Difference between revisions of "Celestial Woman"

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'''Celestial Woman''' is a Robot Master from ''[[Make a Good Mega Man Level 3]]'', found at the end of [[Worthless Man]] (but only if daytime is in effect). She is a violent and unstable split personality of [[Lunar Woman]], brought about after the latter installed high-efficiency solar panels within herself.
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'''Celestial Woman''' is a Robot Master from ''[[Make a Good Mega Man Level 3]]'', found at the end of [[Worthless Man]] (but only if daytime is in effect). She is a violent and unstable split personality of [[Lunar Woman]], brought about after the latter installed high-efficiency solar panels within herself. Embodying the sun, this personality comes with significantly increased power compared to her original self.
  
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==Battle==
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With 140 HP, Celestial Woman's battle is significantly longer than a typical Robot Master battle, and is divided into five distinct phases, one for each healthbar. Each phase uses a randomised array of attacks, which is reshuffled upon using them all once. In addition, each phase has two unique attacks used at certain health thresholds; while using these attacks, Celestial Woman is completely invincible for their duration. At the end of each phase, she drops a large health energy pickup that does not despawn, and can be collected at [[Mega Man]]'s leisure. The background animation changes at the start of each new phase.
  
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===Phase 1===
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[[File:MotionSicknessCap.PNG]] ⚠️ '''EPILEPSY WARNING''' ⚠️
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Celestial Woman's first phase is identical to Lunar Woman's, with few if any differences. Her attacks in this phase are:
 +
* Firing three laser shots straight ahead.
 +
* Flying to the top corners of the screen, shooting a three-way spread shot of lasers down at Mega Man.
 +
* Shooting three volleys of three large projectiles that rise and fall in an arc.
 +
* Charging towards Mega Man as a fireball.
 +
* Flying up off the top of the screen, before slamming her sceptre down on the ground, sending two shockwaves out.
  
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Many of this boss's attacks involve projectiles that quickly flash between bright colors, which may induce motion sickness or seizures for photosensitive players. The stage as a whole was disqualified because one of the judges, [[ACESpark]], as well as their proxy player [[Loyana]], were unable to finish the fight and give the stage a proper score.
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At 126 HP or less, Celestial Woman ceases her current attack to fly to the upper centre of the screen. She sends two light spheres out on either side, both of which fire a continuous stream of projectiles at five angles, creating a pattern with continuously shifting blind spots. She will only use this attack once.
  
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If you are photosensitive or susceptible to motion sickness, but insist on playing the stage, we recommend you to fight [[Lunar Woman]] instead.
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===Phase 2===
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The second phase begins with Celestial Woman flying across the top of the screen and firing a "fork" of five laser shots that travel downwards. She fires this up to ten times, before beginning the phase in earnest. Throughout this phase, a harmless ray of light will appear at a random spot and create a harmful flame on the ground that lingers for a short time. Like the first phase, her attacks are mostly similar to Lunar Woman's, but with some more significant changes. The list includes:
 +
* Shooting a constant stream of projectiles that rain down on Mega Man from her sceptre. Celestial Woman always uses this in between her other two primary attacks.
 +
* Flying to the top corners of the screen, shooting a three-way spread shot of lasers down at Mega Man.
 +
* Charging towards Mega Man as a larger fireball.
  
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==Battle==
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At 98 HP or less, Celestial Woman floats upwards, and fires an orb that splits into four projectiles which home in on Mega Man twice, similarly to the homing orbs of ''[[Mega Man 7]]'''s Wily Capsule. She will summon up to four orbs, will only perform the attack once, and disables the fire-spawning sunbeam while using it.
 +
 
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===Phase 3===
 +
The transition to the third phase sees Celestial Woman shine like a miniature sun while floating at the top edge of the screen, sending laser projectiles spiraling outward in an anticlockwise spiral pattern. After approximately ten seconds, Celestial Woman will cease glowing, and her sceptre floats by itself. Her attacks in this phase consist merely of floating around the arena while firing a large laser beam at one of nine angles. The size and direction of the laser is briefly shown before it fires. The sceptre, meanwhile, acts as a turret that intermittently attacks in one of three ways:
 +
* Firing two laser shots aimed at Mega Man.
 +
* Spinning around firing lasers in an anticlockwise spiral.
 +
* Moving left or right while shooting a wave of laser shots straight down, followed by an orb which splits into two shockwaves upon hitting the ground.
  
