Difference between revisions of "Destroyable Block"
RedBlueGray (talk | contribs) (→Make a Good Mega Man Level 2) |
Spin Attaxx (talk | contribs) |
||
| (19 intermediate revisions by 11 users not shown) | |||
| Line 1: | Line 1: | ||
| − | '''Destroyable | + | '''Destroyable Blocks''', or barriers, are special gimmicks that can only be destroyed by specific weapons. They appear in many different forms throughout the ''Make a Good Mega Man Level'' games, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through. |
| − | ===Make a Good Mega Man Level=== | + | In earlier games, each Destroyable Block were unique objects with distinct designs; following the release of the [[Megamix Engine]], Destroyable Blocks became a single object whose weakness is set via creation code. Additionally, a more uniform design was given to each block, with only the palette and weapon icon changing between them. |
| + | |||
| + | ===''Make a Good Mega Man Level''=== | ||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
!style="color:#FCFCFC; background-color: #454E54;"|Sprite | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
!style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Appearance(s) | ||
|- | |- | ||
|[[File:Spr_buster_barrier.png|center]] | |[[File:Spr_buster_barrier.png|center]] | ||
|Buster Barrier | |Buster Barrier | ||
| + | |[[Mega Buster]]* | ||
| + | |[[Flashback Database]]{{1}} | ||
| + | |- | ||
| + | |[[File:DestroyableBlockMegaBuster.png|center]] | ||
| + | |Buster Block | ||
|[[Mega Buster]] | |[[Mega Buster]] | ||
| + | |[[Flashback Database]]{{1R}} | ||
|- | |- | ||
| − | |[[File:Spr_black_barrier.png|center]] | + | |[[File:Spr_black_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockBlackHoleBomb.png|center|MaGMML1R]] |
| − | |Black Hole Barrier | + | |Black Hole Barrier/Block |
|[[Black Hole Bomb]] | |[[Black Hole Bomb]] | ||
| + | |[[Chroma Key]], [[Sunset Siege]], [[Wily Combo]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_gemini_barrier.png|center]] | + | |[[File:Spr_gemini_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockGeminiLaser.png|center|MaGMML1R]] |
| − | |Gemini Barrier | + | |Gemini Barrier/Block |
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
| + | |[[Objective: Vain Space]], [[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_magic_barrier.png|center]] | + | |[[File:Spr_magic_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockMagicCard.png|center|MaGMML1R]] |
| − | |Magic Barrier | + | |Magic Barrier/Block |
|[[Magic Card]] | |[[Magic Card]] | ||
| + | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_metal_barrier.png|center]] | + | |[[File:Spr_metal_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockMetalBlade.png|center|MaGMML1R]] |
| − | |Metal Barrier | + | |Metal Barrier/Block |
|[[Metal Blade]] | |[[Metal Blade]] | ||
| + | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_pharaoh_barrier.png|center]] | + | |[[File:Spr_pharaoh_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockPharaohShot.png|center|MaGMML1R]] |
| − | |Pharaoh Barrier | + | |Pharaoh Barrier/Block |
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| + | |[[Midnight Snow]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_solar_barrier.png|center]] | + | |[[File:Spr_solar_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockSolarBlaze.png|center|MaGMML1R]] |
| − | |Solar Barrier | + | |Solar Barrier/Block |
|[[Solar Blaze]] | |[[Solar Blaze]] | ||
| + | |[[Sunset Siege]], [[Napalm Forest and Caves]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_thunder_barrier.png|center]] | + | |[[File:Spr_thunder_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockThunderWool.png|center|MaGMML1R]] |
| − | |Thunder Barrier | + | |Thunder Barrier/Block |
|[[Thunder Wool]] | |[[Thunder Wool]] | ||
| + | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_top_barrier.png|center]] | + | |[[File:Spr_top_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockTopSpin.png|center|MaGMML1R]] |
| − | |Top Barrier | + | |Top Barrier/Block |
