Difference between revisions of "Cannon Deck"
m (SCMidna moved page SnoruntPyro's Stage to Cannon Deck: per MaGMML1R) |
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|align= right | |align= right | ||
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| − | |title= | + | |title= Cannon Deck |
|rank = Wily Stage 1 | |rank = Wily Stage 1 | ||
|image= [[File:MaGMML1-Wily1-PyroStage1.png|250px]] | |image= [[File:MaGMML1-Wily1-PyroStage1.png|250px]] | ||
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|subbosses= | |subbosses= | ||
*[[Penpen Maker]] | *[[Penpen Maker]] | ||
| − | |bosses = [[Ghost of Mega Man 3]] | + | |bosses = [[Ghost of Mega Man 3]] (MaGMML1) |
|other = | |other = | ||
| − | |music = Mega Man 7 - Entrance (8-bit remix)<br>'''Ghost of Mega Man 3''': Mega Man LL - Fortress Boss (remix) | + | |music = Mega Man 7 - Entrance (8-bit remix in MaGMML1 only)<br>'''Ghost of Mega Man 3''': Mega Man LL - Fortress Boss (remix) |
|location = [[Wily Castle]] | |location = [[Wily Castle]] | ||
|previous = | |previous = | ||
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{{Conjectural}}{{Stub}} | {{Conjectural}}{{Stub}} | ||
'''SnoruntPyro's Stage''' is a fortress stage from [[Make a Good Mega Man Level]]. It focuses around bullet spawners and devkit enemies that didn't appear in entries. | '''SnoruntPyro's Stage''' is a fortress stage from [[Make a Good Mega Man Level]]. It focuses around bullet spawners and devkit enemies that didn't appear in entries. | ||
| + | |||
| + | In ''Make a Good Mega Man Level 1 Remastered'' the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the Power Orb is available for a data disk, if the player is feeling adventurous. | ||
==Strategy== | ==Strategy== | ||
Revision as of 10:40, 25 May 2019
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This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!
SnoruntPyro's Stage is a fortress stage from Make a Good Mega Man Level. It focuses around bullet spawners and devkit enemies that didn't appear in entries.
In Make a Good Mega Man Level 1 Remastered the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the Power Orb is available for a data disk, if the player is feeling adventurous.
Strategy
The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those.