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Celestial Woman will start the first 3 phase by redoing the first 3 phase of [[Lunar Woman]] but with a few differences, in phase 2 she'll move the line attack more than her night counterpart and in phase 3 she'll gave the player a big health pick up at the beginning and after the second half she will summon some rays of light will randomly target a part of the arena and left a small flame that'll damage the player (the ray itself does not) while doing the same phase 3 attacks as Lunar. In phase 4 she'll summon 4 orbs projectiles that will be placed in a square formation and target the player in a slightly similar way to the Wily Capsule from Mega Man 7,she'll repeat that attack 3 more times before the doing the phase 3 attacks.  
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At 70 HP or less, Celestial Woman floats up to the nearest wall, emits a laser telegraph that covers all but the space directly above and below her, then spreads her legs to shoot a powerful flash of light that covers the area in flames. With limited room to dodge, Celestial Woman fires up to two diagonal lasers down at Mega Man, while her sceptre shoots smaller shots down from above. The flames will burn out just before she can fire her second laser, making it easier to dodge.
  
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Once at her 3rd health bar the phase 5 will starts with her leaving a big health pick up before floating on the middle top of the screen and surroundings herself in a big ball of flame and a flurry shooting diamond shaped projectiles in a rotating formation, once done she'll leave her scepter behind then both will attack the player, the scepter will float around and target the player by turning and shooting around while Celestial herself will stay at the top of the screen and shooting a big laser beam at the player before moving at the bottom opposite side to the player's position and shooting at him with another laser beam and float at the top but targeting diagonally, then the scepter will shoot a flurry of diamond shaped projectiles that'll end with a orb projectiles that'll make a shockwaves while touching the ground and they'll both repeat the pattern by choosing attacks randomly (Note: the scepter does not deal contact damage).  
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===Phase 4===
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Celestial Woman's fourth phase begins with Celestial Woman's sceptre flying off the top of the screen. Sending orbs out across the top edge, she floats in the centre while the orbs travel left to right, raining laser shots downward in a synchronized pattern. Celestial Woman fires up to nine laser beams aimed directly at Mega Man, with each laser being fired faster than the last, before teleporting away just as her sceptre returns. From here, she teleports after each attack, with the sceptre once again acting as a support turret to each of her attacks. In this phase, she will:
 +
* Summon rays of light in random locations, starting fires on the ground as with the light rays in the second phase of the fight.
 +
* Repeat the screenwide leg flash attack used in the previous phase. However, it will not create a spread of fire on the ground, and Celestial Woman is not invincible.
 +
* Fire a series of giant laser beams downwards in a 90° semicircle spread.
  
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Once half of her 3rd health bar, she'll start phase 6 by placing herself at left middle side of the screen while warning the player for her next attack and the player must place themselves under her fast enough before she lifted her leg for the attack, the attack in question is a flash that affects the area (except her position) that'll let flames to the ground once that attack is done Celestial will attack the player with laser beam while the scepter will try to shoot the player by moving left and right, once done they'll repeat the second half of phase 5.  
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The sceptre, meanwhile, attacks with the same projectiles it used in the previous phase, albeit it can now use the homing orb attack used in Phase 2, as well as the trio of arcing orbs seen in Phase 1.
  