|[[Top Spin]] | |[[Top Spin]] | ||
| + | |[[Sunset Siege]], [[Hard to See Land]], [[Maze of Death]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockPowerOrb.png|center]] | ||
| + | |Power Block | ||
| + | |[[Power Orb]] | ||
| + | |N/A†{{1R}} | ||
|} | |} | ||
| + | <nowiki>*</nowiki> Rather than being destroyable, Buster Barriers deflect Charge Shots while allowing uncharged shots to pass through.<br> | ||
| + | † Though normally unused, all Destroyable Blocks become Power Blocks if the Power Orb Only [[Cheat Mode|cheat]] is enabled. | ||
| − | ===Make a Good Mega Man Level 2=== | + | ===''Make a Good Mega Man Level 2''=== |
| − | |||
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon. | Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon. | ||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
!style="color:#FCFCFC; background-color: #454E54;"|Sprite | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| Line 56: | Line 82: | ||
|Normal Block | |Normal Block | ||
|[[Mega Buster]] | |[[Mega Buster]] | ||
| + | |[[File:DestroyableCharge.png|center]] | ||
| + | |Charge Block † | ||
| + | |[[Mega Buster|Charged Mega Buster Shot]] | ||
|- | |- | ||
|[[File:SprDestroyableBlade.png|center]] | |[[File:SprDestroyableBlade.png|center]] | ||
|Blade Block | |Blade Block | ||
|[[Triple Blade]] | |[[Triple Blade]] | ||
| + | |[[File:DestroyableTruffle.png|center]] | ||
| + | |Truffle Block | ||
| + | |[[Truffle Cluster]] | ||
|- | |- | ||
|[[File:SprDestroyableFlash.png|center]] | |[[File:SprDestroyableFlash.png|center]] | ||
|Flash Block | |Flash Block | ||
|[[Flash Stopper]]* | |[[Flash Stopper]]* | ||
| + | |[[File:DestroyableCyber.png|center]] | ||
| + | |Cyber Block | ||
| + | |[[Cyber Distorter]]* | ||
|- | |- | ||
|[[File:SprDestroyableGrab.png|center]] | |[[File:SprDestroyableGrab.png|center]] | ||
|Grab Block | |Grab Block | ||
|[[Grab Buster]] | |[[Grab Buster]] | ||
| + | |[[File:DestroyableNeapolitan.png|center]] | ||
| + | |Neapolitan Block | ||
| + | |[[Neapolitan Bomb]] | ||
|- | |- | ||
|[[File:SprDestroyableHornet.png|center]] | |[[File:SprDestroyableHornet.png|center]] | ||
|Hornet Block | |Hornet Block | ||
|[[Hornet Chaser]] | |[[Hornet Chaser]] | ||
| + | |[[File:DestroyableHaunt.png|center]] | ||
| + | |Haunt Block | ||
| + | |[[Haunt Pumpkin]] | ||
|- | |- | ||
|[[File:SprDestroyableJewel.png|center]] | |[[File:SprDestroyableJewel.png|center]] | ||
|Jewel Block | |Jewel Block | ||
|[[Jewel Satellite]] | |[[Jewel Satellite]] | ||
| + | |[[File:DestroyableSheriff.png|center]] | ||
| + | |Badge Block | ||
| + | |[[Badge Barrier]] | ||
|- | |- | ||
|[[File:SprDestroyableSakugarne.png|center]] | |[[File:SprDestroyableSakugarne.png|center]] | ||
|Sakugarne Block | |Sakugarne Block | ||
|[[Sakugarne]] | |[[Sakugarne]] | ||
| + | |[[File:DestroyableMatch.png|center]] | ||
| + | |Match Block | ||
| + | |[[Match Blast]] | ||
|- | |- | ||
|[[File:SprDestroyableSlash.png|center]] | |[[File:SprDestroyableSlash.png|center]] | ||
|Slash Block | |Slash Block | ||
|[[Slash Claw]] | |[[Slash Claw]] | ||
| + | |[[File:DestroyableForce.png|center]] | ||
| + | |Force Block | ||
| + | |[[Force Beam]] | ||
|- | |- | ||
|[[File:SprDestroyableWheel.png|center]] | |[[File:SprDestroyableWheel.png|center]] | ||
|Wheel Block | |Wheel Block | ||
|[[Wheel Cutter]] | |[[Wheel Cutter]] | ||
| + | |[[File:DestroyableQuarantine.png|center]] | ||
| + | |Hazard Block | ||
| + | |[[Hazard Trapper]] | ||
| + | |- | ||
| + | |[[File:DestroyableEnemy.png|center]] | ||
| + | |Enemy Block ‡ | ||
| + | |Enemy Projectiles | ||
| + | |- | ||
| + | |- | ||
| + | |} | ||
| + | <nowiki>*</nowiki>Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.<br> | ||
| + | † Exclusive to [[The Dampening]].<br> | ||
| + | ‡ Exclusive to [[Null and Void (MaGMML2)|Null and Void]]. | ||
| + | |||
| + | ===''Make a Good Mega Man Level 3''=== | ||
| + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | |- | ||
| + | |[[File:SprDestroyableSpark.png|center]] | ||
| + | |Spark Block | ||
| + | |[[Spark Chaser]] | ||
|- | |- | ||
