Difference between revisions of "Radium Man"
From Make a Good Mega Man Level Contest
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|gender=Male | |gender=Male | ||
|eyecolor=Unknown | |eyecolor=Unknown | ||
| − | |at=4 (contact)<br>3 ( | + | |at=4 (contact)<br>3 (canister)<br>3 (residue)<br>6 (toxic wave)<br>5 (bomb) |
|weapon= | |weapon= | ||
|hp=28 | |hp=28 | ||
|type=Explosive | |type=Explosive | ||
|weak=[[Thunder Beam]], [[Royal Guard]] | |weak=[[Thunder Beam]], [[Royal Guard]] | ||
| − | |stage=[[Radium Man (stage)]] | + | |stage=[[Radium Man (stage)|Radium Man]] |
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC) | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC) | ||
|sprite=[[File:RadiumMan.png]] | |sprite=[[File:RadiumMan.png]] | ||
}} | }} | ||
{{quote|YYYYEEEEAAAAHHHH! Every rave is perfect with GLOWSTICKS!|Radium Man|[[Make a Good Mega Man Level 3]]}} | {{quote|YYYYEEEEAAAAHHHH! Every rave is perfect with GLOWSTICKS!|Radium Man|[[Make a Good Mega Man Level 3]]}} | ||
| − | '''Radium Man''' is a | + | '''Radium Man''' is a Robot Master from ''[[Make a Good Mega Man Level 3]]'', appearing at the end of [[Radium Man (stage)|his titular stage]]. He is a robot clad in a hazmat suit armed with canisters containing radioactive material. |
| + | |||
| + | After clearing the [[Wily Stadium]], Radium Man appears as an NPC in [[Tier 10 (MaGMML3)|Tier 10]]. | ||
==Battle== | ==Battle== | ||
| − | Radium Man is a boss that uses a heavily modified | + | Radium Man is a boss that uses a heavily modified iteration of [[Pharaoh Man]]'s attack pattern. Just like him, he uses different attacks at random, which includes new attacks not based on Pharaoh Man's. He can: |
*Jump to [[Mega Man]]'s position. | *Jump to [[Mega Man]]'s position. | ||
| − | *Leap forward twice, tossing a | + | *Leap forward twice, tossing a canister each time. This canister will shatter on the ground and leave behind a damaging residue that lingers for a short period. |
| − | *Charge up and release a large | + | *Charge up and release a large toxic wave which moves in a sine wave pattern. |
| − | + | *Run to the other side of the arena. | |
| − | *Run | + | *Spawn a bomb above Mega Man that trails his movement, before falling and exploding, leaving a residue behind. |
| − | *Spawn a | ||
==Damage Table== | ==Damage Table== | ||
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|tornado=1 | |tornado=1 | ||
|thunder=4 | |thunder=4 | ||
| − | |||
|magnetic=1 | |magnetic=1 | ||
|ice=1 | |ice=1 | ||
| + | |break=1 | ||
|tape=2/2/N | |tape=2/2/N | ||
|lantern=2 | |lantern=2 | ||
| − | |prismatic=1/ | + | |prismatic=1/2/3 |
|beet=1 | |beet=1 | ||
|rec=1/1 | |rec=1/1 | ||
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}} | }} | ||
<br> | <br> | ||
| + | {{MaGMML3 Tier 4}} | ||
{{MaGMML3}} | {{MaGMML3}} | ||
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 4 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]] | [[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 4 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]] | ||
Latest revision as of 07:46, 29 January 2025
| Radium Man | |||||||||||||||||||||||||||||||||||||||
| Artwork by Karakato | |||||||||||||||||||||||||||||||||||||||
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- "YYYYEEEEAAAAHHHH! Every rave is perfect with GLOWSTICKS!"
- ―Radium Man, Make a Good Mega Man Level 3
Radium Man is a Robot Master from Make a Good Mega Man Level 3, appearing at the end of his titular stage. He is a robot clad in a hazmat suit armed with canisters containing radioactive material.
After clearing the Wily Stadium, Radium Man appears as an NPC in Tier 10.
Battle
Radium Man is a boss that uses a heavily modified iteration of Pharaoh Man's attack pattern. Just like him, he uses different attacks at random, which includes new attacks not based on Pharaoh Man's. He can:
- Jump to Mega Man's position.
- Leap forward twice, tossing a canister each time. This canister will shatter on the ground and leave behind a damaging residue that lingers for a short period.
- Charge up and release a large toxic wave which moves in a sine wave pattern.
- Run to the other side of the arena.
- Spawn a bomb above Mega Man that trails his movement, before falling and exploding, leaving a residue behind.
Damage Table
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| 1/1/3 | 2 | 2 | 2 | 1 | 4 | 1 | 1 | 1 | ||||||||||||
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| 2/2/N | 2 | 1/2/3 | 1 | 1/1 | 1 | 1 | 2 | 1 | 4 | 1 | 2 | |||||||||
| Other Notes | ||||||||||||||||||||
| Make a Good Mega Man Level 3 - Tier 4 | |
|---|---|
| Entry Stages | |
| Bright Man Remix • Akudama Empire Mothership • Creatively Named Level • Decoy Man • Where no met has gone before • Stolen Citadel • Military Training Grounds • Teetering Over the Edge • House of Fun • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Radium Man • Top Man 2: Spin or Go Home | |
| Bonus Stages | |
| Magnum Man | |
| List of Bosses | |
| Spark Man • Namonaki Robo • Sonic Man • Honey Woman • Bubble Man • Centaur Man • Flash Man • Cut Man • Decoy Man • Metall Daddy • Quint • Rounder II • Gyro Man • Grey Devil • Arcane Man • Aether Man • Radium Man • Top Man Green • Magnum Man | |
| Tier Boss | |
| Mad Man | |