Difference between revisions of "Cannon Deck"
From Make a Good Mega Man Level Contest
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|bosses = [[Ghost of Mega Man 3]]{{1}}<br/>[[Scuttle Cannon]]{{1R}} | |bosses = [[Ghost of Mega Man 3]]{{1}}<br/>[[Scuttle Cannon]]{{1R}} | ||
|other = | |other = | ||
| − | |music = Mega Man 7 - Entrance (8-bit remix{{1}})<br>''' | + | |music = Mega Man 7 - Entrance (8-bit remix{{1}})<br>'''Boss''': Mega Man LL - Fortress Boss (remix) |
|location = [[Wily Castle]] | |location = [[Wily Castle]] | ||
|previous = | |previous = | ||
Revision as of 13:55, 4 June 2019
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Cannon Deck is a fortress stage from Make a Good Mega Man Level. It focuses around bullet spawners and devkit enemies that didn't appear in entries.
In Make a Good Mega Man Level 1 Remastered the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the Power Orb is available for a data disk, if the player is feeling adventurous.
Strategy
The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those.
Trivia
- Prior to the release of Make a Good Mega Man Level Remastered, the stage lacked an official name.

