Baskette Ball
From Make a Good Mega Man Level Contest
Baskette Ball | |||||||||||||||||||||||||||||||||||||||||
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Baskette Ball is a boss from Make a Good Mega Man Level: Episode Zero. She is a large, sentient basketball who was initially created as the first "smart basketball", but was eventually deemed a failure and locked away, filling her with immense rage. She appears at the end of the level Space Jam.
Battle[edit]
Baskette Ball bounces across the arena multiple times, aiming straight for Zero in the beginning and upon touching the ceiling, gradually moving faster. Afterwards, she makes six high ground pounds at Zero's position, creating two rock fragments on impact, followed by three short hops that create a pair of slow ground sparks. She repeats her pattern afterwards.
Damage Table[edit]
2 | 3 | 1 | 7 | |||||||
3 | 4 | 3 | 4 | |||||||
3 | 4 | 3 | 4 | |||||||
2 | 3 | 1 | 1 | |||||||
2 | 3 | 1 | 1 | |||||||
2 | 3 | 1 | 1 | |||||||
Other Notes |
Trivia[edit]
- During development, Baskette Ball was originally genderless and named "Basket Ball".
Make a Good Mega Man Level: Episode Zero - Chapter 2 Psycho Path | |
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Stages | |
The Red Woods • Vertical Vine Venture • String Theory • Cursor Corruption • Temporal Pillar • Bubble Base • Wicked Waterworks • In the Flesh • Space Jam | |
List of Bosses | |
Totem Polen Plus • Totem Polen EX • Bone Dragon • Spider Potton • Recluse Woman • Internet Destroyer • Cursor • Sakuya Izayoi • Toad Man Bubble Base • Splash Woman's Revenge • Haiker G • CWU-41B • Intest Tinhead • Baskette Ball |