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Once at her 4th health bar, she'll start phase 7 by floating at the middle top of the screen while the scepter leaves temporarily, then Celestial will summon 4 orbs that'll shoot down the player with the diamond shaped projectiles while moving from one side of the screen to the other, during that time Celestial will shoot laser beam to the player's position and start to shoot faster and faster before the scepter returns to the screen, once done the scepter will repeat phase 5 in addition to the phase 4 attacks while Celestial will teleport around summon ray of light to everywhere on the arena (except specific random places) teleport again and redo the flash attack from phase 6 minus the flames and invincibility, after that the scepter will shooting 3 orbs that fall down while Celestial teleports above the screen and shoot multiple lasers abounds and repeat that phase again by chasing the attacks randomly.  
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At 42 HP or less, Celestial Woman and her sceptre teleport away, while a group of harmful projectiles appear in the shape of a square, which slowly grows and rotates to become a giant cube of light. The edges of the cube will not damage Mega Man, but the makeshift vertices will still deal damage as the cube slowly spins around the room. The cube flashes at regular intervals, with the time between each flash gradually decreasing; after 12 flashes, the cube explodes, and Celestial Woman returns with her sceptre to resume the battle.
  
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Once at the middle of her 4th health bar, she'll start phase 8 by telepoting outside the screen and creating a square with 8 orbs (4 big ones, and 4 small ones) that'll became a cube while floating down to the player while growing and the player must survive inside it. The cube will flicker 12 times before disappearing (each flickers becomes faster and faster) after the cube disappeared the scepter will return and doing the phase previous phase attacks while Celestial teleports away again and do the previous phase as well.  
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===Phase 5===
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After being reduced to her final lifebar, Celestial Woman flies up to the top of the screen and becomes a miniature sun. Flanked by four orbs, an endless stream of laser shots rain downwards and diagonally downwards, trapping Mega Man in the centre directly below her. A short while later, a series of orbs teleport in from random spots in the room, and fly towards Mega Man's general area. The orbs are eventually joined by a circular spread of projectiles radiating from Celestial Woman, and then by a quartet of laser beams from each of the four ceiling orbs, which swing back and forth towards the centre, further limiting the space available to avoid the projectile flurry.
  
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Once at her 5th and final health bar, Celestial Woman will start phase 9 by doing a similar thing to her phase 5 attack except that she'll the summon 4 orbs that'll shoot diamond shaped projectiles in order to block the left and right side of the screen and shoot more in a diagonal manner while the player is trapped at the middle of the screen, after that multiple orbs will be shot at random spot and the player must dodge them (some might not target you though) while Celestial will shoot small orbs down the screen after a few seconds, after a moment the 4 orbs will shoot laser vertically and move around, after the chaos (or epileptic nightmare) that was the attack a flash will happen and Celestial will crash to the left side of the arena before falling down in a weakened state while the scepter returns to shoot towards the player's position and moving while Celestial will try to shoot a laser beam every few seconds. THIS IS YOUR TIME TO FINISH HER OFF!!!
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After an extended period, explosions rock Celestial Woman, knocking her into the left wall and causing her projectiles to vanish. Slumping down to the ground, she is unable to move and is completely vulnerable for the remainder of the fight. Her sceptre remains an active threat, and it will move around while firing smaller laser shots directly aimed at Mega Man. Celestial Woman herself can only attack with the occasional large laser beam fired in Mega Man's direction, but is otherwise burnt out.
  
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Upon defeat, Celestial Woman will let behind a giant bolt and the 5th token.
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When destroyed, Celestial Woman drops both a [[Trickster Token]], and a giant rainbow coloured bolt worth 1,000 bolts.
  
