Difference between revisions of "Wander Bell"
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|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Misty Lake]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaG48HMML:'''<br>[[Pint House Power House]]<br>[[Seahorse City]]<br>[[Combustible Quagmire]]<br>[[Mmmmmmmmmmmmmmmmmoon Base]]<br>'''MaGMML: Episode Zero:'''<br>[[Nocturnal Assault]]<br>[[Null and Void (Episode Zero)|Null and Void]] | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Misty Lake]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaG48HMML:'''<br>[[Pint House Power House]]<br>[[Seahorse City]]<br>[[Combustible Quagmire]]<br>[[Mmmmmmmmmmmmmmmmmoon Base]]<br>'''MaGMML: Episode Zero:'''<br>[[Nocturnal Assault]]<br>[[Null and Void (Episode Zero)|Null and Void]] | ||
|OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | |OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite={{MirrorDiv |mirror=[[File:WanderBell.png]]}} | |sprite={{MirrorDiv |mirror=[[File:WanderBell.png]]}} | ||
Revision as of 21:22, 22 February 2022
This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!
| "Wander Bell" | |||||||||||||||||||||||||||||||||||
| Artwork by LanternCorp Yohltel | |||||||||||||||||||||||||||||||||||
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"Wander Bell" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a walking bell-shaped robot.
Wander Bell was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man and Misty Lake, as well as the Wily stage Reality Core, the Pit of Pits sub-level "Up And Down", and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3, and the Make a Good Mega Man Level: Episode Zero stages Nocturnal Assault and Null and Void.
In Make a Good 48 Hour Mega Man Level, it appeared in the levels Pint House Power House, Seahorse City, Combustible Quagmire, and Mmmmmmmmmmmmmmmmmoon Base. The latter stage also included a unique Wander Bell in a bandana that serves as the stage's boss.
Behavior
Wander Bells will very slowly walk forward, turning around when they reach a ledge or a wall.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Bandana Wander Bell | MaG48HMML | Mmmmmmmmmmmmmmmmmoon Base | A Wander Bell wearing a bandana, homaging Bandana Waddle Dee from the Kirby series. It has significantly more HP than an average Wander Bell. | Mmmmmmmmmmmmmmmmm | 28 | 1 (contact) |
Damage Table
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | Information listed pertains to Bandana Wander Bell. | |||||||||
| Make a Good 48 Hour Mega Man Level - Tier 9 | |
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| Entry Stages | |
| Lasers and Platforms • Ice Treatment Facility • Combustion Castle • Mmmmmmmmmmmmmmmmmoon Base • Super Pipe World • Central Computer • Toad Man's Underwater Sea Lab • Darkwing City • Cornerstone to Dominate • Through the Crabacombs | |
| List of Bosses | |
| Spark Man • Chill Man • Mercury • Bandana Wander Bell • Quick Man Duo • Giant Suzy • Toad Man • Darkwing Duck • Metal Man • Grey Devil | |
| Box Cartel | |
| Square Machine | |