Difference between revisions of "Fire Boy GH"

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(→‎Battle)
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The battle happens over a long autoscrolling area, which eventually loops back in on itself. Fire Boy GH uses a set pattern of attacks that it repeats after the arena loops back. At various points, [[Oil Slick]]s appear, which can be ignited by Fire Boy GH's attacks. Despite its projectiles being minor enemies, none of them can be damaged by conventional means.
 
The battle happens over a long autoscrolling area, which eventually loops back in on itself. Fire Boy GH uses a set pattern of attacks that it repeats after the arena loops back. At various points, [[Oil Slick]]s appear, which can be ignited by Fire Boy GH's attacks. Despite its projectiles being minor enemies, none of them can be damaged by conventional means.
  
−
* While riding a [[Twin Roader]], Fire Boy GH shoots three bouncing Tackle Fires, before shooting a stream of ground-crawling [[Tackle Fire]]s. It does this twice before jumping into the air.
+
* While riding a [[Twin Roader]], Fire Boy GH shoots three bouncing Tackle Fires that go slightly higher on the third bounce, before shooting a stream of six ground-crawling [[Tackle Fire]]s. It does this twice before jumping into the air.
−
* While surrounded by a ring of Tackle Fires, it fires two rounds of two [[Killer Bullet]]s, then flies to each corner of the screen while shooting a spreadshot of Tackle Fires. The number fired increases by one, starting at two for a total of five. After firing two more Killer Bullets, it transitions to the next attack.
+
* While surrounded by a ring of Tackle Fires, it fires two rounds of two [[Killer Bullet]]s in a wave motion at the top and bottom, then flies to each corner of the screen while shooting a spreadshot of Tackle Fires. The number fired increases by one, starting at two for a total of five. After firing Killer Bullets two more times, it transitions to the next attack.
 
* Fire Boy GH flies to the centre of the screen and surrounds itself with three cannons, which slowly rotate clockwise while rapid-firing Tackle Fires. After they stop, Fire Boy GH flies back to the right and emits a bright flash, resetting the arena back to the start.
 
* Fire Boy GH flies to the centre of the screen and surrounds itself with three cannons, which slowly rotate clockwise while rapid-firing Tackle Fires. After they stop, Fire Boy GH flies back to the right and emits a bright flash, resetting the arena back to the start.
  

Revision as of 15:48, 12 December 2024

Fire Boy GH
Information
In-Game Information
HP: 42
Attack Damage: 5 (contact)
3 (Tackle Fire)
3 (Killer Bullet)
4 (machine gun Tackle Fire)
Weakness(es): Icicle Chip (Z-Saber, Blank Drive)
Type: Flame
Occupation: Waste Disposal Robot
Combat Robot
Main Stage: Hot Steps
Misc. Information
Script: ファイヤーボーイGH
Romaji: Faiyā Bōi GH
Designer(s): Spade_Magnes
Programmer(s): Spade_Magnes
Eye Color: Red
Series Information
MaGMML Game Appearances: MaGMML: Episode Zero (Boss)
FireBoyGH.png

Fire Boy GH is a boss from Make a Good Mega Man Level: Episode Zero. It is a Fire Boy using a myriad of transforming machinery to amplify its powers, making it stronger and more versatile than others of its kind. Fire Boy GH appears at the end of Hot Steps as the level's boss.

Battle

The battle happens over a long autoscrolling area, which eventually loops back in on itself. Fire Boy GH uses a set pattern of attacks that it repeats after the arena loops back. At various points, Oil Slicks appear, which can be ignited by Fire Boy GH's attacks. Despite its projectiles being minor enemies, none of them can be damaged by conventional means.

  • While riding a Twin Roader, Fire Boy GH shoots three bouncing Tackle Fires that go slightly higher on the third bounce, before shooting a stream of six ground-crawling Tackle Fires. It does this twice before jumping into the air.
  • While surrounded by a ring of Tackle Fires, it fires two rounds of two Killer Bullets in a wave motion at the top and bottom, then flies to each corner of the screen while shooting a spreadshot of Tackle Fires. The number fired increases by one, starting at two for a total of five. After firing Killer Bullets two more times, it transitions to the next attack.
  • Fire Boy GH flies to the centre of the screen and surrounds itself with three cannons, which slowly rotate clockwise while rapid-firing Tackle Fires. After they stop, Fire Boy GH flies back to the right and emits a bright flash, resetting the arena back to the start.

Damage Table

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 2 1 7
Cutter Chip 1 2 1 1
Flame Chip 0 0 0 0
Icicle Chip 2 3 2 3
Zap Chip 1 2 1 1
Psycho Chip 1 2 1 1
Other Notes


Trivia

  • Fire Boy GH's fight is inspired in part by the original Seven Force battle from Gunstar Heroes; fittingly, the "GH" in Fire Boy GH's name stands for "Gunstar Heroes".