| − | |[[File: | + | |[[File:SprDestroyableTrident.png|center]] |
| − | | | + | |Trident Block |
| − | | | + | |[[Laser Trident]] |
| + | |- | ||
| + | |[[File:DestroyableBlockWaterShield.png|center]] | ||
| + | |Water Block | ||
| + | |[[Water Shield]] | ||
| + | |- | ||
| + | |[[File:SprDestroyableTornado.png|center]] | ||
| + | |Tornado Block | ||
| + | |[[Tornado Blow]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockThunderBeam.png|center]] | ||
| + | |Thunder Block | ||
| + | |[[Thunder Beam]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockMagneticShockwave.png|center]] | ||
| + | |Magnetic Block | ||
| + | |[[Magnetic Shockwave]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockIceWall.png|center]] | ||
| + | |Ice Block | ||
| + | |[[Ice Wall]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockBreakDash.png|center]] | ||
| + | |Break Block | ||
| + | |[[Break Dash]] | ||
|- | |- | ||
| − | |||
| − | |||
| − | |||
|} | |} | ||
| − | <nowiki>*</nowiki> | + | |
| + | ===''Make a Good 24 Hour Mega Man Level''=== | ||
| + | No destroyable blocks have been used in this game, though there is an unused [[Super Arm]] Barrier. | ||
| + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Appearances | ||
| + | |- | ||
| + | |[[file:DestroyableSuperarmBlock.png|center]] | ||
| + | |Super Arm Barrier | ||
| + | |[[Super Arm]] | ||
| + | |N/A (Unused) | ||
| + | |} | ||
| + | |||
| + | ===''Make a Good 48 Hour Mega Man Level''=== | ||
| + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Appearances | ||
| + | |- | ||
| + | |[[File:DestroyableBlockFlameMixer.png|center]] | ||
| + | |Flame Block | ||
| + | |[[Flame Mixer]] | ||
| + | |[[Weapon Tutorials]]<br>[[Sleet Citadel]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockRainFlush.png|center]] | ||
| + | |Rain Block | ||
| + | |[[Rain Flush]] | ||
| + | |[[Weapon Tutorials]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockSparkShock.png|center]] | ||
| + | |Spark Block | ||
| + | |[[Spark Shock]] | ||
| + | |N/A | ||
| + | |- | ||
| + | |[[File:DestroyableBlockSearchSnake.png|center]] | ||
| + | |Snake Block | ||
| + | |[[Search Snake]] | ||
| + | |[[Mystic Museum]]<br>[[Pandora's Parlor]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockTenguBlade.png|center]] | ||
| + | |Tengu Block | ||
| + | |[[Tengu Blade]] | ||
| + | |[[Mystic Museum]]<br>[[Pandora's Parlor]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockSaltWater.png|center]] | ||
| + | |Salt Block | ||
| + | |[[Salt Water]] | ||
| + | |N/A | ||
| + | |- | ||
| + | |[[File:DestroyableBlockConcreteShot.png|center]] | ||
| + | |Concrete Block | ||
| + | |[[Concrete Shot]] | ||
| + | |[[Scrub City]]<br>[[Ice Treatment Facility]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockHomingSniper.png|center]] | ||
| + | |Sniper Block | ||
| + | |[[Homing Sniper]] | ||
| + | |[[Weapon Tutorials]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockRushCoil.png|center]] | ||
| + | |Rush Coil Block | ||
| + | |[[Rush Coil]] | ||
| + | |[[Weapon Tutorials]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockRushJet.png|center]] | ||
| + | |Rush Jet Block | ||
| + | |[[Rush Jet]] | ||
| + | |[[Weapon Tutorials]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockTrebleBoost.png|center]] | ||
| + | |Treble Boost Block | ||
| + | |[[Treble Boost]] | ||
| + | |[[Weapon Tutorials]]* | ||
| + | |} | ||
| + | <nowiki>*</nowiki>Only appears using the [[Bass|Bass Mode]] [[Cheat Mode|cheat]]. | ||
| + | |||
| + | ===''Make a Good Mega Man Level: Episode Zero''=== | ||
| + | Two types of Destroyable Block exist; weapon-specific blocks, and chip-specific blocks. Weapon-specific blocks only receive damage from their corresponding weapon, and ignore the type of chip currently equipped. Chip-specific blocks, however, can be damaged by any weapon as long as the corresponding chip is equipped. These blocks were not part of the ''Episode Zero'' devkit, but were instead a custom asset that saw use in multiple levels. A similar gimmick included in the devkit is Meltable Ice; unlike Destroyable Blocks, it is only vulnerable to [[Flame Chip]]-enhanced weapons, and cannot drop powerups when melted. | ||
