Difference between revisions of "Aether Man"

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(Read the style guide. Do not refer to the reader as "you" or "the player". Proofread your pages. Rewriting battle section to correct misinformation.)
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|programmer=VoidVisitor
 
|programmer=VoidVisitor
 
|artist=VoidVisitor
 
|artist=VoidVisitor
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|gender=Unknown
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|gender=Male
 
|eyecolor=Red
 
|eyecolor=Red
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|at=3 (contact)<br>4 (barrier counter)<br>3 (energy bullet)<br>3 (light clone)<br>6/s (vortex)<br>3 (Arcane Clone)<br>3 (black hole)<br>4 (slash)<br>3 (shockwave)<br>4 (meteor)<br>4 (dark explosion)
+
|at=3 (contact)<br>1 every 30 frames (Aether Nova)<br>4 (explosion)<br>3 (Star Arrow)<br>3 (Astral Kaleidoscope)<br>3 (Arcane Man clone)<br>3 (black hole)<br>4 (Divine Blade)<br>3 (Cosmic Prominence)<br>4 (Doom Meteor)
 
|weapon=[[Magnet Beam|Divine Beam]]
 
|weapon=[[Magnet Beam|Divine Beam]]
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|hp=56
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|hp=56 (Aether Man)<br>14 (Arcane Man clones)
 
|type=Space
 
|type=Space
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|weak=[[Break Dash]], [[Electric Cable]]
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|weak=[[Thunder Beam]], [[Electro Cable]]
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|affiliations= Akashic Record
+
|affiliations=Akashic Record
 
|stage=[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]
 
|stage=[[Arcane Man -Chaos Tower- (CERN HQ Remains)]]
 
|appear2=  
 
|appear2=  
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|sprite=[[File:AetherMan.png]]
 
|sprite=[[File:AetherMan.png]]
 
}}
 
}}
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{{quote|"Now let this place be the judge of our beliefs."|Æther Man|}}
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{{quote|"Now let this place be the judge of our beliefs."|Aether Man|}}
  
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'''Aether Man''' is a "Robot Master" from ''[[Make a Good Mega Man Level 3]]'', fought as an optional boss of [[Arcane Man -Chaos Tower- (CERN HQ Remains)]]. He's not actually a Robot Master, but rather [[Arcane Man|Arcane Man's]] hollow body overtaken by the will of The Grand Scheme, who seeks to bring all humans back to their "place of origin". He also briefly appears behind the player when Divine Beam [[Contest Weapon Data#Parallel Weapons|Parallel Weapon]] is used.
+
'''Aether Man''' is a Robot Master from ''[[Make a Good Mega Man Level 3]]'', found in [[Arcane Man -Chaos Tower- (CERN HQ Remains)]]. Per the level's lore, Aether Man is not a "true" robot, but rather the will of "The Grand Scheme" using [[Arcane Man]]'s body as a vessel. He seeks to bring all humans back to their "place of origin". Aether Man is an optional boss who does not need to be encountered to clear the level; however, defeating him awards the level's fifth and final [[Trickster Token]].
 +
 
 +
When [[Mega Man]] uses the [[Magnet Beam|Divine Beam]] [[Contest Weapon Data#Parallel Weapons|Parallel Weapon]], an apparition of Aether Man will float behind him for as long as the Shoot button is held.
  
 
==Battle==
 
==Battle==
−
Aether Man is an optional boss, whose battle takes place in the Akashic Record. It has a twisted sky background, low gravity and unstable floor. He is constantly floating and uses a wide array of divine attacks for a very tough battle.
+
Aether Man is battled in an arena with low gravity and a cloudy background. This low gravity is needed to reach Aether Man himself, who spends the majority of the battle in the air. He boasts a wide variety of attacks, but initially only uses four of them at a time, never using the same attack twice in a row. Many of them are also countered by Mega Man's own Special Weapons:
  
