Difference between revisions of "Octopus Battery"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]]{{1}}<br>[[WreckingPrograms]]{{2}}{{3}} |
|artist= | |artist= | ||
|hp=5 | |hp=5 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Thunder Beam]] | + | |weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Thunder Beam]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Zap Chip]] ([[Z-Burst]]){{EZ}}<br>[[Super Arm]], [[Chill Spike]], [[Concrete Shot]], [[Plant Barrier]]{{Megamix}} |
| − | |location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML(1R):'''<br>[[Sky Ziggurat]]<br>[[Under Construction]]<br>[[Thunderclyffe Plant]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Candy Panic]]<br>[[Spiky Situation]]<br>[[Sector Upsilon 6]]<br>[[Identity Crisis]]<br>[[Reality Core]]<br>[[So Good]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[The Level Equivalent of An Old Man Rambling at You]]<br>[[Hunter Tower]]<br>[[Cutman's New Warehouse]]<br>[[Revenge of Tricastle]]<br>[[The Return of Veteran Z]]<br>[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]<br>[[Undead Fortress]]<br>[[Alpine Weather Institute]]<br>[[Thermae Man (stage)|Thermae Man]]<br>[[NEO Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:OctopusBattery.png]] | |sprite=[[File:OctopusBattery.png]] | ||
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It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. | It reappeared in the devkit for ''[[Make a Good Mega Man Level 2]]'', being used in the levels [[Candy Panic]], [[Spiky Situation]], [[Sector Upsilon 6]] and [[Identity Crisis]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] level [[So Good]], and the [[The Pit of Pits|Pit of Pits]] sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. | ||
| + | |||
| + | Octopus Battery didn't appear as an enemy in ''[[Make a Good 48 Hour Mega Man Level]]'' (unlike R Suzy, which was more prominent), but a single one appears as an NPC on the [[SS Elroy]]. It returned in ''[[Make a Good Mega Man Level 3]]'', and saw use in over eight entries. It made additional appearances in the [[Weapon Tutorials]], the [[Tier X (MaGMML3)|Tier X]] stage [[Thermae Man (stage)|Thermae Man]], and the [[NEO Pit of Pits]] sublevels "Magnetic Panic", "Some Factory Dr. Wily Built", and "Your Size May Vary". | ||
==Behavior== | ==Behavior== | ||
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction. | Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction. | ||
| + | |||
| + | The Octopus Batteries in Suzy Love act identically to their regular iterations, but are solid and cannot inflict contact damage. | ||
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue). | By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue). | ||
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| style="text-align: center;"|R Suzy | | style="text-align: center;"|R Suzy | ||
| style="text-align: center;"|''[[Mega Man 10]]'' | | style="text-align: center;"|''[[Mega Man 10]]'' | ||
| − | | style="text-align: center;"|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''<br>''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''<br>[[Megamix Engine]] | + | | style="text-align: center;"|''[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])''<br>''[[Make a Good Mega Man Level 3|MaGMML3]]''<br>''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''<br>''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]''<br>[[Megamix Engine]] |
| − | | style="text-align: center;"|'''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[ | + | | style="text-align: center;"|'''MaGMML(1R):'''<br>[[Wily Combo]] • [[Flashback Database]]<br>'''MaGMML3:'''<br>[[Weapon Tutorials]] • [[Suzy Love]] • [[Poudrin Man (stage)|Poudrin Man]] • [[Metal Man Steals Other People's Conveyors]] • [[Rock Fortress]] • [[Weapon Data Center]] • [[Pick Your Poison]] • [[Dangan Factory]] • [[Irrigation Irritation]] • [[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Exoplanet Everest]] • [[Pandora's Parlor]]<br>'''MaGMML: Episode Zero:'''<br>[[In the Flesh]] |
| − | | style="text-align: center;"|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery. | + | | style="text-align: center;"|An Octopus Battery with a larger eye and darker colour scheme. In ''MaGMML1'', it is just a sprite swapped Octopus Battery.<br><br>In Suzy Love, they are solid objects that cannot inflict contact damage. |
| style="text-align: center;"|[[Mitcheddar93]]{{1}}<br>[[Mick Galbani]]{{3}} | | style="text-align: center;"|[[Mitcheddar93]]{{1}}<br>[[Mick Galbani]]{{3}} | ||
| style="text-align: center;"|5 | | style="text-align: center;"|5 | ||
| style="text-align: center;"|4 (contact) | | style="text-align: center;"|4 (contact) | ||
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===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/ | + | |buster=1/1/3<br>1/1/3 |
|hornet=2<br>2 | |hornet=2<br>2 | ||
|jewel=1<br>1 | |jewel=1<br>1 | ||
| Line 119: | Line 113: | ||
|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| − | |notes= | + | |beat=2 |
| + | |notes=Damage pertains to R Suzy. | ||
}} | }} | ||
===Make a Good Mega Man Level: Episode Zero=== | ===Make a Good Mega Man Level: Episode Zero=== | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | == | + | ==Notes== |
| − | *In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine. | + | * In the ''MaGMML2'' devkit, Octopus Battery is called "'''Suzi'''", which is a misspelled version of its shortened Japanese name. The [[Megamix Engine]] fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a ''MaGMML2'' devkit enemy that was fixed for the Megamix Engine. |
==Related Articles== | ==Related Articles== | ||
Latest revision as of 03:30, 21 March 2025
Octopus Battery, also known as Adhering Suzy, or Suzy for short, is an enemy from the original Mega Man. It is a small one-eyed robot with suction cups over its body, allowing it to form barricades.
