Difference between revisions of "User:ThatOneEnder"
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|[[File:MaGMML Tier Joltman.gif|center]] | |[[File:MaGMML Tier Joltman.gif|center]] | ||
| − | | | + | |original character donut steal!!!! |
|[[Tier 1 (MaGMML)|Tier 1]] | |[[Tier 1 (MaGMML)|Tier 1]] | ||
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
| − | |'' | + | |''The Bible'' |
|- | |- | ||
|[[File:DaggerMan.png|center]] | |[[File:DaggerMan.png|center]] | ||
| − | | | + | |edgy fuck wad |
|[[Tier 2 (MaGMML)|Tier 2]] | |[[Tier 2 (MaGMML)|Tier 2]] | ||
|[[Magic Card]] | |[[Magic Card]] | ||
| − | |'' | + | |''mega man sUPER FIGHTING ROOOOBOT: MEEEGA MAAAN'' |
|- | |- | ||
|[[File:YokuMan.png|center]] | |[[File:YokuMan.png|center]] | ||
| − | | | + | |public domain |
|[[Tier 3 (MaGMML)|Tier 3]] | |[[Tier 3 (MaGMML)|Tier 3]] | ||
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| − | |''Mega Man Unlimited'' | + | |''Mega Man Unlimited love for a bad game'' |
|- | |- | ||
|[[File:JusticeMan.png|center]] | |[[File:JusticeMan.png|center]] | ||
| − | | | + | |THERE IS NO JUSTICE IN THIS WORLD |
|[[Tier 4 (MaGMML)|Tier 4]] | |[[Tier 4 (MaGMML)|Tier 4]] | ||
|[[Metal Blade]] | |[[Metal Blade]] | ||
| − | |''Mega Man: | + | |''Mega Man: Rocks the Dragon with way too much [[Force Man]]'' |
|- | |- | ||
|- | |- | ||
|} | |} | ||
| − | + | ||
=== Fortress Bosses === | === Fortress Bosses === | ||
Every fortress stage has one boss, except [[Wily Stage 6]], which has two. | Every fortress stage has one boss, except [[Wily Stage 6]], which has two. | ||
Revision as of 23:20, 23 May 2018
ThatOneEnder is a finna master at everything he does. Gigavolt Man? Masterpiece! The Magnum Opus of MaGMML2! Forget that finna Tier 10! With Gigavolt Man, we have OCs that originally appeared on Miiverse from the great friend of ThatOneEnder whose name won't said for obvious reasons. His biggest regret is not putting that one ladder collision box in that one part of Gigavolt Man and not making Gigavolt Man an actual boss. Did he already mention he made the best Tier 2 level, Gigavolt Man? 'cause he did. Also, I hate speaking in the third person. Hi there. It's me, ThatOneEnder speaking here. This is the part where I actually make a real wiki page.
Also, in Make a Good 24 Hour Mega Man Level I made the last place level Nauseous Greenhouse. it was ok
My other works in the Mega Man fandom is being a long time player and helper of ongoing project MMRPG Prototype, which I swear does update. I also sometimes meme on Sprites INC and make dumb Mega Man memes on youtube.
Discord: ThatOneEnder#0001
Youtube: https://www.youtube.com/channel/UCf8A1du1bpvTLVMlDdwaesA
This page is very professional, I swear.
Contents
Make a Good Mega Man Level 1's entire page but it is fully free to vandalize at your heart's content:
| Make a Good Mega Man Level | ||||||||||||||||||||||||||||||||||||||||||
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| Make a Good Mega Man Level Title Screen | ||||||||||||||||||||||||||||||||||||||||||
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- "WE SHOULD HAVE STOPPED WHILE AHEAAAAAAAD"
- ―SnoruntPyro on the contest
Make a Good Mega Man Level, also known as MaGMML and MaGMML1, is the first in the MaGMML series, taking place from 2015-2016. The premise, inspired by the Make a Good Level contests from Talkhaus, was to try and build the best level in a Mega Man engine that the contestants could, with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from MaGLX2, and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by SnoruntPyro, Cheez8, Duvi0, Mick Galbani and MrKyurem.
A remake of the game, now officially titled MaGMML1 Remastered, was revealed on the second anniversary of MaGMML1 (5/23/18). Its release date is unknown but it has been mentioned by SnoruntPyro that it is close to completion. Along with this, an brand new interquel was teased at, but all that has been officially shown is the name. Things to note as revealed in the trailer are the new hub worlds completely remade from scratch, a new Tier 1 boss (the Tier 4 boss has also been stated to be replaced as well), a fortress boss from MEGA ARM 02, the game being made in a better version of the MaGMML2 engine, and a new costume shop that has Proto Man, Bass, and Roll, where as in the original all that could be bought was Proto Man from Eddie's shop.
Story
The game begins with a traditional intro cutscene explaining that since it had been months since Dr. Wily's last defeat, the people of Mega City or Towntown or whatever, were setting up a festival to celebrate the new peacetime. Predictably, Dr. Wily shows up and scatters the festival's Energy Elements, announcing yet another plan to take over the world and daring Mega Man to get past his unbreakable barrier by his newest castle. Dr. Light finds out that 24 Energy Elements will be able to break the barrier, and sends out Mega Man to the festival to collect them all.