−
'''PHASE 1'''
+
* '''Aether Nova''': Aether Man absorbs the background, compresses it into a sphere, then fires it down at Mega Man. Upon hitting the ground, the sphere temporarily destroys a small portion of it while erupting into a large pseudo-black hole that pulls Mega Man towards it. If Mega Man is pulled inside, he will gradually take damage the longer he remains inside it. Even after it vanishes, the pull effect persists for a short while. Aether Man will always use this attack at the start, and repeats it after attacking six times with the bottom three attacks.
−
* Creates a wargate above himself and releases a stream of fast energy shots aiming at Mega Man. Sometimes he uses this attack with barrier on.
+
* '''Celestial Reflector:''' Aether Man surrounds himself with a barrier that releases four explosions outwards when shot. Randomly, he will follow this up by ramming towards Mega Man five times in a row, but may instead use a different attack. The barrier is largely impenetrable, but will eventually disappear. The [[Break Dash]] can instantly destroy it, but hitting Aether Man with it is tricky, if not impossible.
−
* Performs 5 fast ramming attacks aiming at Mega Man. Can do this only with barrier on.
+
* '''Star Arrow:''' A small portal opens up above Aether Man and shoots a flurry of small meteors out in a sweeping pattern. The meteors explode on contact with the ground, but can be destroyed with the [[Laser Trident]].
−
* Disappears and spawns 5 light clones around Mega Man, that follow his movement, before setting off in his direction one by one. They pass through him harmlessly, but drain his all weapon ammo instead, exploding after travelling far enough.
+
* '''Astral Kaleidoscope:''' Aether Man teleports away while five light copies of himself surround Mega Man, following him wherever he goes. After a few seconds, the copies fly inwards to attack him, changing their angle beforehands if need be. If a copy touches Mega Man, he will gradually lose ammunition from all his Special Weapons so long as the two are in contact. The [[Water Shield]] is able to destroy the copies.
  
−
Once his first health bar is depleted, he charged up energy and disappears, spawning 2 clones of Arcane Man on either side of Mega Man's current position. They jump alongside him and attack with black holes (that don't block projectiles anymore): left one throws them in a rising curve and right one spawns them above Mega Man. Each clone has their own health, destroying them causes Aether Man to reappear with a new attack set.
+
Once Aether Man's first healthbar is depleted, he charges up energy and teleports away, spawning two clones of Arcane Man on either side of Mega Man's current position. Both clones attack by throwing black holes at him; the left clone's curve upwards, while the right clone's travel a short distance before warping above Mega Man and dropping down. Whenever Mega Man jumps, the clones jump alongside him. After destroying both clones, Aether Man returns, attacks with Aether Nova again, then uses a new set of attacks. From this point on, the damage he takes from weapons is also slightly reduced.
  
−
'''PHASE 2'''
+
* Both Aether Nova and Celestial Reflector remain in Aether Man's attack rotation, and are unchanged.
−
* Charges up Aether Saber and performs 3 consecutive, horizontal slashes in a quick succession, that cover the entire screen. He warps to left and right side between each slash, appearing whenever Mega Man is now. The slash itself can also bounce Mega Man up, should it hit him.
+
* '''Cosmic Prominence:''' Aether Man charges up energy, then fires a series of large purple energy pillars forwards, similarly to the [[Magnetic Shockwave]]. Said weapon is also capable of neutralising the pillars if the two collide.
−
* Fires off what appears to be huge, purple Magnetic Shockwave, that can be avoided by standing between pillars.
+
* '''Doom Meteor:''' Aether Man warps to a high point while the sky turns red and up to nine large meteors rain down, falling towards Mega Man. Upon hitting the ground, the meteors release giant explosions. The [[Tornado Blow]] can blow away the meteors if used.
−
* Ascends, turns the sky red and starts rumbling. Periodically, a meteor will fall down in Mega Man's direction, causing a huge explosion upon hitting the ground. This lasts for about 7 seconds. He can also put up the barrier before this.
+
* '''Divine Blade:''' The background darkens briefly as Aether Man readies a blade. He then performs three consecutive slashes, each one telegraphed by a horizontal beam of light, and each one matching Mega Man's current vertical position. The low gravity means he can easily juggle Mega Man if he lands a hit. However, the [[Ice Wall]] is able to block each slash.
  
−
'''BOTH PHASES'''
+
Upon reaching 10 HP or less, Aether Man warps to the center of the arena, and after gathering energy, he uses one last attack: a series of black circles intermittently implode all across the room, then emit a damaging dark explosion at their location. Aether Man himself is immobile, but will occasionally put up a Celestial Reflector to temporarily protect himself. Each hit he takes at this point causes the background to briefly turn to static.
−
* Protects himself with a divine barrier, that everytime is shot, retaliates with 4 chains of explosion on + pattern. It can only be destroyed by Break Dash.
 