Octopus Battery was first made available in the devkit for Make a Good Mega Man Level, where it appeared in the entries Sky Ziggurat, Under Construction, and Thunderclyffe Plant (as well as Wily Combo and the Wily stage Flashback Database, both of which reskinned it into R Suzy).
It reappeared in the devkit for Make a Good Mega Man Level 2, being used in the levels Candy Panic, Spiky Situation, Sector Upsilon 6 and Identity Crisis, as well as the Wily stage Reality Core, the Tier X level So Good, and the Pit of Pits sublevels "A Warehouse of Scissors", "Descent", "Labyrinthe Throwback", "Magic Crash-Pit Ride", "MEG4KMAN", and "Thunderclyffe Plant?". They also made an appearance in the Make a Good Mega Man Level: Episode Zero level Null and Void.
Octopus Battery didn't appear as an enemy in Make a Good 48 Hour Mega Man Level (unlike R Suzy, which was more prominent), but a single one appears as an NPC on the SS Elroy. It returned in Make a Good Mega Man Level 3, and saw use in over eight entries. It made additional appearances in the Weapon Tutorials, the Tier X stage Thermae Man, and the NEO Pit of Pits sublevels "Magnetic Panic", "Some Factory Dr. Wily Built", and "Your Size May Vary".
Contents
- 1 Behavior
- 2 Variants
- 3 Damage Table
- 4 Notes
- 5 Related Articles
Behavior
Octopus Batteries react only by moving either horizontally or vertically across the screen, stopping when coming into contact with a solid surface. If it does so, it shuts its eye and remains dormant for a few seconds, before reawakening and gliding in the opposite direction.
The Octopus Batteries in Suzy Love act identically to their regular iterations, but are solid and cannot inflict contact damage.
By default, Octopus Batteries are red, but setting "col = #" in an Octopus Battery's creation code will change its color (0 makes it red, 1 makes it orange, 2 makes it blue).
Variants
| Sprite | Name | Official Appearance(s) | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|---|
| R Suzy | Mega Man 10 | MaGMML(1R) MaGMML3 MaG48HMML MaGMML: Episode Zero Megamix Engine |
MaGMML(1R): Wily Combo • Flashback Database MaGMML3: Weapon Tutorials • Suzy Love • Poudrin Man • Metal Man Steals Other People's Conveyors • Rock Fortress • Weapon Data Center • Pick Your Poison • Dangan Factory • Irrigation Irritation • NEO Pit of Pits MaG48HMML: Exoplanet Everest • Pandora's Parlor MaGMML: Episode Zero: In the Flesh |
An Octopus Battery with a larger eye and darker colour scheme. In MaGMML1, it is just a sprite swapped Octopus Battery. In Suzy Love, they are solid objects that cannot inflict contact damage. |
Mitcheddar931 Mick Galbani3 |
5 | 4 (contact) |
Damage Table
Make a Good Mega Man Level
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|---|---|---|---|---|---|---|---|---|
| 1/1/3 1/1/3 |
2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 1 | 1 | 1 | 4 | 5 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 0.5 | 1 | 1 | 3 | 3/1 | 1 | |||||||||
| Other Notes | ||||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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|---|---|---|---|
| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | Damage pertains to R Suzy. | |||||||||
Make a Good Mega Man Level: Episode Zero
Octopus Battery
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 5 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
R Suzy
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 5 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Notes
- In the MaGMML2 devkit, Octopus Battery is called "Suzi", which is a misspelled version of its shortened Japanese name. The Megamix Engine fixes this typo, renaming the enemy "Suzy". This is the only typo relating to a MaGMML2 devkit enemy that was fixed for the Megamix Engine.