Difference between revisions of "Mega Man 4"

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|series=Mega Man Classic
 
|series=Mega Man Classic
 
|platforms=NES
 
|platforms=NES
|releasedate=January 1, 1992
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|releasedate=December 6, 1991
 
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Revision as of 17:42, 14 June 2021

Mega Man 4
Megaman4 box.png
Mega Man 4 North American boxart

Mega Man 4 is the fourth game in the classic Mega Man series. On top of having a more polished presentation compared to the third game, it also refined the gameplay further. The game marks the debut of Eddie, and adds the ability to charge the Mega Buster, a feature that would continue to appear in games afterwards (with the exceptions of Mega Man 9 and Mega Man 10). Finally, the idea of additional stages between the Robot Masters and Dr. Wily was given a larger story purpose; the four additional stages take place in the citadel of Dr. Mikhail Sergeyevich Cossack, the (supposed) new villain of the game, and Dr. Wily's involvement in the plot is not revealed until after Dr. Cossack has been defeated.

Representation in MaGMML

While Mega Man 4 has more or less received an average reception, it has received strong amounts of representation in the MaGMML series, to the point where every standard enemy and midboss will be included in the devkit by Make a Good Mega Man Level 3.

Weapons

Devkit Assets

Enemies

Midbosses

Gimmicks

Bosses

Other


Official Games
Main games
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Side games
Dr. Wily's RevengeIIIIIIVVMega Man (DOS)Wily Wars& BassChallenger from the FuturePowered Up