−
* Warps to the right side of the room, then literally swirls down the background into a small orb and holds it. When any projectile is shot at him or when you jump towards hims as well, he will warp to the upper left side. He can do that again, where he warps to the upper center of the room (he won't warp anymore). After a few seconds, Aether Man releases the orb into Mega Man's last position. It flies slowly, but will create a giant vortex that sucks Mega Man in and can even destroy a floor segment for some time. It can also detonate on direct contact with him too. It drains his health very quickly while inside and lingers for up to 8 seconds, with a few seconds of only suction effect lingering. Aether Man always starts the battle with this move.
 
−
 
 
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When his health reaches 10 hp, he warps to the center of the room, charges up energy to the max and releases his final attack: a series of 4 scattered explosions, which will last until he's defeated. He also periodically puts up the barrier. For a cosmetic effect, with every health point lost, the sky of Akashic Record distorts and gradually turns white. Upon defeat, he erases the entire void along with himself forever.
 
  
 
==Damage Table==
 
==Damage Table==
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|magnetic=3
 
|magnetic=3
 
|ice=3
 
|ice=3
−
|break=4
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|break=4*
 
|tape=0/0/N
 
|tape=0/0/N
 
|lantern=1
 
|lantern=1
−
|prismatic=1/2/2
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|prismatic=1/2/3
 
|beet=3
 
|beet=3
 
|rec=1/1
 
|rec=1/1
 
|banshee=2
 
|banshee=2
 
|propeller=2
 
|propeller=2
−
|cable=4
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|cable=4*
 
|shoes=1
 
|shoes=1
 
|royal=1
 
|royal=1
 
|bait=1/1
 
|bait=1/1
−
|power=2
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|power=3
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|notes=Weapons will have their damage reduced during phase 2.
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|notes=At 28HP or less, all weapons inflict 1 less point of damage, if their power is greater than 1.<br>*Damage is reduced by 2 instead of 1.
 
}}
 
}}
−
 
 
==Trivia==
 
==Trivia==
−
[[File:AetherBluescreen.png|right|thumb|]]
+
[[File:AetherBluescreen.png|right|thumb|A fake bluescreen preceding Aether Man's battle, with a list of attack names and counters.]]
−
*Before the battle, a sudden bluescreen will pop out which lists Aether Man's attacks and weapons they are based off.
+
* Aether Man's attack names are listed in a fake bluescreen that appears before the battle starts. The screen also notes what Special Weapons help counter the respective attack.
 +
* Because Aether Man is part of the Divine Beam itself, he is the only Robot Master with a Parallel Weapon who does not host its equivalent [[Weapon Tutorials|tutorial]], leaving Arcane Man to act as a substitute.
 +
* Aether Man is one of a handful of bosses that cannot unlock the "VI - The Lovers" [[Achievements|achievement]], since his Parallel Weapon, the Divine Beam, is a utility incapable of harming bosses.
 
<br>
 
<br>
 
{{MaGMML3 Tier 4}}
 
{{MaGMML3 Tier 4}}
 
{{MaGMML3}}
 
{{MaGMML3}}
 
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 4 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]]
 
[[Category:Robot Masters]][[Category:Bosses]][[Category:Make a Good Mega Man Level 3 Bosses]][[Category:Tier 4 (MaGMML3)]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML3)]]

Revision as of 22:09, 21 January 2025

Aether Man's mugshot
Æther Man
Aether Man's mugshot
Artwork by Karakato
Artwork by Karakato
Information
In-Game Information
HP: 56 (Aether Man)
14 (Arcane Man clones)
Attack Damage: 3 (contact)
1 every 30 frames (Aether Nova)
4 (explosion)
3 (Star Arrow)
3 (Astral Kaleidoscope)
3 (Arcane Man clone)
3 (black hole)
4 (Divine Blade)
3 (Cosmic Prominence)
4 (Doom Meteor)
Weapon: Divine Beam
Weakness(es): Thunder Beam, Electro Cable
Affiliations: Akashic Record
Type: Space
Main Stage: Arcane Man -Chaos Tower- (CERN HQ Remains)
Misc. Information
Script: エーテルマン
Romaji: Ēteruman
Designer(s): VoidVisitor
Programmer(s): VoidVisitor
Artist(s): VoidVisitor
Gender: Male
Eye Color: Red
Series Information
MaGMML Game Appearances: MaGMML3 (Boss)
AetherMan.png
""Now let this place be the judge of our beliefs.""
―Aether Man

