Difference between revisions of "Cannon Deck"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
|||
| Line 61: | Line 61: | ||
|subbosses= | |subbosses= | ||
*[[Penpen Maker]] | *[[Penpen Maker]] | ||
| − | |bosses = [[Ghost of Mega Man 3]]{{1}}<br | + | |bosses = *[[Ghost of Mega Man 3]]{{1}}<br>*[[Scuttle Cannon]]{{1R}} |
|other = | |other = | ||
|music = Mega Man 7 - Entrance (8-bit remix{{1}})<br>'''Boss''': Mega Man LL - Fortress Boss (remix) | |music = Mega Man 7 - Entrance (8-bit remix{{1}})<br>'''Boss''': Mega Man LL - Fortress Boss (remix) | ||
| Line 74: | Line 74: | ||
'''Cannon Deck''' is a fortress stage from ''[[Make a Good Mega Man Level]]''. It focuses around bullet spawners and devkit enemies that didn't appear in entries. | '''Cannon Deck''' is a fortress stage from ''[[Make a Good Mega Man Level]]''. It focuses around bullet spawners and devkit enemies that didn't appear in entries. | ||
| − | In ''Make a Good Mega Man Level 1 Remastered'' the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the [[Power Orb]] is available for a data disk, if the player is feeling adventurous. | + | In ''[[Make a Good Mega Man Level 1 Remastered]]'' the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the [[Power Orb]] is available for a data disk, if the player is feeling adventurous. |
==Strategy== | ==Strategy== | ||
| Line 80: | Line 80: | ||
==Trivia== | ==Trivia== | ||
| − | *Prior to the release of '' | + | *Prior to the release of ''MaGMML1R'', the stage lacked an official name. |
{{MaGMML Wily Castle}} | {{MaGMML Wily Castle}} | ||
{{MaGMML}} | {{MaGMML}} | ||
[[Category:Make a Good Mega Man Level Stages]][[Category:Wily Castle]][[Category:Make a Good Mega Man Level]][[Category:Stages]][[Category:Wily Stages]] | [[Category:Make a Good Mega Man Level Stages]][[Category:Wily Castle]][[Category:Make a Good Mega Man Level]][[Category:Stages]][[Category:Wily Stages]] | ||
Revision as of 02:10, 23 May 2021
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Something's missing here... This article is a stub. Please help out the wiki by adding more content to it!
Cannon Deck is a fortress stage from Make a Good Mega Man Level. It focuses around bullet spawners and devkit enemies that didn't appear in entries.
In Make a Good Mega Man Level 1 Remastered the stage has been completely redesigned. The bullet spawners now have a charging animation before firing. A difficult alternate sequence revolving around (and only accessible with) the Power Orb is available for a data disk, if the player is feeling adventurous.
Strategy
The level focuses around spawners that shoot bullets at you, so try to avoid those. There are also several enemies that went unused in the entries, so be careful of those.
Trivia
- Prior to the release of MaGMML1R, the stage lacked an official name.

