Difference between revisions of "Komuso Man"

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(Trivia: actual reason)
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|image=[[File:ClipCapIt-171109-075546.PNG|Official Komuso Man artwork]]
 
|image=[[File:ClipCapIt-171109-075546.PNG|Official Komuso Man artwork]]
 
|caption= Artwork by Bandai
 
|caption= Artwork by Bandai
|script=  
+
|script= コムソウマン
|romaji =  
+
|romaji= Komusouman
 
|number=  
 
|number=  
 
|designer= Bandai and Capcom
 
|designer= Bandai and Capcom
|programmer= Bandai and Capcom
+
|programmer= [[ACESpark]]
 
|gender= Male
 
|gender= Male
 
|eyecolor = Black
 
|eyecolor = Black
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|attack=
 
|attack=
 
|type = Shadow
 
|type = Shadow
|weak=[[Wheel Cutter]]
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|weak=[[Wheel Cutter]], [[Wire Adaptor]]{{2}}<br>[[Water Shield]]{{3}}<br>[[Rain Flush]]{{48H}}<br>[[Top Spin]], [[Plant Barrier]]{{Megamix}}
 
|affiliations= Rockman Shadow
 
|affiliations= Rockman Shadow
 
|stage=
 
|stage=
|location=[[Wily Tower]], [[A Mega Man for All Seasons]] (Executioner), and [[Komuso Temple]]
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|location=[[Wily Tower]]<br>[[A Mega Man for All Seasons]] (Executioner)<br>[[Komuso Temple]]<br>[[Null and Void]]
 
|occupation= Member of the Dimensions
 
|occupation= Member of the Dimensions
|OffAppear= Rockman & Forte: Challenger from the Future
+
|OffAppear= [[Rockman & Forte: Mirai Kara no Chousensha]]
 
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
 
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
 
|appear2=
 
|appear2=
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}}
 
}}
 
{{quote|Sir Moore, I presume. Hast ye any last words?|"Executioner"|[[A Mega Man for All Seasons]].}}
 
{{quote|Sir Moore, I presume. Hast ye any last words?|"Executioner"|[[A Mega Man for All Seasons]].}}
Komuso Man is a devkit boss who appears in [[Wily Tower]], [[Komuso Temple]], and [[Null and Void]]. He also appears standing in for an executioner in [[A Mega Man for All Seasons]]. He is one of the mysterious robots known as the Dimensions, who are lead by Rockman Shadow, the main antagonist of Rockman & Forte: Challenger from the Future. He can split into three clones of himself using the Doppler Attack. He also uses other attacks listed below.
+
'''Komuso Man''' is a Robot Master from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.
 +
 
 +
Komuso Man was first included as a boss in ''[[Make a Good Mega Man Level 2]]'''s devkit, and subsequently appeared in [[Wily Tower]], [[A Mega Man for All Seasons]] (where he stands in for an executioner), [[Komuso Temple]], and [[Null and Void]].
 +
 
 +
Like all of ''MaGMML2'''s devkit bosses, Komuso Man is included in the [[Megamix Engine]], and reappeared as a devkit boss for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
  
 
==Battle==
 
==Battle==
Komuso Man follows a pattern to fight Mega Man. The pattern goes as follows:
+
Komuso Man follows a pattern to fight [[Mega Man]]. The pattern goes as follows:
  
 
1 - Uses the Doppler Attack to turn into three clones one by one, each clone travels across the screen, after reaching the end of the screen, they float upward to an exact position depending on the clone in question.
 
1 - Uses the Doppler Attack to turn into three clones one by one, each clone travels across the screen, after reaching the end of the screen, they float upward to an exact position depending on the clone in question.
  
2 - Each clone fires three ring-shaped projectiles, similar to Butterdroid's.
+
2 - Each clone fires three ring-shaped projectiles, similar to [[Butterdroid]]'s.
  
3 - The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (For example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left.)
+
3 - The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).
  
4 - Repeat steps 1-3, after step 3 is finished a second time, phase 5 will be done instead
+
4 - Repeat steps 1-3, after step 3 is finished a second time, phase 5 will be done instead.
  
 
5 - Summons 4 flame pillars. They will block Mega Man's shots and damage him if they touch him.
 
5 - Summons 4 flame pillars. They will block Mega Man's shots and damage him if they touch him.
  
