Difference between revisions of "Magic Card"

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(Created page with "{{Weapondata |align= right |imagebg= #FFFFFF |name= leftrightMagic Card |image= File:MMB-MagicCard-Art.png |caption= Me...")
 
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|name= [[File:MaGMML Icon8.gif|left]][[File:MaGMML Icon8.gif|right]]Magic Card
 
|name= [[File:MaGMML Icon8.gif|left]][[File:MaGMML Icon8.gif|right]]Magic Card
 
|image= [[File:MMB-MagicCard-Art.png]]
 
|image= [[File:MMB-MagicCard-Art.png]]
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|caption= Mega Man with Magic Card equipped.
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|caption= Mega Man with the Magic Card equipped.
 
|boss= Magic Man
 
|boss= Magic Man
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|eagainst= [[Dagger Man]]<br>[[Wily Archives]] (Mecha Dragon)<br>Wily Archives (Wily Capsule)<br>[[Birdo]]
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|eagainst= [[Dagger Man]], [[Wily Archives]] (Mecha Dragon), Wily Archives (Wily Capsule), [[Birdo]]{{1}}<br>[[Metal Man]], [[Top Man]], [[Metall Daddy]], [[Yamato Man]]{{Megamix}}
 
|user= [[Mega Man]]
 
|user= [[Mega Man]]
 
|at=  
 
|at=  
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|sprite=[[File:MagicCardWep.png‎]]
 
|sprite=[[File:MagicCardWep.png‎]]
 
}}
 
}}
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'''Magic Card''' (''マジックカード Majikku Kādo'') is Magic Man's special weapon from ''[[Mega Man & Bass]]''. It is a card that can be shot straight forward or straight up, and returns to [[Mega Man]] after reaching a certain distance. It can also pick up several types of items and carry them back to Mega Man.
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The '''Magic Card''' (マジックカード ''Majikku Kādo'') is Magic Man's Special Weapon from ''[[Mega Man & Bass]]''. It is a card that can be shot straight forward or straight up, and returns to [[Mega Man]] after reaching a certain distance. It can also pick up several types of items and carry them back to Mega Man.
  
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==[[Make a Good Mega Man Level]]==
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==''Make a Good Mega Man Level''==
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Magic Card was voted to appear in [[Make a Good Mega Man Level]] by the Talkhaus community. It can now pierce enemy shields, and items it collects are given to Mega Man automatically, removing the need to carry them to him.
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The Magic Card was voted to appear in [[Make a Good Mega Man Level]] by the Talkhaus community. It can now pierce enemy shields, and items it collects are given to Mega Man automatically, removing the need to carry them to him.
  
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==Damage Table==
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===Damage Table===
 
{{Bosstable1
 
{{Bosstable1
 
| jolt = 1
 
| jolt = 1
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}}
 
}}
  
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==Megamix Engine==
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Remaining mostly unchanged from ''Make a Good Mega Man Level'', the Magic Card is included in the [[Megamix Engine]], alongside nearly every weapon present in the ''MaGMML'' series up to ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
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 +
===Damage Table===
 +
{{BosstableDevkit
 +
| cut = 2
 +
| guts = 2
 +
| ice = 2
 +
| bomb = 2
 +
| fire = 2
 +
| oil = 2
 +
| metal = 4
 +
| air = 0
 +
| bubble = 2
 +
| quick = 0
 +
| crash = 2
 +
| flash = 2
 +
| heat = 2
 +
| wood = 1
 +
| dragon = 2
 +
| picopico = 2
 +
| dozer = 0
 +
| gemini = 2
 +
| hard = 2
 +
| top = 5
 +
| spark = 2
 +
| kamegoro = 2
 +
| toad = 2
 +
| pharaoh = 2
 +
| dust = 2
 +
| metall = 4
 +
| gravity = 2
 +
| stone = 2
 +
| gyro = 2
 +
| dark4 = 2
 +
| blizzard = 1
 +
| centaur = 2
 +
| plant = 1
 +
| yamato = 4
 +
| rounder = 2
 +
| piston = 2
 +
| splash = 2
 +
| hornet = 1
 +
| megamech = 3
 +
| honey = 1
 +
| commando = 2
 +
| chill = 1
 +
| solar = 1
 +
| enker = 2
 +
| quint = 1
 +
| punk = 2
 +
| suzy = 2
 +
| ballade = 1
 +
| huntera = 2
 +
| hunterb = 1
 +
| mercury = 2
 +
| saturn = 2
 +
| uranus = 2
 +
| iron = 2
 +
| grey = 2
 +
| dangan = 2
 +
| komuso = 2
 +
| sonic = 2
 +
| volt = 2
 +
| dyna = 2
 +
}}
 
