
 +
|chill=1/5
 +
|pakkajoe=99
 +
|notes=
 +
}}
 +
===Make a Good 48 Hour Mega Man Level===
 +
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=2
 +
|spark=0
 +
|snake=2
 +
|tengu=1/1/2
 +
|water=2
 +
|concrete=3
 +
|homing=2
 +
|notes=
 +
}}
 +
===Make a Good Mega Man Level: Episode Zero===
 +
====Octopus Battery====
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=1
 +
|flamesaber=1
 +
|flameburst=2
 +
|flamedrive=1
 +
|icebuster=1
 +
|icesaber=1
 +
|iceburst=2
 +
|icedrive=1
 +
|zapbuster=1
 +
|zapsaber=1
 +
|zapburst=5
 +
|zapdrive=2
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 +
====R Suzy====
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=1
 +
|flamesaber=1
 +
|flameburst=2
 +
|flamedrive=1
 +
|icebuster=1
 +
|icesaber=1
 +
|iceburst=2
 +
|icedrive=1
 +
|zapbuster=1
 +
|zapsaber=1
 +
|zapburst=2
 +
|zapdrive=5
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 +
===Megamix Engine===
 +
{{DamagetableM
 +
|buster=1/1/3
 +
|time=Y
 +
|stone=2
 +
|plant=4
 +
|block=2
 +
|ice=2
 +
|notes=
 +
}}
 +
==Trivia==
 +
*In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine.
 +
 
 +
==Related Articles==
 
*[[Suzy G]]
 
*[[Suzy G]]
*[[R Suzy]]
 
 
*[[Giant Suzy]]
 
*[[Giant Suzy]]
 
*[[Hunter Type A]]
 
*[[Hunter Type A]]
 
*[[Hunter Type B]]
 
*[[Hunter Type B]]
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 1 Enemies]][[Category:Mega Man 10 Enemies]]

Latest revision as of 01:42, 1 June 2021

Octopus Battery
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 5
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Pharaoh Shot1R
Sakugarne2
Thunder Beam3
Concrete Shot48H
Zap Chip (Z-Burst)EZ
Super Arm, Chill Spike, Plant BarrierMegamix Only
Location(s): MaGMML(1R):
Sky Ziggurat
Under Construction
Thunderclyffe Plant
Flashback Database
MaGMML2:
Candy Panic
Spiky Situation
Sector Upsilon 6
Identity Crisis
Reality Core
So Good
The Pit of Pits
MaGMML: Episode Zero:
Null and Void
Misc. Information
Japanese Name: Adhering Suzy
Script: くっつきスージー
Romaji: Kuttsuki Sūjī
Programmer(s): SnoruntPyro1
WreckingPrograms23
Series Information
Official Game Appearances: Mega Man
Mega Man: Dr. Wily's Revenge
Mega Man: The Wily Wars
Mega Man Powered Up
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
OctopusBattery.png

Octopus Battery, also known as Adhering Suzy, or Suzy for short, is an enemy from the original Mega Man. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.

Octopus Battery was first made available in the devkit for Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat, Under Construction, and Thunderclyffe Plant (as well as Wily Combo and the Wily stage Flashback Database, both of which reskinned it into R Suzy).

It reappeared in the devkit for Make a Good Mega Man Level 2, being used in the levels Candy Panic, Spiky Situation, Sector Upsilon 6 and Identity Crisis, as well as the Wily stage Reality Core, the Tier X level So Good, and the Pit of Pits sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the Make a Good Mega Man Level: Episode Zero level Null and Void.

Behavior[edit]

Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.

By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).

Variants[edit]

Sprite Name Official Appearance(s) MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
MaGMML1 Megamix Engine R Suzy Mega Man 10 MaGMML(1R)
MaGMML: Episode Zero
Megamix Engine
MaGMML(1R):
Wily Combo
Flashback Database
MaGMML: Episode Zero:
In the Flesh
An Octopus Battery with a larger eye and darker colour scheme. In MaGMML1, it is just a sprite swapped Octopus Battery. Mitcheddar931
Mick Galbani3
5 4 (contact)

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
3
1
2
2
0
3
2
0.5
1
3
1/1/5
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 5 2 2 2
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero[edit]

Octopus Battery[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 5 2
Psycho Chip 1 1 2 2
Other Notes

R Suzy[edit]

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 5
Psycho Chip 1 1 2 2
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Trivia[edit]

  • In the MaGMML2 devkit, Octopus Battery is called "Suzi", which is a misspelled version of its shortened Japanese name. The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a MaGMML2 devkit enemy that was fixed for the Megamix Engine.

Related Articles[edit]