6 - Teleport twice, in an attempt to hit Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (If Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right.)
+
6 - Teleport twice, in an attempt to hit Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right).
  
 
7 - Repeat steps 1-6.
 
7 - Repeat steps 1-6.
  
 
==Damage Table==
 
==Damage Table==
 +
===Make a Good Mega Man Level{{Megamix}}===
 +
{{Damagetable1
 +
|buster=1/1/3
 +
|metal=2
 +
|gemini=2
 +
|solar=1
 +
|top=5
 +
|wool=2
 +
|black=1
 +
|phar=1/3
 +
|magic=2
 +
|notes=
 +
}}
 +
 +
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
| buster = 1/1/3
+
|buster=1/1/3
| hornet = 0
+
|hornet=0
| jewel = 0
+
|jewel=0
| grab = 4
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|grab=4
| triple = 1
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|triple=1
| slash = 2
+
|slash=2
| wheel = 4
+
|wheel=4
| sakugarne = 3
+
|sakugarne=3
| wire = 6
+
|wire=6
| arrow = 2
+
|arrow=2
| flash = N
+
|flash=N
| notes =  
+
|notes=
 +
}}
 +
 
 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=1
 +
|laser=2
 +
|water=5
 +
|tornado=3
 +
|thunder=2
 +
|magnetic=2
 +
|ice=2
 +
|break=2
 +
|notes=
 +
}}
 +
 
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=1/1
 +
|chill=0/0
 +
|pakkajoe=99
 +
|notes=
 +
}}
 +
 
 +
===Make a Good 48 Hour Mega Man Level===
 +
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=5
 +
|spark=1
 +
|snake=2
 +
|tengu=3/3/3
 +
|water=2
 +
|concrete=1
 +
|homing=2
 +
|notes=
 +
}}
 +
 
 +
===Megamix Engine===
 +
{{DamagetableM
 +
|buster=1/1/3
 +
|time=N
 +
|stone=1
 +
|plant=6
 +
|block=1
 +
|ice=1
 +
|notes=
 
}}
 
}}
  
 
==Trivia==
 
==Trivia==
*Komuso Man does not have invincibility frames in [[A Mega Man for All Seasons]]. Z-Saber has stated that he lacks invincibility frames because she wanted to make him easier, as she's not very good at Mega Man.
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*Komuso Man does not have invincibility frames in A Mega Man for All Seasons. [[Z-Saber]] has stated that this is because she wanted to make him easier, as she's not very good at ''Mega Man''.
  
 
{{MaGMML2 Tier 2}}
 
{{MaGMML2 Tier 2}}
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{{MaGMML2 Tier X}}
 
{{MaGMML2 Tier X}}
  
[[Category:Tier 2 (MaGMML2)]][[Category:Tier 4 (MaGMML2)]][[Category:Tier 10 (MaGMML2)]][[Category:Main Path Bosses]][[Category:Make a Good Mega Man Level 2]][[Category:Bosses]] [[Category:Devkit Bosses]][[Category:Robot Masters]]
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[[Category:Tier 2 (MaGMML2)]][[Category:Tier 4 (MaGMML2)]][[Category:Tier 10 (MaGMML2)]][[Category:Make a Good Mega Man Level 2]][[Category:Bosses]] [[Category:Devkit Bosses]][[Category:Robot Masters]]

Revision as of 16:04, 8 January 2019

Komuso Man's mugshot
Komuso Man's mugshot
Komuso Man
Official Komuso Man artwork
Artwork by Bandai
Information
In-Game Information
HP: 28
Weapon: Doppler Crash and Doppler Attack
Weakness(es): Wheel Cutter, Wire Adaptor2
Water Shield3
Rain Flush48H
Top Spin, Plant BarrierMegamix Only
Affiliations: Rockman Shadow
Type: Shadow
Occupation: Member of the Dimensions
Location(s): Wily Tower
A Mega Man for All Seasons (Executioner)
Komuso Temple
Null and Void
Misc. Information
Script: コムソウマン
Romaji: Komusouman
Designer(s): Bandai and Capcom
Programmer(s): ACESpark
Gender: Male
Eye Color: Black
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML2 (Boss)
MaGMML2 KomusoMan.png
"Sir Moore, I presume. Hast ye any last words?"
―"Executioner", A Mega Man for All Seasons.

