Difference between revisions of "Megamix Engine"
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=== Example Game Fortress Bosses === | === Example Game Fortress Bosses === | ||
| + | NOTE:Some Are Exclusive to certain difficulties. | ||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
|-style="color:#FCFCFC; background-color: #454E54;" | |-style="color:#FCFCFC; background-color: #454E54;" | ||
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!Original Game | !Original Game | ||
!Weakness | !Weakness | ||
| + | !Difficulty | ||
|- | |- | ||
|[[File:MaGMML3 Rounder2.png|center]] | |[[File:MaGMML3 Rounder2.png|center]] | ||
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|''[[Mega Man 6]]'' | |''[[Mega Man 6]]'' | ||
|Needs Info | |Needs Info | ||
| + | |All Difficilties | ||
|- | |- | ||
|[[File:MaGMML3 MetallDaddy.png|center]] | |[[File:MaGMML3 MetallDaddy.png|center]] | ||
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|''[[Mega Man 4]]'' | |''[[Mega Man 4]]'' | ||
|Needs Info | |Needs Info | ||
| + | |All Difficulties | ||
|- | |- | ||
| − | |[[File:MaGMML3 | + | |[[File:MaGMML3 PicopicoKun.png|center]] |
| − | |[[Mega | + | |[[Picopico-kun]] |
| − | |''[[Mega Man | + | |''[[Mega Man 2]]'' |
| + | |Needs Info | ||
| + | |All Difficulties | ||
| + | |- | ||
| + | |[[File:MaGMML3 GiantSuzy.png|center]] | ||
| + | |[[Giant Suzy]] | ||
| + | |''[[Mega Man III]]'' | ||
|Needs Info | |Needs Info | ||
| + | |Hard | ||
|- | |- | ||
|[[File:IronBall.png|center]] | |[[File:IronBall.png|center]] | ||
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|''[[Mega Man: The Wily Wars]]'' | |''[[Mega Man: The Wily Wars]]'' | ||
|Needs Info | |Needs Info | ||
| + | |All Difficulties | ||
| + | |- | ||
| + | |[[File:MaGMML3 BooBeam.png|center]] | ||
| + | |[[Boobeam Trap]] | ||
| + | |''[[Mega Man 2]]'' | ||
| + | |[[Pharaoh Shot]] | ||
| + | |Easy | ||
|- | |- | ||
|[[File:MaGMML3 DarkMan4.png|center]] | |[[File:MaGMML3 DarkMan4.png|center]] | ||
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|''[[Mega Man 5]]'' | |''[[Mega Man 5]]'' | ||
|Needs Info | |Needs Info | ||
| + | |Normal | ||
| + | |- | ||
| + | |[[File:MaGMML3 SharkPreview.png|center]] | ||
| + | |[[Mega Mech Shark]] | ||
| + | |''[[Mega Man 9]]'' | ||
| + | |Needs Info | ||
| + | |Hard | ||
|} | |} | ||
Revision as of 18:56, 14 July 2018
The Megamix Engine is an engine created during development of Make a Good Mega Man Level 3. Acting as the engine for both it and Make a Good 48 Hour Mega Man Level, it was created as a robust engine for aspiring fangame creators. As such, it includes almost every enemy from the 8-bit games (and even a few from the 16- and 32-bit games), a diverse range of bosses, gimmicks and weapons with different abilities, a shop system, and an example game made with default assets in the engine.
The Megamix Engine was publically released in Open Beta on July 11, 2018.
Contents
Premade Weapons
Included with the engine are a variety of Special Weapons. These include every weapon to appear in the MaGMML series (except for Water Wave, Time Slow, Carry, and the MaGMML2 Contest Weapons), as well as five new weapons exclusive to the engine.
Premade Bosses
Every devkit bosses as of MaGMML3 is present.
Robot Masters
Fortress Bosses
Example Game
Included with the engine is an example game using devkit assets. Notably, just as with Mega Man 9 and Mega Man 10, a difficulty select is available, featuring radically different layouts and enemies - for example, Pharaoh Man's stage on Normal is identical to his stage in Mega Man 4, but Hard adds Birdys, a Tama, and Rock Platforms. The bosses included also gain or lose attacks based on their difficulty - a harder Gemini Man creates more copies as opposed to just one, for instance.
Example Game Weapons
| Weapon | Robot Master | |||
|---|---|---|---|---|
| Super Arm | Guts Man | |||
| Time Stopper | Flash Man | |||
| Gemini Laser | Gemini Man | |||
| Pharaoh Shot | Pharaoh Man | |||
| Power Stone | Stone Man | |||
| Plant Barrier | Plant Man | |||
| Hornet Chaser | Honey Woman | |||
| Chill Spike | Chill Man | |||
| Rush Coil | Default | |||
| Rush Jet | Chill Man's stage | |||
| Rush Bike | Shop | |||
| Magnet Beam | Stone Man's stage. | |||
Example Game Robot Masters
| Name | Original Game | Weapon | Weakness | |
|---|---|---|---|---|
| Guts Man | Mega Man 1 | Super Arm | Time Stopper | |
| Flash Man | Mega Man 2 | Time Stopper | Plant Barrier | |
| Gemini Man | Mega Man 3 | Gemini Laser | Needs Info | |
| Pharaoh Man | Mega Man 4 | Pharaoh Shot | Hornet Chaser | |
| Stone Man | Mega Man 5 | Power Stone | Super Arm | |
| Plant Man | Mega Man 6 | Plant Barrier | Chill Spike | |
| Honey Woman | Mega Man 9 (Unused Boss) | Hornet Chaser | Power Stone | |
| Chill Man | Mega Man 10 | Chill Spike | Pharaoh Shot |
Example Game Fortress Bosses
NOTE:Some Are Exclusive to certain difficulties.
| Name | Original Game | Weakness | Difficulty | |
|---|---|---|---|---|
| Rounder II | Mega Man 6 | Needs Info | All Difficilties | |
| Metall Daddy | Mega Man 4 | Needs Info | All Difficulties | |
| Picopico-kun | Mega Man 2 | Needs Info | All Difficulties | |
| Giant Suzy | Mega Man III | Needs Info | Hard | |
| Iron Ball | Mega Man: The Wily Wars | Needs Info | All Difficulties | |
| Boobeam Trap | Mega Man 2 | Pharaoh Shot | Easy | |
| Dark Man 4 | Mega Man 5 | Needs Info | Normal | |
| Mega Mech Shark | Mega Man 9 | Needs Info | Hard |