Aether Man is a Robot Master from Make a Good Mega Man Level 3, found in Arcane Man -Chaos Tower- (CERN HQ Remains). Per the level's lore, Aether Man is not a "true" robot, but rather the will of "The Grand Scheme" using Arcane Man's body as a vessel. He seeks to bring all humans back to their "place of origin". Aether Man is an optional boss who does not need to be encountered to clear the level; however, defeating him awards the level's fifth and final Trickster Token.

When Mega Man uses the Divine Beam Parallel Weapon, an apparition of Aether Man will float behind him for as long as the Shoot button is held.

Battle

Aether Man is battled in an arena with low gravity and a cloudy background. This low gravity is needed to reach Aether Man himself, who spends the majority of the battle in the air. He boasts a wide variety of attacks, but initially only uses four of them at a time, never using the same attack twice in a row. Many of them are also countered by Mega Man's own Special Weapons:

  • Aether Nova: Aether Man absorbs the background, compresses it into a sphere, then fires it down at Mega Man. Upon hitting the ground, the sphere temporarily destroys a small portion of it while erupting into a large pseudo-black hole that pulls Mega Man towards it. If Mega Man is pulled inside, he will gradually take damage the longer he remains inside it. Even after it vanishes, the pull effect persists for a short while. Aether Man will always use this attack at the start, and repeats it after attacking six times with the bottom three attacks.
  • Celestial Reflector: Aether Man surrounds himself with a barrier that releases four explosions outwards when shot. Randomly, he will follow this up by ramming towards Mega Man five times in a row, but may instead use a different attack. The barrier is largely impenetrable, but will eventually disappear. The Break Dash can instantly destroy it, but hitting Aether Man with it is tricky, if not impossible.
  • Star Arrow: A small portal opens up above Aether Man and shoots a flurry of small meteors out in a sweeping pattern. The meteors explode on contact with the ground, but can be destroyed with the Laser Trident.
  • Astral Kaleidoscope: Aether Man teleports away while five light copies of himself surround Mega Man, following him wherever he goes. After a few seconds, the copies fly inwards to attack him, changing their angle beforehands if need be. If a copy touches Mega Man, he will gradually lose ammunition from all his Special Weapons so long as the two are in contact. The Water Shield is able to destroy the copies.

Once Aether Man's first healthbar is depleted, he charges up energy and teleports away, spawning two clones of Arcane Man on either side of Mega Man's current position. Both clones attack by throwing black holes at him; the left clone's curve upwards, while the right clone's travel a short distance before warping above Mega Man and dropping down. Whenever Mega Man jumps, the clones jump alongside him. After destroying both clones, Aether Man returns, attacks with Aether Nova again, then uses a new set of attacks. From this point on, the damage he takes from weapons is also slightly reduced.

  • Both Aether Nova and Celestial Reflector remain in Aether Man's attack rotation, and are unchanged.
  • Cosmic Prominence: Aether Man charges up energy, then fires a series of large purple energy pillars forwards, similarly to the Magnetic Shockwave. Said weapon is also capable of neutralising the pillars if the two collide.
  • Doom Meteor: Aether Man warps to a high point while the sky turns red and up to nine large meteors rain down, falling towards Mega Man. Upon hitting the ground, the meteors release giant explosions. The Tornado Blow can blow away the meteors if used.
  • Divine Blade: The background darkens briefly as Aether Man readies a blade. He then performs three consecutive slashes, each one telegraphed by a horizontal beam of light, and each one matching Mega Man's current vertical position. The low gravity means he can easily juggle Mega Man if he lands a hit. However, the Ice Wall is able to block each slash.

Upon reaching 10 HP or less, Aether Man warps to the center of the arena, and after gathering energy, he uses one last attack: a series of black circles intermittently implode all across the room, then emit a damaging dark explosion at their location. Aether Man himself is immobile, but will occasionally put up a Celestial Reflector to temporarily protect himself. Each hit he takes at this point causes the background to briefly turn to static.