 
==Damage Table==
 
==Damage Table==
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|notes=
 
|notes=
 
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==Notes==
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* The significantly flashy nature of Celestial Woman's battle — which features copious amounts of flickering projectiles and large bright flashes — made her the primary reason Worthless Man was unranked, as neither [[ACESpark]] nor his proxy player Loyana were able to fight her without being affected by migraines. The epilepsy risk the battle posed for players was also a significant factor in the level getting a [[Skip Teleporter]].
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<br>
 
{{MaGMML3 Tier 8}}
 
{{MaGMML3 Tier 8}}
 
{{MaGMML3}}
 
{{MaGMML3}}
 
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 8 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]]
 
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 8 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]]

Latest revision as of 01:37, 13 March 2025

Celestial Woman's mugshot
Celestial Woman
Celestial Woman's mugshot
Artwork by Karakato
Artwork by Karakato
Information
In-Game Information
HP: 140
Weakness(es): Laser Trident, Mix Tape
Type: Laser
Main Stage: Worthless Man
Misc. Information
Script: セレスティアルウマン
Romaji: Seresutiaruuman
Designer(s): Giest118
Programmer(s): Giest118
Artist(s): Giest118
Gender: Female
Eye Color: Blue
Series Information
MaGMML Game Appearances: MaGMML3 (Boss)
CelestialWoman.png

Celestial Woman is a Robot Master from Make a Good Mega Man Level 3, found at the end of Worthless Man (but only if daytime is in effect). She is a violent and unstable split personality of Lunar Woman, brought about after the latter installed high-efficiency solar panels within herself. Embodying the sun, this personality comes with significantly increased power compared to her original self.

Battle

With 140 HP, Celestial Woman's battle is significantly longer than a typical Robot Master battle, and is divided into five distinct phases, one for each healthbar. Each phase uses a randomised array of attacks, which is reshuffled upon using them all once. In addition, each phase has two unique attacks used at certain health thresholds; while using these attacks, Celestial Woman is completely invincible for their duration. At the end of each phase, she drops a large health energy pickup that does not despawn, and can be collected at Mega Man's leisure. The background animation changes at the start of each new phase.

Phase 1

Celestial Woman's first phase is identical to Lunar Woman's, with few if any differences. Her attacks in this phase are:

  • Firing three laser shots straight ahead.
  • Flying to the top corners of the screen, shooting a three-way spread shot of lasers down at Mega Man.
  • Shooting three volleys of three large projectiles that rise and fall in an arc.
  • Charging towards Mega Man as a fireball.
  • Flying up off the top of the screen, before slamming her sceptre down on the ground, sending two shockwaves out.

At 126 HP or less, Celestial Woman ceases her current attack to fly to the upper centre of the screen. She sends two light spheres out on either side, both of which fire a continuous stream of projectiles at five angles, creating a pattern with continuously shifting blind spots. She will only use this attack once.

Phase 2

The second phase begins with Celestial Woman flying across the top of the screen and firing a "fork" of five laser shots that travel downwards. She fires this up to ten times, before beginning the phase in earnest. Throughout this phase, a harmless ray of light will appear at a random spot and create a harmful flame on the ground that lingers for a short time. Like the first phase, her attacks are mostly similar to Lunar Woman's, but with some more significant changes. The list includes:

  • Shooting a constant stream of projectiles that rain down on Mega Man from her sceptre. Celestial Woman always uses this in between her other two primary attacks.
  • Flying to the top corners of the screen, shooting a three-way spread shot of lasers down at Mega Man.
  • Charging towards Mega Man as a larger fireball.

At 98 HP or less, Celestial Woman floats upwards, and fires an orb that splits into four projectiles which home in on Mega Man twice, similarly to the homing orbs of Mega Man 7's Wily Capsule. She will summon up to four orbs, will only perform the attack once, and disables the fire-spawning sunbeam while using it.

Phase 3

The transition to the third phase sees Celestial Woman shine like a miniature sun while floating at the top edge of the screen, sending laser projectiles spiraling outward in an anticlockwise spiral pattern. After approximately ten seconds, Celestial Woman will cease glowing, and her sceptre floats by itself. Her attacks in this phase consist merely of floating around the arena while firing a large laser beam at one of nine angles. The size and direction of the laser is briefly shown before it fires. The sceptre, meanwhile, acts as a turret that intermittently attacks in one of three ways:

  • Firing two laser shots aimed at Mega Man.
  • Spinning around firing lasers in an anticlockwise spiral.
  • Moving left or right while shooting a wave of laser shots straight down, followed by an orb which splits into two shockwaves upon hitting the ground.

