Difference between revisions of "Frosty Fields"
Spin Attaxx (talk | contribs) (Created page with "{{Levelinfo |align=right <!-- ===========Info============== --> |title=Frosty Fields |image=256px |caption=It's only going to get colder...") |
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Ah, the "entrance to the freezing lands". Not as interesting as that poetic name implies. | Ah, the "entrance to the freezing lands". Not as interesting as that poetic name implies. | ||
| − | But, well, it's an ice land. It's cold. Luckily, you don't need a sweater. But anything | + | But, well, it's an ice land. It's cold. Luckily, you don't need a sweater. But anything fiery would be helpful. |
And beware of any... err... unwanted sledding trips. Keep on your toes for that. | And beware of any... err... unwanted sledding trips. Keep on your toes for that. | ||
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If you find one, remember that the high velocity will adjust your shots to go slightly faster. | If you find one, remember that the high velocity will adjust your shots to go slightly faster. | ||
| − | + | Additionally, your air dash can help keep you suspended in midair briefly. | |
|- | |- | ||
|[[File:ZPhoneGalaxy.png]] | |[[File:ZPhoneGalaxy.png]] | ||
Revision as of 22:57, 7 November 2020
| Chapter 2: Frosty Fields | ||||||||||||||||||||||||||||||||
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| It's only going to get colder from here... | ||||||||||||||||||||||||||||||||
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Frosty Fields is the first level on the path to the Icicle Chip in Chapter 2 of Make a Good Mega Man Level: Episode Zero. The first of many cold areas on this path, Zero's hunt for SRARA and Energy Elements takes him to a vast frozen land with many slippery surfaces, with many blocks of ice barricading the critical path, and a rocket sled waiting for him towards the end. Though breaking through the ice is often required, some blocks of ice have robots frozen inside.
Strategy
The first area is a very simple platforming section, with little threatening enemies and easily avoided pits. After breaking a Chill Man Block at the end, Zero enters a brief section half-submerged in water, with spikes lining the bottom and a Squidon at the end guarding a drop to the first checkpoint. The level then proceeds to the left, with Chill Man Blocks obstructing the path ahead. Destroying them is thus necessary, but some contain enemies that attack once freed, so some amount of care is recommended where possible. Eddie is frozen inside one ice block, and can be freed to obtain a random power-up. At the end, a second Squidon is fought, freeing the path to a downwards column of screens that again use Chill Man Blocks as blockades. With the direction leading downwards, the stomp can be used to instantly break the blocks and drop down much quicker.
At the second checkpoint, an alcove on the left contains a CD on an upper shelf, past two rows of spikes and a frozen Mecha Pitchan. The main pathway, meanwhile, leads to a Frost Sled section with Docrons patrolling the ground while Pengs act as an airborne threat. Some more Chill Man Blocks act as blockades at points, and must be quickly destroyed before Zero is crushed between them and the edge of the screen. A third Squidon waits at the end of the long sled ride, and is the only thing standing between Zero and the Energy Element, which is frozen inside a Chill Man Block.
Z-Phone Dialogue
Trivia
- In v1.0 of MaGMML: Episode Zero, Frosty Fields used a much more basic tileset for its outdoor areas. In all subsequent versions, an improved tileset with more detail is used in its place.
- Frosty Fields marks the only appearance of Eddie in all of MaGMML: Episode Zero. Notably, if Eddie isn't unfrozen on at least one playthrough of the level, he is absent from the end credits montage.
- The presence of Frosty Fields forced the submission Lost Valley to change its name from the similar-sounding "Fossil Fields".
| Make a Good Mega Man Level: Episode Zero - Chapter 2 Icicle Path | |
|---|---|
| Stages | |
| Frosty Fields • When Spike Drops Freeze Over • Robot Ink Printing Facility • Forgotten Fortress: The Lab • Nocturnal Assault • Springy Scaffolding • BlocBunker • Midnight Aurora • Metropolitan Neapolitan | |
| List of Bosses | |
| Blizzard Man • Stomp'n • Stomp'n Violet • Hindjoe • Wafer Wagon | |