Damage Table

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 1 0 3 3 3 4*
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
0/0/N 1 1/2/3 3 1/1 2 2 4* 1 1 1/1 3
Other Notes At 28HP or less, all weapons inflict 1 less point of damage, if their power is greater than 1.
*Damage is reduced by 2 instead of 1.

Trivia

A fake bluescreen preceding Aether Man's battle, with a list of attack names and counters.
  • Aether Man's attack names are listed in a fake bluescreen that appears before the battle starts. The screen also notes what Special Weapons help counter the respective attack.
  • Because Aether Man is part of the Divine Beam itself, he is the only Robot Master with a Parallel Weapon who does not host its equivalent tutorial, leaving Arcane Man to act as a substitute.
  • Aether Man is one of a handful of bosses that cannot unlock the "VI - The Lovers" achievement, since his Parallel Weapon, the Divine Beam, is a utility incapable of harming bosses.


Make a Good Mega Man Level 3 - Tier 4
Entry Stages
Bright Man Remix • Akudama Empire Mothership • Creatively Named Level • Decoy Man • Where no met has gone before • Stolen Citadel • Military Training Grounds • Teetering Over the Edge • House of Fun • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Radium Man • Top Man 2: Spin or Go Home
Bonus Stages
Magnum Man
List of Bosses
Spark Man • Namonaki Robo • Sonic Man • Honey Woman • Bubble Man • Centaur Man • Flash Man • Cut Man • Decoy Man • Metall Daddy • Quint • Rounder II • Gyro Man • Grey Devil • Arcane Man • Aether Man • Radium Man • Top Man Green • Magnum Man
Tier Boss
Mad Man
Make a Good Mega Man Level 3
Characters
Mega Man (Costumes) • Dr. Light • Ernest Will/Dr. Wily • Dr. Regal • Hunter Woman • Forge Woman • Presto • Element Man • Cerberus Man • Bass • Proto Man • Magic Man • Sheep Man
Special Weapons
Spark Chaser • Laser Trident • Water Shield • Tornado Blow • Thunder Beam • Magnetic Shockwave • Ice Wall • Break Dash • Rush Coil • Rush Jet • Rush Bike • Magnet Beam
Contest Weapons
Mix Tape • Lantern Flare • Prismatic Laser • Beet Tiller • Rec Can • Banshee Wail • Propeller Vortex • Electro Cable • Track Shoes • Royal Guard • Bait Bobber • Power Line
Entries
A piece of cake, but with aesthetics • Abandoned Mine • Access Corridor Alpha • Air man's ultimate weapon • Akudama Empire Mothership • Alpine Weather Institute • Alraune Woman • An Ice Cave in Russia • An Underwater Adventure? Wow! • Arcade Archives • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Assault Hunt • Bakery Man • Ballade's Square of Doom • Banshee Woman • Beat the Security System • Beet Man • Blizzard Resort • Bold and Trash • Boost Man • Bright Man Remix • Cable Woman • Call Me Ishmael • Cassette Man • Chaos Light City • Checkmate • Chemical Industry • Cloud Nine • CrashMan Simulator • Creatively Named Level • Crest Man • Crosshair Aware • Crystal Tower • Cursed Darkness • Cutman's New Warehouse • Cycle Facility • Damp Ruins • Dangan Factory • Dark Castle • Decoy Man • Devil Factory • DISCHARGEEEE • Disobedience of Superior Machines • Doorkman • Dunes of Discharge • Escape From the Wily City • Evil Energy Facility • Explosives Factory • Fairly Unfocused Newcomer's Bosses And Gimmicks Stage • Falling System Core • Fight, Kikkoman! For Everlasting Sauce! • Flamboyant Castle • Foo Man • Forgotten Factory • Frenzy Reactor • Froggy Gravity • Fruit Forest • Geek Man • Get Wild, Get Wet • Gilded Man • Girder Man Stage • Glass Factory • Glitched up Beta • Glitz Woman • Grand Fire Palace • Grassy Plains • Gravaqua2o • Gravity Wumbo • Gross Incandescence • Guitar Man • Hazard Hydro • Hit the Jackpot! • Hornet Man got a new Stage • House of Fun • Hunter Tower • I Hope I Lose: A Grand Tale • Identity Man • Interspatial Compression • Irrigation Irritation • It Was Rated Arr • Judgement Man • Just a Water Level • Lost Caverns of Jungata • Luminous Tower Ascent • Mafia Man's Gambling Palace • Malware Man • Magmatic Panic • mechanical factory • Mediocre Oil Level • Mega Man DEV • Metal Man Steals Other People's Conveyors • Metall Man's Metall Factory • Military Training Grounds • Mine exploration • Mint Candy Matrix • Mirror Woman • My First Megamix Level uwu xd lmao (dab) • Ninja of the Night • Not Delivering On Promises • Nowhere yet everywhere: When the world may loop • Operation: Narcissistic Stratosphere • Outer Reaches • Pick Your Poison • Pipe Man • Plataform Hijinks • Poudrin Man • Propeller Woman in the City in the Clouds • Pumpkin Patches • QuintsMetFactory • Radium Man • Rec Man • Red Mountain • Revenge of Tricastle • Robogarden • Rockbound Facility • Rock Fortress • Ruins of a Forbidden Kingdom • Secluded Terminal • Shape Woman • Skull Sans Megatale 4 • Skull Secret Zone • Sludge Man • Solar Inferno • Somewhere Underground • Sparks and Sockets • Spectrum Science • Stalks, Shoots, and Leaves • Stalling for time • Step on the Gas • Stolen Citadel • Sulfurific Abyss • Superheavy Samurai Big BenK • Suzy Love • Technical Support • Teetering Over the Edge • Temple of Light and Dark • The Actual Rock Man • The Cave Level That Exists • The Haymay Trials • The Heist • The hero as remixed • The Invincible Robot Army! Featuring Shoe Man! • The King's Lair • The Level Equivalent of An Old Man Rambling at You • The Return of Veteran Z • The Stormscraper • The Warped Void • Thermal Tundra • Top Man 2: Spin or Go Home • Tower of Dimentions • Toxic Trouble • Trailblazer • Treading The Wily Sewer System • Trouble in the Fortress • Undead Fortress • Ultimate Level • Underground Runaround • Unguarded Treasure • Up Down All Around • Walk-In Freezer • Water Level? Ice Level? • Weapon Data Center • Western Railway • wet • Wide Joepen • Wily in space (Roll's rescue) • Wily Rooms of Weapons • Wily's Haunted Castle • Wilys Redemption • Wily's Well-fortified Room • Where no met has gone before • Working in the Rain • Worthless Man • X6Meme • Y.M.C.A. • You Don't Know the Drill
Bonus Levels
Space Crusade • Just a Judge Level • Magnum Man • Reel Man • King Man • Static Man
Wily Stadium
Chaos Assault • Cross Armada • The Bronze Yard • Be the Smaller Person • The Level With a Met Pun • Armory Catastrophe • The Greatest Show of All Time
Tier X
Ancient Wastelands Gate • Erm... Watt the Shock! • Smashed Into Pieces • Sparkling Shrimp Stew • Olive Bomber • HI-R@SE BOTANIX • Mega Man in Wonderland • Note Woman • Genie's Alley • Secret to No One • Thermae Man • Detergent Determination • The Quickening 3D • Deserted Sector G-009 • Big Ugly Mess 2: Acting Unwise • Hollow Elysium • Return to Universe City V • Shrine of Nebula
Locations
Victor Heights • Magic Card Casino • Limestone Pagoda • Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Tier 12 • Tier 13 • Tier 14 • Tier 15 • Wily Stadium • Tier X • NEO Pit of Pits
Tier Bosses
Regular Joe • Repair Man • Muscle Juggler • Mad Man • Puzzle Man • Ice Buster • Boki Lamira • Mirage Man • Pyre Duo • Sound Man • Wizard Man • Control Man • Death Man • Punch Donkey
Robot Masters