Soon, Mega Man finds out that Dr. Wily has revived some fangame robot masters to stand in his way, but not much else comes of this. Once all 24 Energy Elements are collected, Mega Man returns to the lab to find out that Dr. Wily had broken in and left a note for Mega Man, challenging him to invade his fortress. Mega Man, as usual, gets in and clears it out, cornering Dr. Wily. After destroying his newest Wily Machine, Wily tells Mega Man that it's not over yet, and that he has yet to face his greatest creation ever. Mega Man chases Dr. Wily to a space platform, where a strange robot drops down. Mega Man battles this robot, but it turns out to be a weak piece of crap, only built to let Dr. Wily escape once again. Mega Man escapes the self-destructing castle, and the ordeal is over.
Gameplay
Gameplay is essentially the same as a typical NES classic Mega Man game. Being based on Blyka's Engine, the game shares the most similarities with Mega Man 5, and is the only MaGMML game to run at 30 FPS instead of 60. Mega Man starts the game with a full arsenal already in hand, voted in by the Talkhaus community. The goal of each stage is to get to the end and claim the Energy Element. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all, with each tier having four levels each and a boss fight based on a fangame boss (except for Tier 5).
Weapons
| Weapon | Original Robot Master | Original Game | |
|---|---|---|---|
| Metal Blade | Metal Man | Mega Man 2 | |
| Gemini Laser | Gemini Man | Mega Man 3 | |
| Solar Blaze | Solar Man | Mega Man 10 | |
| Top Spin | Top Man | Mega Man 3 | |
| Thunder Wool | Sheep Man | Mega Man 10 | |
| Black Hole Bomb | Galaxy Man | Mega Man 9 | |
| Pharaoh Shot | Pharaoh Man | Mega Man 4 | |
| Magic Card | Magic Man | Mega Man & Bass | |
| Rush Coil | N/A | Mega Man 3 | |
| Rush Jet | N/A | Mega Man 4 (Variant) |
Entries
The first contest garnered a total of twenty entries.
Hub
The game is set entirely in Dr. Light's Lab. As more Energy Elements are collected, more Robot Masters show up.
Areas
Bosses
Minibosses
MaGMML1 has three minibosses, one of which appears in two variations in its stage.
| Name | Level | Weakness | |
|---|---|---|---|
| Wander Bell | Pakatto 24s | Torch Arm | |
| Wily Archives #2 | Research Facility | Black Hole Bomb (Cossack Catcher)
Gemini Laser (Dark Man 3) Metal Blade (Mechazaurus) | |
| The Moon | NEON GRAVITY | Solar Blaze | |
| Ronrez | Mega Man World | Pharaoh Shot |
Robot Masters
MaGMML1 features a grandtastic total of zero Robot Masters, from all 20 stages.
| Name | Level | Weakness | Special Weapon | |
|---|---|---|---|---|
| Glass Man | Glass Man | Gemini Laser | Unown | |
| Grass Man | Fortified Lab | Dynamo Tendril | Chomp Claw | |
| Class Man | X Factory | Danger Wrap | Tropical Hazard | |
|
Mass Man | Glove and Boots | Rap Rat | Joke |
Entry Bosses
Aside from Glass Man, there are 3 other entry bosses.
| Name | Level | Weakness | |
|---|---|---|---|
| Wily Archives #3 | Research Facility | Magic Card | |
| Gravity Machine | NEON GRAVITY | Black Hole Bomb | |
| Birdo | Mega Man World | Metal Blade |
Tier Bosses
| Name | Tier | Weakness | Original Game | |
|---|---|---|---|---|
| original character donut steal!!!! | Tier 1 | Gemini Laser | The Bible | |
| edgy fuck wad | Tier 2 | Magic Card | mega man sUPER FIGHTING ROOOOBOT: MEEEGA MAAAN | |
| public domain | Tier 3 | Pharaoh Shot | Mega Man Unlimited love for a bad game | |
| THERE IS NO JUSTICE IN THIS WORLD | Tier 4 | Metal Blade | Mega Man: Rocks the Dragon with way too much Force Man |
Fortress Bosses
Every fortress stage has one boss, except Wily Stage 6, which has two.
| Name | Level | Weakness | |
|---|---|---|---|
| Ghost of Mega Man 3 | SnoruntPyro's Stage | Thunder Wool | |
| Changkey Master | Dr. Wily's Incinerator Chute | Top Spin | |
| Shadow Morpher | Be the Bigger Person | Itself | |
| Neon Glass Birdo on a Guts Lift | Hall of Fame | Solar Blaze | |
| Air Capsule | MrKyurem's Stage | Thunder Wool | |
| "Trophy Machine" | Wily Stage 6 | Pharaoh Shot (Phase 1)
Gemini Laser (Phase 2) Thunder Wool (Phase 3) | |
| Zero | Wily Stage 6 | None |
Extra Bosses
These bosses are fought post-game, after the main storyline. Neither of them have weaknesses.
| Name | Level | |
|---|---|---|
| Bright Man | Dr. Light's Lab | |
| Zero Soul | The Arena |
Trivia
- Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc..
Notice
- Have fun, and thanks for StuperMakrio for this dumb idea. This has no rules to it, so go shitpost on this page to your hearts content!
- Don't destroy anything above the MaGMML1 page though, that is the only rule. lol.
- please
- gigavolt should have fucking lost