At 70 HP or less, Celestial Woman floats up to the nearest wall, emits a laser telegraph that covers all but the space directly above and below her, then spreads her legs to shoot a powerful flash of light that covers the area in flames. With limited room to dodge, Celestial Woman fires up to two diagonal lasers down at Mega Man, while her sceptre shoots smaller shots down from above. The flames will burn out just before she can fire her second laser, making it easier to dodge.

Phase 4

Celestial Woman's fourth phase begins with Celestial Woman's sceptre flying off the top of the screen. Sending orbs out across the top edge, she floats in the centre while the orbs travel left to right, raining laser shots downward in a synchronized pattern. Celestial Woman fires up to nine laser beams aimed directly at Mega Man, with each laser being fired faster than the last, before teleporting away just as her sceptre returns. From here, she teleports after each attack, with the sceptre once again acting as a support turret to each of her attacks. In this phase, she will:

  • Summon rays of light in random locations, starting fires on the ground as with the light rays in the second phase of the fight.
  • Repeat the screenwide leg flash attack used in the previous phase. However, it will not create a spread of fire on the ground, and Celestial Woman is not invincible.
  • Fire a series of giant laser beams downwards in a 90° semicircle spread.

The sceptre, meanwhile, attacks with the same projectiles it used in the previous phase, albeit it can now use the homing orb attack used in Phase 2, as well as the trio of arcing orbs seen in Phase 1.

At 42 HP or less, Celestial Woman and her sceptre teleport away, while a group of harmful projectiles appear in the shape of a square, which slowly grows and rotates to become a giant cube of light. The edges of the cube will not damage Mega Man, but the makeshift vertices will still deal damage as the cube slowly spins around the room. The cube flashes at regular intervals, with the time between each flash gradually decreasing; after 12 flashes, the cube explodes, and Celestial Woman returns with her sceptre to resume the battle.

Phase 5

After being reduced to her final lifebar, Celestial Woman flies up to the top of the screen and becomes a miniature sun. Flanked by four orbs, an endless stream of laser shots rain downwards and diagonally downwards, trapping Mega Man in the centre directly below her. A short while later, a series of orbs teleport in from random spots in the room, and fly towards Mega Man's general area. The orbs are eventually joined by a circular spread of projectiles radiating from Celestial Woman, and then by a quartet of laser beams from each of the four ceiling orbs, which swing back and forth towards the centre, further limiting the space available to avoid the projectile flurry.

After an extended period, explosions rock Celestial Woman, knocking her into the left wall and causing her projectiles to vanish. Slumping down to the ground, she is unable to move and is completely vulnerable for the remainder of the fight. Her sceptre remains an active threat, and it will move around while firing smaller laser shots directly aimed at Mega Man. Celestial Woman herself can only attack with the occasional large laser beam fired in Mega Man's direction, but is otherwise burnt out.

When destroyed, Celestial Woman drops both a Trickster Token, and a giant rainbow coloured bolt worth 1,000 bolts.

Damage Table

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/2 1 2 1 1 1 1 1 1
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/1/Y 1 1/1/1 1 1/1 1 1 1 1 1 1/1 1
Other Notes

Notes

  • The significantly flashy nature of Celestial Woman's battle — which features copious amounts of flickering projectiles and large bright flashes — made her the primary reason Worthless Man was unranked, as neither ACESpark nor his proxy player Loyana were able to fight her without being affected by migraines. The epilepsy risk the battle posed for players was also a significant factor in the level getting a Skip Teleporter.