Aether Man • Alraune Woman • Arcane Man • Assault Man • Banshee Woman • Battery Man • Beet Man • Boost Man • Cable Woman • Cassette Man • Celestial Woman • Decoy Man • Discharge Man • Foo Man • Geek Man • Girder Man • Glitch Woman • Glitz Woman • Guitar Man • Hex Man • Hodenki • Identity Man • Lantern Man • Lunar Woman • Mafia Man • Magnet Man SF • Metall Man • Mirror Woman • Mooger Man • Old Man • Pipe Man • Poudrin Man • Prism Woman • Propeller Woman • Radium Man • Railway Team • Rec Man • Rock Man • Rook Man • Royal Man • Secret Melon • Shape Woman • Shoe Man • Skull Sans • Sludge Man • Sniper Man • Solaire Man • Stall Woman • Thermal Man • Token Woman • Treasure Man • Wood Man Nice • Yamato Man W
Modified Devkit Robot Masters
Air Dab Man • Bakery Man Delta • Bakery Man Omega • Bakery Man Theta • Barrage Man • Bee Man • Blackout Man • Blue Bomber Man • Blue Crash Man, But With 29 Health • Bomber Joe • Captain N Guts Man • Crest Man • DRKMAN4.BAT • Dark Enker • Darker Man • Dolt Man • Fake Cycle • Gilded Man • Glass Man C • Gravity Joe • Gravity Man Supreme • Honey Joan • Judgement Man • Metal Man Overdrive • Metool Woman • Micro Quick Man • Miner Man • Neon Quick Man • Night Air Man • Perfect Solar Man • Pharaoh Man in the Dark • Potted Plant Man • Quick Montage • Rockman No Constancy Quickman • Scorch Man V1 • Spark Man Flip • Splash Woman Overdrive • Superheavy Samurai Big Ben K • Temporal Man • Tempura Man • Top Man Green • Uranus Met • Veteran Z
Entry Bosses
28 Devil Cores • Adult Wish • Atlantis • Atlas • Baby Wish • Battle Windows • Beam Stack • Beam Stack MK2 • Blizzard Brigadiers • Blizzard Behemoth • Blue Power Piston • Bubble Crab • Bucky • Changkeylier • Choker Ohmega • Compress Joe • Copy Robot • Crystal Core • Dark Matter Capsule • Dark Wyvern • Dennis Returns • D.E.V • Digitiger • Dust Devil • Egg Carrier • Floating Point • Fracture • Ghost Light • Grand Tellow • Guts Dozer Neo • Gwyndolin • Heavy • heints • The InDestructiBall • JoJo Joe • Junk Hunk • Kine • Master Hand • Mecha Sonic • Namonaki Robo • Necrozma • Ornstein & Smough • Pipi Condor • Prism Devil • Quint's Met Machine • Red Devil • Sovereign Machine • Super Block • Super Lightning Lord • SYSTEMCORE.EXE • Train Trio • Vanguardroid • Zombie Devil • Z-Tank
Fortress Guardians
Regal Machine • Falcon Rock • Tengen Tophammer • Kouker Quge • Metilda McBossface • Neko Man • Bass • Cerberus Man • Element Man • Forge Woman • Hunter Woman • Presto • Wily Machine SPIRE • Wily Jet
Devkit Bosses
Ice Man • Bomb Man • Fire Man • Air Man • Bubble Man • Quick Man • Flash Man • Heat Man • Wood Man • Picopico-kun • Guts Dozer • Boobeam Trap • Enker • Hard Man • Spark Man • Kamegoro Maker • Dyna Man • Sonic Man • Dust Man • Metall Daddy • Giant Suzy • Punk • Iron Ball • Gyro Man • Stone Man • Dark Man 4 • Ballade • Hunter Type A • Hunter Type B • Blizzard Man • Yamato Man • Rounder II • Power Piston • Mercury • Saturn • Uranus • Grey Devil • Dangan Man • Oil Man • Hornet Man • Mega Mech Shark • Honey Woman • Commando Man • Solar Man
Grey Isles Bosses
Lava Stone Man • King Leonis • Stronger • GEORGE • Small Fry Swarm • Eye of Btd'nhan • Diabolico • Queen of Hearts • Note Woman • Mist Man & Bowl Man • Angler Fish • Onox • Thermae Man • Swaduron • Impresaria • Volt Man the Annihilator • Hard Splash • Shade Spam • Nadir Devil • Top Dummy • Gharial Man • Returning Flash Armor • Great Core • Pillar of Nebula
Bonus Bosses
Dreadnought • Usagi Woman • Hyper Plant Man • Magnum Man • Reel Man • King Man • Namahage Man • Static Man • Slush Man
Arena Bosses
Break Man • Fake Man • Terra • CWU-01P • Yellow Devil • Gamma • Alter Man • Vacant Avatar
Super Bosses
Returning Regular Joe • Nebula Grey • Magic Man • Sheep Man • Ernest Will