| + | |||
| + | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Appearance(s) | ||
| + | |- | ||
| + | |[[File:DestroyableBlockZBuster.png|center]] | ||
| + | |Z-Buster Block | ||
| + | |[[Z-Buster]] | ||
| + | |[[Defeat the Giant Spear Man!]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockZSaber.png|center]] | ||
| + | |Z-Saber Block | ||
| + | |[[Z-Saber]] | ||
| + | |[[Nocturnal Assault]], [[Midnight Aurora]], [[Lightningrod Lab]], [[Mojo Dojo]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockZBurst.png|center]] | ||
| + | |Z-Burst Block | ||
| + | |[[Z-Burst]] | ||
| + | |[[Surveillance Canyon]], [[Refurbished Pyramid]], [[Nocturnal Assault]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockNoChip.png|center]] | ||
| + | |Blank Block | ||
| + | |No Chip | ||
| + | |[[Construction of Constructions]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockCutterChip.png|center]] | ||
| + | |Cutter Block | ||
| + | |[[Cutter Chip]] | ||
| + | |[[Shocking Wacko Stage]], [[Construction of Constructions]], [[S.R.A.R.A. HQ]], [[Toxic Tunnels]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockFlameChip.png|center]] | ||
| + | |Flame Block | ||
| + | |[[Flame Chip]] | ||
| + | |[[Construction of Constructions]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockIcicleChip.png|center]] | ||
| + | |Icicle Block | ||
| + | |[[Icicle Chip]] | ||
| + | |[[Construction of Constructions]], [[Null and Void (Episode Zero)|Null and Void]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockZapChip.png|center]] | ||
| + | |Zap Block | ||
| + | |[[Zap Chip]] | ||
| + | |[[Construction of Constructions]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockPsychoChip.png|center]] | ||
| + | |Psycho Block | ||
| + | |[[Psycho Chip]] | ||
| + | |[[Nocturnal Assault]], [[Construction of Constructions]] | ||
| + | |- | ||
| + | |[[File:Spr_solar_barrier.png|center]] | ||
| + | |Meltable Ice | ||
| + | |[[Flame Chip]] | ||
| + | |[[Metropolitan Neapolitan]], [[String Theory]] | ||
| + | |} | ||
| + | |||
| + | [[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML1)]] | ||
Latest revision as of 18:55, 18 March 2022
Destroyable Blocks, or barriers, are special gimmicks that can only be destroyed by specific weapons. They appear in many different forms throughout the Make a Good Mega Man Level games, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through.
In earlier games, each Destroyable Block were unique objects with distinct designs; following the release of the Megamix Engine, Destroyable Blocks became a single object whose weakness is set via creation code. Additionally, a more uniform design was given to each block, with only the palette and weapon icon changing between them.
Contents
Make a Good Mega Man Level
| Sprite | Name | Effective Weapon(s) | Appearance(s) |
|---|---|---|---|
| Buster Barrier | Mega Buster* | Flashback Database1 | |
| Buster Block | Mega Buster | Flashback Database1R | |
| Black Hole Barrier/Block | Black Hole Bomb | Chroma Key, Sunset Siege, Wily Combo, Maze of Death | |
| Gemini Barrier/Block | Gemini Laser | Objective: Vain Space, Chroma Key, Sunset Siege, Maze of Death | |
| Magic Barrier/Block | Magic Card | Chroma Key, Sunset Siege, Maze of Death | |
| Metal Barrier/Block | Metal Blade | Chroma Key, Sunset Siege, Maze of Death | |
| Pharaoh Barrier/Block | Pharaoh Shot | Midnight Snow, Sunset Siege, Maze of Death | |
| Solar Barrier/Block | Solar Blaze | Sunset Siege, Napalm Forest and Caves, Maze of Death | |
| Thunder Barrier/Block | Thunder Wool | Chroma Key, Sunset Siege, Maze of Death | |
| Top Barrier/Block | Top Spin | Sunset Siege, Hard to See Land, Maze of Death | |
| Power Block | Power Orb | N/A†1R |
* Rather than being destroyable, Buster Barriers deflect Charge Shots while allowing uncharged shots to pass through.
† Though normally unused, all Destroyable Blocks become Power Blocks if the Power Orb Only cheat is enabled.
