Difference between revisions of "Yellow Devil"
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|designer= | |designer= | ||
|programmer= | |programmer= | ||
| − | |gender= | + | |gender=Genderless |
|eyecolor=Red | |eyecolor=Red | ||
|at= | |at= | ||
|weapon= | |weapon= | ||
| − | |hp= | + | |hp=56 (total)<br>28 (Phase 1)<br>28 (Phase 2) |
|attack= | |attack= | ||
|type=Impact | |type=Impact | ||
| − | |weak= | + | |weak=[[Thunder Beam]], [[Magnetic Shockwave]], [[Electro Cable]], [[Track Shoes]] |
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | ||
|stage= | |stage= | ||
| Line 23: | Line 23: | ||
|occupation=Defense System Robot | |occupation=Defense System Robot | ||
|OffAppear= [[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]] | |OffAppear= [[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (NPC)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Boss, NPC) |
|appear2= | |appear2= | ||
|sprite=[[File:YellowDevilSprite.png]] | |sprite=[[File:YellowDevilSprite.png]] | ||
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In ''[[Make a Good Mega Man Level 3]]'', the Yellow Devil makes an appearance in the [[Weapon Tutorials]] as the host of the [[Magnet Beam]] tutorial. It also serves as the end boss of the [[The Arena|Skull Caverns Arena]], with an upgraded attack pattern and a second phase dubbed the '''Tetris Devil''', where it mimics the video game ''Tetris''. | In ''[[Make a Good Mega Man Level 3]]'', the Yellow Devil makes an appearance in the [[Weapon Tutorials]] as the host of the [[Magnet Beam]] tutorial. It also serves as the end boss of the [[The Arena|Skull Caverns Arena]], with an upgraded attack pattern and a second phase dubbed the '''Tetris Devil''', where it mimics the video game ''Tetris''. | ||
| + | ==Damage Table== | ||
| + | {{Damagetable3 | ||
| + | |buster=2/2/4 | ||
| + | |spark=1 | ||
| + | |laser=2 | ||
| + | |water=2 | ||
| + | |tornado=1 | ||
| + | |thunder=4 | ||
| + | |magnetic=4 | ||
| + | |ice=2 | ||
| + | |break=2* | ||
| + | |tape=0/0/N | ||
| + | |lantern=2 | ||
| + | |prismatic=2/3/4 | ||
| + | |beet=0 | ||
| + | |rec=3/3 | ||
| + | |banshee=2 | ||
| + | |propeller=0.5 | ||
| + | |cable=4 | ||
| + | |shoes=4 | ||
| + | |royal=2 | ||
| + | |bait=0/0 | ||
| + | |power=3 | ||
| + | |notes=*Break Dash can only hit the boss in its second phase. | ||
| + | }} | ||
==Trivia== | ==Trivia== | ||
* Prior to its reveal as an Arena boss in ''Make a Good Mega Man Level 3'', the Yellow Devil was jokingly "revealed" as a devkit boss before being quickly destroyed by [[Honey Woman]]. | * Prior to its reveal as an Arena boss in ''Make a Good Mega Man Level 3'', the Yellow Devil was jokingly "revealed" as a devkit boss before being quickly destroyed by [[Honey Woman]]. | ||
| − | + | <br> | |
{{MaGMML3}} | {{MaGMML3}} | ||
[[Category:Bosses]][[Category:Arena Bosses]][[Category:Devils]] | [[Category:Bosses]][[Category:Arena Bosses]][[Category:Devils]] | ||
Revision as of 22:34, 31 August 2024
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- "Bumo. Bumo bumo bumo! Bumo? BUMO! BUMOMOMOMO. BUMO BUMO BUMO! BUMOOOOOOOOOOOOOOOOO! (Hi)"
- ―Yellow Devil, Make a Good Mega Man Level 2
The Yellow Devil is a boss from the original Mega Man. It is a giant combat robot created by Dr. Wily, formed from a shape memory alloy that allows it to dismantle itself and fly its pieces into its enemies. The Yellow Devil is one of Wily's most enduring creations, spawning numerous successors and offshoots that mimic the original's basic splitting technique.
In Make a Good Mega Man Level 2, the Yellow Devil appears as an NPC in Tier 10, between Cyber Man and Beneath Sand and Rock.
In Make a Good Mega Man Level 3, the Yellow Devil makes an appearance in the Weapon Tutorials as the host of the Magnet Beam tutorial. It also serves as the end boss of the Skull Caverns Arena, with an upgraded attack pattern and a second phase dubbed the Tetris Devil, where it mimics the video game Tetris.
Damage Table
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| 2/2/4 | 1 | 2 | 2 | 1 | 4 | 4 | 2 | 2* | ||||||||||||
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| 0/0/N | 2 | 2/3/4 | 0 | 3/3 | 2 | 0.5 | 4 | 4 | 2 | 0/0 | 3 | |||||||||
| Other Notes | *Break Dash can only hit the boss in its second phase. | |||||||||||||||||||
Trivia
- Prior to its reveal as an Arena boss in Make a Good Mega Man Level 3, the Yellow Devil was jokingly "revealed" as a devkit boss before being quickly destroyed by Honey Woman.