Make a Good Mega Man Level 3 - Tier 8
Entry Stages
Metal Man Steals Other People's Conveyors • Worthless Man • Rock Fortress • Technical Support • Mirror Woman • Working in the Rain • The Stormscraper • Step on the Gas • Sparks and Sockets • Lost Caverns of Jungata • Gross Incandescence • Foo Man
Bonus Stages
King Man
List of Bosses
Metal Man • Honey Joan • JoJo Joe • Lunar Woman • Celestial Woman • Metall Daddy • Copy Robot • Hunter Type A • Hunter Type B • DRKMAN4.BAT • SYSTEMCORE.EXE • Mirror Woman • Toad Man • Gyro Man • Fake Cycle • Neon Quick Man • Vanguardroid • Ornstein & Smough • Gwyndolin • Foo Man • Battle Windows • Glitch Woman • King Man
Tier Boss
Mirage Man
Make a Good Mega Man Level 3
Characters
Mega Man (Costumes) • Dr. Light • Ernest Will/Dr. Wily • Dr. Regal • Hunter Woman • Forge Woman • Presto • Element Man • Cerberus Man • Bass • Proto Man • Magic Man • Sheep Man
Special Weapons
Spark Chaser • Laser Trident • Water Shield • Tornado Blow • Thunder Beam • Magnetic Shockwave • Ice Wall • Break Dash • Rush Coil • Rush Jet • Rush Bike • Magnet Beam
Contest Weapons
Mix Tape • Lantern Flare • Prismatic Laser • Beet Tiller • Rec Can • Banshee Wail • Propeller Vortex • Electro Cable • Track Shoes • Royal Guard • Bait Bobber • Power Line
Entries
A piece of cake, but with aesthetics • Abandoned Mine • Access Corridor Alpha • Air man's ultimate weapon • Akudama Empire Mothership • Alpine Weather Institute • Alraune Woman • An Ice Cave in Russia • An Underwater Adventure? Wow! • Arcade Archives • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Assault Hunt • Bakery Man • Ballade's Square of Doom • Banshee Woman • Beat the Security System • Beet Man • Blizzard Resort • Bold and Trash • Boost Man • Bright Man Remix • Cable Woman • Call Me Ishmael • Cassette Man • Chaos Light City • Checkmate • Chemical Industry • Cloud Nine • CrashMan Simulator • Creatively Named Level • Crest Man • Crosshair Aware • Crystal Tower • Cursed Darkness • Cutman's New Warehouse • Cycle Facility • Damp Ruins • Dangan Factory • Dark Castle • Decoy Man • Devil Factory • DISCHARGEEEE • Disobedience of Superior Machines • Doorkman • Dunes of Discharge • Escape From the Wily City • Evil Energy Facility • Explosives Factory • Fairly Unfocused Newcomer's Bosses And Gimmicks Stage • Falling System Core • Fight, Kikkoman! For Everlasting Sauce! • Flamboyant Castle • Foo Man • Forgotten Factory • Frenzy Reactor • Froggy Gravity • Fruit Forest • Geek Man • Get Wild, Get Wet • Gilded Man • Girder Man Stage • Glass Factory • Glitched up Beta • Glitz Woman • Grand Fire Palace • Grassy Plains • Gravaqua2o • Gravity Wumbo • Gross Incandescence • Guitar Man • Hazard Hydro • Hit the Jackpot! • Hornet Man got a new Stage • House of Fun • Hunter Tower • I Hope I Lose: A Grand Tale • Identity Man • Interspatial Compression • Irrigation Irritation • It Was Rated Arr • Judgement Man • Just a Water Level • Lost Caverns of Jungata • Luminous Tower Ascent • Mafia Man's Gambling Palace • Malware Man • Magmatic Panic • mechanical factory • Mediocre Oil Level • Mega Man DEV • Metal Man Steals Other People's Conveyors • Metall Man's Metall Factory • Military Training Grounds • Mine exploration • Mint Candy Matrix • Mirror Woman • My First Megamix Level