{{MaGMML}}
 
{{MaGMML}}
  
 
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]
 
[[Category:Weapons]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level Weapons]]

Revision as of 10:37, 1 August 2018

MaGMML Icon8.gif
MaGMML Icon8.gif
Magic Card
MMB-MagicCard-Art.png
Mega Man with the Magic Card equipped.
MagicCardWep.png

The Magic Card (マジックカード Majikku Kādo) is Magic Man's Special Weapon from Mega Man & Bass. It is a card that can be shot straight forward or straight up, and returns to Mega Man after reaching a certain distance. It can also pick up several types of items and carry them back to Mega Man.

Make a Good Mega Man Level

The Magic Card was voted to appear in Make a Good Mega Man Level by the Talkhaus community. It can now pierce enemy shields, and items it collects are given to Mega Man automatically, removing the need to carry them to him.

Damage Table

Jolt Man Dagger Man Yoku Man Justice Man Wily Archives (Yellow Devil) Wily Archives (Mecha Dragon) Wily Archives (Kamegoro Maker) Wily Archives (Cossack Catcher) Wily Archives (Dark Man 3) Wily Archives (Mechazaurus) Wily Archives (Wily Capsule) The Moon Gravity Machine
1 4 1 1 1 3 1 1 1 1 3 2 4
Ronrez Birdo Glass Man Ghost of Mega Man 3 Changkey Master Neon Glass Birdo on a Guts Lift Air Capsule Wily Machine TROPHY (Phase 1) Wily Machine TROPHY (Phase 2) Wily Machine TROPHY (Phase 3) Zero Bright Man Zero Soul
1 3 1 1 1 2 1 1 1 1 1 1 1


Megamix Engine

Remaining mostly unchanged from Make a Good Mega Man Level, the Magic Card is included in the Megamix Engine, alongside nearly every weapon present in the MaGMML series up to Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Damage Table

Cut Man Guts Man Ice Man Bomb Man Fire Man Oil Man Metal Man Air Man Bubble Man Quick Man
2 2 2 2 2 2 4 0 2 0
Crash Man Flash Man Heat Man Wood Man Mecha Dragon Picopico-kun Guts Dozer Gemini Man Hard Man Top Man
2 2 2 1 2 2 0 2 2 5
Spark Man Kamegoro Maker Toad Man Pharaoh Man Dust Man Metall Daddy Gravity Man Stone Man Gyro Man Dark Man 4
2 2 2 2 2 4 2 2 2 2
Blizzard Man Centaur Man Plant Man Yamato Man Rounder II Power Piston Splash Woman Hornet Man Mega Mech Shark Honey Woman
1 2 1 4 2 2 2 1 3 1
Commando Man Chill Man Solar Man Enker Quint Punk Giant Suzy Ballade Hunter Type A Hunter Type B
2 1 1 2 1 2 2 1 2 1
Mercury Saturn Uranus Iron Ball Grey Devil Dangan Man Komuso Man Sonic Man Volt Man Dyna Man
2 2 2 2 2 2 2 2 2 2
Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Eddie • Zero
Entry Stages
Chroma Key • Citadel Basement • City War • Glass Man • Hard to See Land • Level • Maze of Death • Mega Man World • Midnight Snow • Napalm Forest and Caves • NEON GRAVITY • Objective: Vain Space • Research Facility • Sky Ziggurat • Spiky Meltdown • Sunset Siege • The Quickening • Thunderclyffe Plant • Under Construction • Wily Combo
Wily Castle
Cannon Deck • Dr. Wily's Incinerator Chute • Be the Bigger Person • Hall of Fame • Everything's Blowing Up • Flashback Database
Special Weapons
Mega Buster • Metal Blade • Gemini Laser • Solar Blaze • Top Spin • Thunder Wool • Pharaoh Shot • Black Hole Bomb • Magic Card • Power Orb1R • Rush Coil • Rush Jet
Locations
Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Wily Castle • Dr. Light's Lab • Eddie's Shop • The Arena
Tier Bosses
Jolt Man1 • Him1R • Dagger Man • Yoku Man • Justice Man
Other Bosses
Entry Bosses
Wily Archives • Moon • Gravity Machine • Ronrez • Birdo • Glass Man
Fortress Bosses
Ghost of Mega Man 31 • Scuttle Cannon1R • Changkey Master • Shadow Morpher1 • Shadow Gacha1R • Neon Glass Birdo on a Guts Lift • Air Capsule • Wily Machine TROPHY • Zero
Optional Bosses
Bright Man • The Impaler1R • Zero Soul