Make a Good Mega Man Level 2
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon.
| Sprite | Name | Effective Weapon(s) | Sprite | Name | Effective Weapon(s) |
|---|---|---|---|---|---|
| Normal Block | Mega Buster | Charge Block † | Charged Mega Buster Shot | ||
| Blade Block | Triple Blade | Truffle Block | Truffle Cluster | ||
| Flash Block | Flash Stopper* | Cyber Block | Cyber Distorter* | ||
| Grab Block | Grab Buster | Neapolitan Block | Neapolitan Bomb | ||
| Hornet Block | Hornet Chaser | Haunt Block | Haunt Pumpkin | ||
| Jewel Block | Jewel Satellite | Badge Block | Badge Barrier | ||
| Sakugarne Block | Sakugarne | Match Block | Match Blast | ||
| Slash Block | Slash Claw | Force Block | Force Beam | ||
| Wheel Block | Wheel Cutter | Hazard Block | Hazard Trapper | ||
| Enemy Block ‡ | Enemy Projectiles |
*Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.
† Exclusive to The Dampening.
‡ Exclusive to Null and Void.
Make a Good Mega Man Level 3
| Sprite | Name | Effective Weapon(s) |
|---|---|---|
| Spark Block | Spark Chaser | |
| Trident Block | Laser Trident | |
| Water Block | Water Shield | |
| Tornado Block | Tornado Blow | |
| Thunder Block | Thunder Beam | |
| Magnetic Block | Magnetic Shockwave | |
| Ice Block | Ice Wall | |
| Break Block | Break Dash |
Make a Good 24 Hour Mega Man Level
No destroyable blocks have been used in this game, though there is an unused Super Arm Barrier.
| Sprite | Name | Effective Weapon(s) | Appearances |
|---|---|---|---|
| Super Arm Barrier | Super Arm | N/A (Unused) |
Make a Good 48 Hour Mega Man Level
| Sprite | Name | Effective Weapon(s) | Appearances |
|---|---|---|---|
| Flame Block | Flame Mixer | Weapon Tutorials Sleet Citadel | |
| Rain Block | Rain Flush | Weapon Tutorials | |
| Spark Block | Spark Shock | N/A | |
| Snake Block | Search Snake | Mystic Museum Pandora's Parlor | |
| Tengu Block | Tengu Blade | Mystic Museum Pandora's Parlor | |
| Salt Block | Salt Water | N/A | |
| Concrete Block | Concrete Shot | Scrub City Ice Treatment Facility | |
| Sniper Block | Homing Sniper | Weapon Tutorials | |
| Rush Coil Block | Rush Coil | Weapon Tutorials | |
| Rush Jet Block | Rush Jet | Weapon Tutorials | |
| Treble Boost Block | Treble Boost | Weapon Tutorials* |
*Only appears using the Bass Mode cheat.
Make a Good Mega Man Level: Episode Zero
Two types of Destroyable Block exist; weapon-specific blocks, and chip-specific blocks. Weapon-specific blocks only receive damage from their corresponding weapon, and ignore the type of chip currently equipped. Chip-specific blocks, however, can be damaged by any weapon as long as the corresponding chip is equipped. These blocks were not part of the Episode Zero devkit, but were instead a custom asset that saw use in multiple levels. A similar gimmick included in the devkit is Meltable Ice; unlike Destroyable Blocks, it is only vulnerable to Flame Chip-enhanced weapons, and cannot drop powerups when melted.
| Sprite | Name | Effective Weapon(s) | Appearance(s) |
|---|---|---|---|
| Z-Buster Block | Z-Buster | Defeat the Giant Spear Man! | |
| Z-Saber Block | Z-Saber | Nocturnal Assault, Midnight Aurora, Lightningrod Lab, Mojo Dojo | |
| Z-Burst Block | Z-Burst | Surveillance Canyon, Refurbished Pyramid, Nocturnal Assault | |
| Blank Block | No Chip | Construction of Constructions | |
| Cutter Block | Cutter Chip | Shocking Wacko Stage, Construction of Constructions, S.R.A.R.A. HQ, Toxic Tunnels | |
| Flame Block | Flame Chip | Construction of Constructions | |
| Icicle Block | Icicle Chip | Construction of Constructions, Null and Void | |
| Zap Block | Zap Chip | Construction of Constructions | |
| Psycho Block | Psycho Chip | Nocturnal Assault, Construction of Constructions | |
| Meltable Ice | Flame Chip | Metropolitan Neapolitan, String Theory |