Komuso Man is a Robot Master from Rockman & Forte: Mirai Kara no Chousensha. He is part of the Dimensions, a group of robots from the future led by Rockman Shadow, with the goal of destroying the world of the past. He can split into three clones of himself using the Doppler Attack.

Komuso Man was first included as a boss in Make a Good Mega Man Level 2's devkit, and subsequently appeared in Wily Tower, A Mega Man for All Seasons (where he stands in for an executioner), Komuso Temple, and Null and Void.

Like all of MaGMML2's devkit bosses, Komuso Man is included in the Megamix Engine, and reappeared as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Battle

Komuso Man follows a pattern to fight Mega Man. The pattern goes as follows:

1 - Uses the Doppler Attack to turn into three clones one by one, each clone travels across the screen, after reaching the end of the screen, they float upward to an exact position depending on the clone in question.

2 - Each clone fires three ring-shaped projectiles, similar to Butterdroid's.

3 - The clones turn back into Komuso Man, who moves across the screen in the opposite direction of where he spawned (for example, if Komuso Man spawned on the right side of the screen, after the first wave of clones, he'll move to the left).

4 - Repeat steps 1-3, after step 3 is finished a second time, phase 5 will be done instead.

5 - Summons 4 flame pillars. They will block Mega Man's shots and damage him if they touch him.

6 - Teleport twice, in an attempt to hit Mega Man, and then move to the edge of the screen Mega Man was at before Komuso Man moves (if Mega Man was to the right of Komuso Man after he finishes teleporting, he'll move to the right).

7 - Repeat steps 1-6.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 2 2 1 5 2 1 1/3 2
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 0 0 4 1 N 2 4 3 6 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 5 3 2 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 1/1 0/0 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 5 1 2 3/3/3 2 1 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 1 6 1 1
Other Notes


Trivia

  • Komuso Man does not have invincibility frames in A Mega Man for All Seasons. Z-Saber has stated that this is because she wanted to make him easier, as she's not very good at Mega Man.
Make a Good Mega Man Level 2 - Tier 2
Entry Stages
Wily TowerAirflow HubbleYggdrasilRush CityGigavolt ManDragon Lab LairColorful HallSomething Original
List of Bosses
Volt ManKomuso ManQuintMecha DragonGuts ManCratorCreamKichonaColor Man
Tier Boss
Ombuds Man
Other Goodies
Gordon Freeman
Make a Good Mega Man Level 2 - Tier 5
Entry Stages
Holy Crap, Mega Man Can Airslide?Maze of Significantly Less DeathVolcanic FurnaceElec DamQuint StageA Mega Man for All SeasonsAD 2101Starman Recreation
List of Bosses
Romhack Top ManMetal ManTop ManQuintKomuso ManCATS
Tier Boss
Lord Elewoofro
Make a Good Mega Man Level 2 - Tier 10
Entry Stages
Boil ManKomuso TempleLaunch Man & Shuttle ManCyber ManBeneath Sand and RockQuarantine WomanNeapolitan ManHaunt ManThe Stage Nobody Asked ForIdentity Crisis
List of Bosses
Boil ManAir CapsuleKomuso ManLaunch & Shuttle ManCyber Man8 Centipeder TowerQuarantine WomanNeapolitan ManHaunt ManSpiked-Wall ManPharaoh Man's RevengeAlter Man
Extra Bosses
The MoonBirdoGlass Man
Make a Good Mega Man Level 2 - Tier X
Stages
Coyote ManDeep ThoughtsGoblins n' GhastsHardcore ParkourMario LandMetallic OceanNightwalk CastleSo GoodStar RoadSwiss HotelThe Quickening 2Wily Fortress VRNull and Void
List of Bosses
Coyote ManAlter ManAir CapsuleChomp ManSheriff ManCheat ManSkullderSkullder's RevengeExcalibur ManHolo WilyAir ManUnbeatable Air ManToad ManToad Man's RevengeGigabgyoVolt Man MK2Ronrez8 Centipeder Tower
Null and Void Bosses
Boundin' Crash ManNapalm Man Mk2Disco BallCopy HologramDie SignFire ManLiterally Just a BeeTwin CannonsStone Butterfly
True Final Boss
Absolute ZERO