uwu xd lmao (dab) • Ninja of the Night • Not Delivering On Promises • Nowhere yet everywhere: When the world may loop • Operation: Narcissistic Stratosphere • Outer Reaches • Pick Your Poison • Pipe Man • Plataform Hijinks • Poudrin Man • Propeller Woman in the City in the Clouds • Pumpkin Patches • QuintsMetFactory • Radium Man • Rec Man • Red Mountain • Revenge of Tricastle • Robogarden • Rockbound Facility • Rock Fortress • Ruins of a Forbidden Kingdom • Secluded Terminal • Shape Woman • Skull Sans Megatale 4 • Skull Secret Zone • Sludge Man • Solar Inferno • Somewhere Underground • Sparks and Sockets • Spectrum Science • Stalks, Shoots, and Leaves • Stalling for time • Step on the Gas • Stolen Citadel • Sulfurific Abyss • Superheavy Samurai Big BenK • Suzy Love • Technical Support • Teetering Over the Edge • Temple of Light and Dark • The Actual Rock Man • The Cave Level That Exists • The Haymay Trials • The Heist • The hero as remixed • The Invincible Robot Army! Featuring Shoe Man! • The King's Lair • The Level Equivalent of An Old Man Rambling at You • The Return of Veteran Z • The Stormscraper • The Warped Void • Thermal Tundra • Top Man 2: Spin or Go Home • Tower of Dimentions • Toxic Trouble • Trailblazer • Treading The Wily Sewer System • Trouble in the Fortress • Undead Fortress • Ultimate Level • Underground Runaround • Unguarded Treasure • Up Down All Around • Walk-In Freezer • Water Level? Ice Level? • Weapon Data Center • Western Railway • wet • Wide Joepen • Wily in space (Roll's rescue) • Wily Rooms of Weapons • Wily's Haunted Castle • Wilys Redemption • Wily's Well-fortified Room • Where no met has gone before • Working in the Rain • Worthless Man • X6Meme • Y.M.C.A. • You Don't Know the Drill
Bonus Levels
Space Crusade • Just a Judge Level • Magnum Man • Reel Man • King Man • Static Man
Wily Stadium
Chaos Assault • Cross Armada • The Bronze Yard • Be the Smaller Person • The Level With a Met Pun • Armory Catastrophe • The Greatest Show of All Time
Tier X
Ancient Wastelands Gate • Erm... Watt the Shock! • Smashed Into Pieces • Sparkling Shrimp Stew • Olive Bomber • HI-R@SE BOTANIX • Mega Man in Wonderland • Note Woman • Genie's Alley • Secret to No One • Thermae Man • Detergent Determination • The Quickening 3D • Deserted Sector G-009 • Big Ugly Mess 2: Acting Unwise • Hollow Elysium • Return to Universe City V • Shrine of Nebula
Locations
Victor Heights • Magic Card Casino • Limestone Pagoda • Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Tier 12 • Tier 13 • Tier 14 • Tier 15 • Wily Stadium • Tier X • NEO Pit of Pits
Tier Bosses
Regular Joe • Repair Man • Muscle Juggler • Mad Man • Puzzle Man • Ice Buster • Boki Lamira • Mirage Man • Pyre Duo • Sound Man • Wizard Man • Control Man • Death Man • Punch Donkey
Robot Masters
Aether Man • Alraune Woman • Arcane Man • Assault Man • Banshee Woman • Battery Man • Beet Man • Boost Man • Cable Woman • Cassette Man • Celestial Woman • Decoy Man • Discharge Man • Foo Man • Geek Man • Girder Man • Glitch Woman • Glitz Woman • Guitar Man • Hex Man • Hodenki • Identity Man • Lantern Man • Lunar Woman • Mafia Man • Magnet Man SF • Metall Man • Mirror Woman • Mooger Man • Old Man • Pipe Man • Poudrin Man • Prism Woman • Propeller Woman • Radium Man • Railway Team • Rec Man • Rock Man • Rook Man • Royal Man • Secret Melon • Shape Woman • Shoe Man • Skull Sans • Sludge Man • Sniper Man • Solaire Man • Stall Woman • Thermal Man • Token Woman • Treasure Man • Wood Man Nice • Yamato Man W
