Difference between revisions of "Stomp'n Violet"
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Latest revision as of 14:22, 15 March 2021
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Stomp'n Violet is a boss from Make a Good Mega Man Level: Episode Zero, found at the end of the stage Nocturnal Assault. It is a Stomp'n with a purple colour scheme and the ability to create shockwaves, much like its smaller counterpart.
Battle
Stomp'n Violet follows a set pattern of long jumping across the room to the left side, then making three small jumps to the right. Each jump creates a shockwave on either side of it that travels across the screen. After taking enough damage, Stomp'n Violet creates a large number of smaller shockwaves before repeating its long jump; it will also do an additional jump when landing from said jump, creating two shockwaves to avoid instead of just one.
Damage Table
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1 | 4 | 3 | 7 | ||||||
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2 | 5 | 3 | 4 | ||||||
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2 | 5 | 3 | 4 | ||||||
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2 | 5 | 4 | 4 | ||||||
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3 | 7 | 4 | 6 | ||||||
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2 | 5 | 3 | 4 | ||||||
| Other Notes | ||||||||||
| Make a Good Mega Man Level: Episode Zero - Chapter 2 Icicle Path | |
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| Stages | |
| Frosty Fields • When Spike Drops Freeze Over • Robot Ink Printing Facility • Forgotten Fortress: The Lab • Nocturnal Assault • Springy Scaffolding • BlocBunker • Midnight Aurora • Metropolitan Neapolitan | |
| List of Bosses | |
| Blizzard Man • Stomp'n • Stomp'n Violet • Hindjoe • Wafer Wagon | |