Difference between revisions of "Cannon Deck"
m (→Notes) |
|||
| (14 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
| − | |||
| − | |||
| − | |||
{{Levelinfo | {{Levelinfo | ||
| − | |align= right | + | |align=right |
<!-- ===========Info============== --> | <!-- ===========Info============== --> | ||
| − | |title= Cannon Deck | + | |title=Cannon Deck |
| − | |rank = Wily Stage 1 | + | |rank=Wily Stage 1 |
| − | |image= [[File:MaGMML1-Wily1- | + | |image=[[File:MaGMML1-Wily1-CannonDeck.png]] |
| − | |caption= | + | [[File:MaGMML1R-Wily1-CannonDeck.png]] |
| − | |game=[[Make a Good Mega Man Level]] | + | |caption=Did you think the cannons on all those fortresses were just for show? |
| − | |creator= [[ | + | |game=''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])'' |
| − | |composer= Toshihiko Horiyama, Littlelamp100 (original)<br>Unknown, [[MrKyurem]] (remix) | + | |creator=[[snoruntpyro]] |
| − | |artist= Capcom | + | |composer=Toshihiko Horiyama, Littlelamp100 (original)<br>Unknown{{1}}, [[MrKyurem]] (remix) |
| − | |programmer = | + | |artist=Capcom |
| + | |programmer=snoruntpyro | ||
<!-- ===========Stats============== --> | <!-- ===========Stats============== --> | ||
| − | |elements = 1 | + | |elements=1 |
| − | |collectables = | + | |collectables= |
| − | |enemies = | + | |enemies= |
| + | * [[Spine]] | ||
| + | * [[Suzy G]] | ||
| + | '''Old Style:'''{{1}} | ||
* [[Bikky]] | * [[Bikky]] | ||
* [[Bolton and Nutton]] | * [[Bolton and Nutton]] | ||
| Line 39: | Line 40: | ||
* [[Skullmet]] | * [[Skullmet]] | ||
* [[Sniper Armor]] | * [[Sniper Armor]] | ||
| − | * [[ | + | '''New Style:'''{{1R}} |
| − | * [[ | + | * [[Apache Joe]] |
| + | * [[Flying Shell]] | ||
| + | * [[Jumbig]] | ||
| + | * [[Nitron]] | ||
| + | * [[Returning Monking]] | ||
| + | * [[Ring Ring]] | ||
|gimmicks= | |gimmicks= | ||
*[[Auto Scroller]] | *[[Auto Scroller]] | ||
| − | *[[Drop Platform]] | + | *Buster Shooter |
| − | *[[Fan]] | + | *Charge Cannon |
| − | *[[Needle Press]] | + | *[[Drop Platform]]{{1}} |
| − | *[[Pole Egg]] | + | *[[Fan]]{{1}} |
| − | *[[Spring]] | + | *[[Needle Press]]{{1}} |
| + | *[[Pole Egg]]{{1}} | ||
| + | *[[Spring]]{{1}} | ||
|subbosses= | |subbosses= | ||
*[[Penpen Maker]] | *[[Penpen Maker]] | ||
| − | |bosses = [[Ghost of Mega Man 3]]{{1}} | + | |bosses= |
| − | |other = | + | *[[Ghost of Mega Man 3]]{{1}} |
| − | |music = Mega Man 7 - Entrance (8-bit remix{{1}})<br>''' | + | *[[Scuttle Cannon]]{{1R}} |
| − | |location = [[Wily Castle]] | + | |other= |
| − | |previous = | + | |music=Mega Man 7 - Entrance (8-bit remix{{1}})<br>'''Boss''': Mega Man LL - Fortress Boss (remix) |
| − | |next = | + | |location=[[Wily Castle]] |
| − | } | + | |previous= |
| − | + | |next=[[Dr. Wily's Incinerator Chute]] | |
| − | + | }} | |
| − | |||
{{Stub}} | {{Stub}} | ||
| − | '''Cannon Deck''' is a fortress stage from [[Make a Good Mega Man Level]]. It focuses around bullet spawners and devkit enemies that didn't appear in entries. | + | '''Cannon Deck''' is a fortress stage from ''[[Make a Good Mega Man Level]]''. It focuses around bullet spawners and devkit enemies that didn't appear in entries. |
| − | In ''Make a Good Mega Man Level | + | In ''[[Make a Good Mega Man Level Remastered]]'' the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the [[Power Orb]] is available for a data disk, if the player is feeling adventurous. |
==Strategy== | ==Strategy== | ||
| + | {{NeedsStrategy}} | ||
The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those. | The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those. | ||
| + | ==Notes== | ||
| + | * Prior to the release of ''MaGMML1R'', this stage lacked an official name. | ||
| + | <br> | ||
{{MaGMML Wily Castle}} | {{MaGMML Wily Castle}} | ||
{{MaGMML}} | {{MaGMML}} | ||
| − | [[Category: | + | [[Category:Stages]][[Category:Make a Good Mega Man Level Stages]][[Category:Wily Castle]][[Category:Fortress Stages]] |
Latest revision as of 21:13, 22 March 2025
| Wily Stage 1: Cannon Deck | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
| Did you think the cannons on all those fortresses were just for show? | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
Cannon Deck is a fortress stage from Make a Good Mega Man Level. It focuses around bullet spawners and devkit enemies that didn't appear in entries.
In Make a Good Mega Man Level Remastered the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the Power Orb is available for a data disk, if the player is feeling adventurous.
Strategy
I'll beam you out after I finish my soap opera.
This article is missing information on strategies. Please help out the wiki by adding these strategies to it!
The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those.
Notes
- Prior to the release of MaGMML1R, this stage lacked an official name.

