Difference between revisions of "Contra Base"
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|title=Contra Base | |title=Contra Base | ||
| − | |image= | + | |image=[[File:MaGMMLEZ-CH1-ContraBase.png|256px]] |
| − | |caption= | + | |caption=30 lives code? Who needs that when I have infinite lives? |
|game=''[[Make a Good Mega Man Level: Episode Zero]]'' | |game=''[[Make a Good Mega Man Level: Episode Zero]]'' | ||
| − | |creator=SilvernixSP | + | |creator=[[SilvernixSP]] |
|rank=Chapter 1 | |rank=Chapter 1 | ||
|composer=Hidenori Maezawa | |composer=Hidenori Maezawa | ||
| Line 13: | Line 13: | ||
|collectables= | |collectables= | ||
|enemies= | |enemies= | ||
| + | *[[Bugger]] | ||
| + | *[[Colton]] | ||
| + | *[[Crystal Joe]] | ||
| + | *[[Eggron]] | ||
| + | *[[Gelguge]] | ||
*[[Pelicanu]] | *[[Pelicanu]] | ||
| + | *[[Rotating Gun]] | ||
| + | *[[Shoud]] | ||
| + | *[[Telly X]] | ||
| + | *[[Wadder]] | ||
|gimmicks= | |gimmicks= | ||
| + | *[[Thunder Trap]] | ||
*[[Tomahawk Platform]] | *[[Tomahawk Platform]] | ||
*[[Plantman Platform]] | *[[Plantman Platform]] | ||
| Line 22: | Line 32: | ||
*[[Dethgerbis]] | *[[Dethgerbis]] | ||
|other= | |other= | ||
| − | |music= | + | |music=Contra - Stage 1<br>'''Boss:''' Contra - Boss |
| − | Contra - Stage 1 | ||
| − | Boss: Contra - Boss | ||
|location= | |location= | ||
|previous=[[Mega City]] | |previous=[[Mega City]] | ||
|next=[[Lost Valley]] | |next=[[Lost Valley]] | ||
}} | }} | ||
| + | {{UnderConstruction}} | ||
| + | '''Contra Base''' is the fourth/fifth level in ''[[Make a Good Mega Man Level: Episode Zero]]''. Based heavily off of the NES game ''Contra'', [[Zero]] stumbles across a military base within a rocky mountain, populated with numerous security robots, turrets, and electrical traps. However, the deepest parts of the base are more visceral, and filled with alien creatures, culminating in a battle with [[Gomeramos King|a giant heart]] and the statue [[Dethgerbis]]. Frequently, the path forward will be blocked off until he destroys all of the orb-like [[Shoud]]s in the current area; something that the [[Z-Burst]] can do with relative ease. | ||
| + | |||
| + | ==Strategy== | ||
| + | {{NeedsStrategy}} | ||
| + | |||
| + | {{MaGMMLEZ}} | ||
| + | |||
| + | [[Category:Stages]][[Category:Make a Good Mega Man Level: Episode Zero Stages]] | ||
Revision as of 14:01, 12 July 2020
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Finish the level; I wanna see what it's like when it's done.
This page is actively being constructed and finished up. Any help is appreciated!
Contra Base is the fourth/fifth level in Make a Good Mega Man Level: Episode Zero. Based heavily off of the NES game Contra, Zero stumbles across a military base within a rocky mountain, populated with numerous security robots, turrets, and electrical traps. However, the deepest parts of the base are more visceral, and filled with alien creatures, culminating in a battle with a giant heart and the statue Dethgerbis. Frequently, the path forward will be blocked off until he destroys all of the orb-like Shouds in the current area; something that the Z-Burst can do with relative ease.
Strategy
I'll beam you out after I finish my soap opera.
This article is missing information on strategies. Please help out the wiki by adding these strategies to it!