Modified Devkit Robot Masters
Air Dab Man • Bakery Man Delta • Bakery Man Omega • Bakery Man Theta • Barrage Man • Bee Man • Blackout Man • Blue Bomber Man • Blue Crash Man, But With 29 Health • Bomber Joe • Captain N Guts Man • Crest Man • DRKMAN4.BAT • Dark Enker • Darker Man • Dolt Man • Fake Cycle • Gilded Man • Glass Man C • Gravity Joe • Gravity Man Supreme • Honey Joan • Judgement Man • Metal Man Overdrive • Metool Woman • Micro Quick Man • Miner Man • Neon Quick Man • Night Air Man • Perfect Solar Man • Pharaoh Man in the Dark • Potted Plant Man • Quick Montage • Rockman No Constancy Quickman • Scorch Man V1 • Spark Man Flip • Splash Woman Overdrive • Superheavy Samurai Big Ben K • Temporal Man • Tempura Man • Top Man Green • Uranus Met • Veteran Z
Entry Bosses
28 Devil Cores • Adult Wish • Atlantis • Atlas • Baby Wish • Battle Windows • Beam Stack • Beam Stack MK2 • Blizzard Brigadiers • Blizzard Behemoth • Blue Power Piston • Bubble Crab • Bucky • Changkeylier • Choker Ohmega • Compress Joe • Copy Robot • Crystal Core • Dark Matter Capsule • Dark Wyvern • Dennis Returns • D.E.V • Digitiger • Dust Devil • Egg Carrier • Floating Point • Fracture • Ghost Light • Grand Tellow • Guts Dozer Neo • Gwyndolin • Heavy • heints • The InDestructiBall • JoJo Joe • Junk Hunk • Kine • Master Hand • Mecha Sonic • Namonaki Robo • Necrozma • Ornstein & Smough • Pipi Condor • Prism Devil • Quint's Met Machine • Red Devil • Sovereign Machine • Super Block • Super Lightning Lord • SYSTEMCORE.EXE • Train Trio • Vanguardroid • Zombie Devil • Z-Tank
Fortress Guardians
Regal Machine • Falcon Rock • Tengen Tophammer • Kouker Quge • Metilda McBossface • Neko Man • Bass • Cerberus Man • Element Man • Forge Woman • Hunter Woman • Presto • Wily Machine SPIRE • Wily Jet
Devkit Bosses
Ice Man • Bomb Man • Fire Man • Air Man • Bubble Man • Quick Man • Flash Man • Heat Man • Wood Man • Picopico-kun • Guts Dozer • Boobeam Trap • Enker • Hard Man • Spark Man • Kamegoro Maker • Dyna Man • Sonic Man • Dust Man • Metall Daddy • Giant Suzy • Punk • Iron Ball • Gyro Man • Stone Man • Dark Man 4 • Ballade • Hunter Type A • Hunter Type B • Blizzard Man • Yamato Man • Rounder II • Power Piston • Mercury • Saturn • Uranus • Grey Devil • Dangan Man • Oil Man • Hornet Man • Mega Mech Shark • Honey Woman • Commando Man • Solar Man
Grey Isles Bosses
Lava Stone Man • King Leonis • Stronger • GEORGE • Small Fry Swarm • Eye of Btd'nhan • Diabolico • Queen of Hearts • Note Woman • Mist Man & Bowl Man • Angler Fish • Onox • Thermae Man • Swaduron • Impresaria • Volt Man the Annihilator • Hard Splash • Shade Spam • Nadir Devil • Top Dummy • Gharial Man • Returning Flash Armor • Great Core • Pillar of Nebula
Bonus Bosses
Dreadnought • Usagi Woman • Hyper Plant Man • Magnum Man • Reel Man • King Man • Namahage Man • Static Man • Slush Man
Arena Bosses
Break Man • Fake Man • Terra • CWU-01P • Yellow Devil • Gamma • Alter Man • Vacant Avatar
Super Bosses
Returning Regular Joe • Nebula Grey • Magic Man • Sheep Man • Ernest Will