Make a Good Mega Man Level: Episode Zero - Chapter 2 Flame Path
Stages
Scorched Factory • Hot Steps • Recoil Recon • Dispute Over Sawblades • Scarlet Temple • Refurbished Pyramid • Surfboard Showdown • Offshore Hangar Cluster • Horizon Zero
List of Bosses
Elemental Aces • Fighting Fefnir • Fire Boy GH • Blade Man DOS • Sparky
Make a Good Mega Man Level: Episode Zero
Characters
Zero (Costumes) • Dr. Wily • SRARA (SRARA Up n' Down • SRARA Joe • SRARA Shield Attacker • SRARA Met) • Agent Krantz • Agent Stern • Dr. Hyde • Galaxy Man • Yamato Man • Pirate Man •
Duo • Trio • Knives
Special Weapons
Weapons
Z-Buster • Z-Saber • Z-Burst • Blank Drive
Chips
Cutter Chip • Flame Chip • Icicle Chip • Zap Chip • Psycho Chip
Chapter 1 Stages
Explosive Freefall • Surveillance Canyon • Gusty Gorge • Defeat the Giant Spear Man! • Contra Base • Kingdom Crisis • Lost Valley • Skyhigh Ridge • Twilight Terrace • Abandoned Lab • Subterranean Stronghold • Vertical Hunger
Chapter 2 Stages
Flame Path
Scorched Factory • Hot Steps • Recoil Recon • Dispute Over Sawblades • Scarlet Temple • Refurbished Pyramid • Surfboard Showdown • Offshore Hangar Cluster • Horizon Zero
Icicle Path
Frosty Fields • When Spike Drops Freeze Over • Robot Ink Printing Facility • Forgotten Fortress: The Lab • Nocturnal Assault • Springy Scaffolding • BlocBunker • Midnight Aurora • Metropolitan Neapolitan
Zap Path:
Force Facility • Pepsi Zero • Entrance Succession • Projectile Party! • Volt Man Factory • Lightningrod Lab • Shocking Wacko Stage • Out of Order • Stormy Spire
Psycho Path:
The Red Woods • Vertical Vine Venture • String Theory • Cursor Corruption • Temporal Pillar • Bubble Base • Wicked Waterworks • In the Flesh • Space Jam
Other:
Construction of Constructions • Mojo Dojo • S.R.A.R.A. HQ
Chapter 3 Stages
Entrance to Tier X • Ghouls n' Ghasts • Toxic Tunnels • Looping Growth Garden • Rainbow Ravine • Shift Posting • Psionic Space Station • Ice Breaker • Code Landfill • Lily Airpad
Null and Void
Locations
Mega City • Dr. Wily's Secret Bunker
Chapter 1 Bosses
Mega Man • Dangerous Duck • Giant Spear Man • SRARA Up n' Down • Gomeramos King • Dethgerbis • Piranhabiran • Thwomp Man • Honey Woman • Doc Robot Overloaded • Punk • Boomer Kuwanger • Giga Kuwagata
Chapter 2 Bosses
Flame Path
Elemental Aces • Fighting Fefnir • Fire Boy GH • Blade Man DOS • Sparky
Icicle Path
Blizzard Man • Stomp'n • Stomp'n Violet • Hindjoe • Wafer Wagon
Zap Path
Force Guard • Pepsi Man • Octo Brain • Really Goddang Cool Quick Man • Volt Man the Real • Alastor • War Blur
Psycho Path
Totem Polen Plus • Totem Polen EX • Bone Dragon • Spider Potton • Recluse Woman • Internet Destroyer • Cursor • Sakuya Izayoi • Toad Man Bubble Base • Splash Woman's Revenge • Haiker G • CWU-41B • Intest Tinhead • Baskette Ball
Other
SRARA Joe • SRARA Shield Attacker • Duo
Chapter 3 Bosses
SRARA Met • Chesder • Chesder's Revenge • Red Arremer Man • Amoeba Droid • Psionic Man • Giga Count 2.0 • Cloud Devil 2.0 • Toad Man
Null and Void
Alter Archive • Big Chungus • Dust Man • Elec Man • Elec Spine • Hatter Joe • Illumina Alpha • Magmatron • Mega Man 2 NETA • Pepsi Man's Revenge • Pico Shuffle • Quick Man • Trailing Zero
Final Bosses
SRARA • Unununium • Trio
Optional Bosses
Hyper Picketman • Yamato Man • Cutter Golem • Flame Golem • Icicle Golem • Zap Golem • Psycho Golem • GameStop Duck